Player Matchup

Cthulhu
Cthulhu
ALANLLORESN
Cthulhu
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 59L
1,454 Elo+
Solo
Fenrir
Fenrir
BEETLEJUICEX33
Fenrir
Level 7
God Stats
5W - 4L
1,562 SR
Queue Stats
10W - 14L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Hyperdragon-_-
Kukulkan
Level 29
God Stats
0W - 1L
1,396 SR
Queue Stats
13W - 12L
1,496 Elo+
Solo
Charybdis
Charybdis
MasterBarley345
Charybdis
Level 18
God Stats
7W - 3L
1,500 SR
Queue Stats
52W - 36L
1,576 Elo+
Solo
Artemis
Artemis
VIXDROP365
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,220 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,411 Elo+

VS

Team Averages
Level 21
1,551 SR
1,413 Elo+
Danzaburou
Danzaburou
DivineCharbon
Danzaburou
Level 29
God Stats
1W - 1L
1,493 SR
Queue Stats
9W - 9L
1,352 Elo+
Solo
Cthulhu
Cthulhu
GameOverGB
Cthulhu
Level 5
God Stats
5W - 4L
1,467 SR
Queue Stats
6W - 5L
1,338 Elo+
Solo
Arachne
Arachne
GanjaCone
Arachne
Level 28
God Stats
78W - 66L
1,584 SR
Queue Stats
88W - 74L
1,511 Elo+
Party 1
Zeus
Zeus
Maytriiqz
Zeus
Level 13
God Stats
23W - 17L
1,532 SR
Queue Stats
136W - 149L
1,355 Elo+
Solo
Hades
Hades
Mr 10aG
Hades
Level 29
God Stats
49W - 32L
1,677 SR
Queue Stats
85W - 70L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALANLLORESN
Cthulhu
20
0 / 2 / 7
13,825
864
11,327
19,792
24,243
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
1 / 10 / 3
12,636
790
6,683
21,549
11,527
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
20
6 / 8 / 2
16,069
1,004
33,414
18,687
9,656
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
MasterBarley345
Charybdis
20
3 / 4 / 2
14,256
891
12,767
18,721
8,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
VIXDROP365
Artemis
20
0 / 11 / 6
13,041
815
15,678
23,362
9,702
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DivineCharbon
Danzaburou
20
6 / 2 / 22
17,124
1,070
30,548
20,250
7,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
GameOverGB
Cthulhu
20
2 / 1 / 16
13,617
851
6,704
13,652
9,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
GanjaCone
Arachne
20
10 / 1 / 10
15,324
958
18,579
16,838
6,723
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
20
9 / 3 / 11
15,593
975
26,604
13,883
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hades
Mr 10aG
Hades
20
8 / 3 / 12
15,008
938
14,053
21,100
13,157
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
10
Kills
35
35
Deaths
10
20
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALANLLORESN
Cthulhu
0
2
7
1.75
L
1
10
3
0.25
W
Danzaburou
DivineCharbon
Danzaburou
6
2
22
8.5
W
Cthulhu
GameOverGB
Cthulhu
2
1
16
10
W
Arachne
GanjaCone
Arachne
10
1
10
15
L
Kukulkan
6
8
2
0.88
L
Charybdis
MasterBarley345
Charybdis
3
4
2
1
W
Zeus
9
3
11
4.83
W
Hades
Mr 10aG
Hades
8
3
12
4.67
L
Artemis
VIXDROP365
Artemis
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,869
Damage
96,488
102,111
Taken
85,723
63,181
Mitigated
40,675
4,417
Healing
16,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALANLLORESN
Cthulhu
11,327
552
99
2,247
19,792
24,243
0
9,291
10,501
36,580
0
L
6,683
598
0
260
21,549
11,527
0
10,090
11,459
208
16,658
W
Danzaburou
DivineCharbon
Danzaburou
30,548
12,691
192
5,524
20,250
7,574
0
10,212
10,038
0
83,480
W
Cthulhu
GameOverGB
Cthulhu
6,704
593
227
1,751
13,652
9,089
0
6,910
6,742
19,422
0
W
Arachne
GanjaCone
Arachne
18,579
16,035
0
4,009
16,838
6,723
0
8,576
8,262
0
25,759
L
Kukulkan
33,414
1,750
0
481
18,687
9,656
0
7,140
11,547
90,479
0
L
Charybdis
MasterBarley345
Charybdis
12,767
6,640
0
0
18,721
8,053
0
8,846
9,875
0
57,956
W
Zeus
26,604
628
0
2,173
13,883
4,132
0
8,166
5,717
66,895
0
W
Hades
Mr 10aG
Hades
14,053
584
130
2,584
21,100
13,157
0
11,085
10,015
30,942
0
L
Artemis
VIXDROP365
Artemis
15,678
4,123
0
1,330
23,362
9,702
0
11,994
11,368
0
30,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,827
Gold Earned
76,666
363
Minions Killed
314
8
Camps Cleared
12
1,429,081
Distance Traveled
1,495,637
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,825
864
70
4
2
333,950
0
L
Fenrir
12,636
790
25
2
1
238,296
2
W
Danzaburou
17,124
1,070
146
9
3
279,066
1
W
Cthulhu
13,617
851
21
1
0
290,766
0
W
Arachne
15,324
958
16
1
4
335,429
0
L
Kukulkan
16,069
1,004
136
9
3
306,437
0
L
Charybdis
14,256
891
104
7
2
291,239
1
W
Zeus
15,593
975
90
6
2
275,217
0
W
Hades
15,008
938
41
3
3
315,159
1
L
Artemis
13,041
815
28
2
0
259,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role