Player Matchup

Mercury
Mercury
ARGrizzly
Mercury
Level 149
God Stats
12W - 10L
1,719 SR
Queue Stats
334W - 309L
1,616 Elo+
Party 1
Odin
Odin
ARGrizzly17
Odin
Level 105
God Stats
5W - 4L
1,491 SR
Queue Stats
180W - 183L
1,412 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ItchyColt456480
Ah Muzen Cab
Level 102
God Stats
4W - 2L
1,738 SR
Queue Stats
38W - 37L
1,516 Elo+
Party 1
Ganesha
Ganesha
LordnSavior7356
Ganesha
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 1
Merlin
Merlin
xScumCloutx
Merlin
Level 28
God Stats
3W - 2L
1,414 SR
Queue Stats
6W - 5L
1,394 Elo+
Party 1
Team Averages
Level 94
1,573 SR
1,486 Elo+

VS

Team Averages
Level 87
1,539 SR
1,508 Elo+
Danzaburou
Danzaburou
ANTONIO2525
Danzaburou
Level 100
God Stats
1W - 3L
1,523 SR
Queue Stats
169W - 229L
1,448 Elo+
Party 2
Nemesis
Nemesis
DiffMePlox
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 42L
1,656 Elo+
Party 2
Aphrodite
Aphrodite
Goddexx-
Aphrodite
Level 110
God Stats
491W - 473L
1,601 SR
Queue Stats
532W - 539L
1,584 Elo+
Party 2
Guan Yu
Guan Yu
LOGANYIYO
Guan Yu
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
489W - 538L
1,372 Elo+
Solo
Nu Wa
Nu Wa
PixieMaeMae
Nu Wa
Level 99
God Stats
34W - 37L
1,572 SR
Queue Stats
197W - 257L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ARGrizzly
Mercury
20
9 / 1 / 7
13,971
607
11,824
15,765
7,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 8
11,653
507
16,057
14,207
12,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
ItchyColt456480
Ah Muzen Cab
20
6 / 2 / 7
12,759
555
17,921
15,721
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 14
9,092
395
7,461
16,313
14,933
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
17
2 / 1 / 9
11,186
486
12,123
4,216
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ANTONIO2525
Danzaburou
17
2 / 2 / 3
11,168
486
10,861
16,051
6,320
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
DiffMePlox
Nemesis
17
7 / 3 / 1
11,462
498
10,510
17,000
9,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Goddexx-
Aphrodite
14
0 / 4 / 5
9,599
417
4,627
15,997
18,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
LOGANYIYO
Guan Yu
14
0 / 8 / 1
8,865
385
3,874
27,251
12,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
1 / 4 / 4
9,964
433
14,335
10,034
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
21
Kills
10
10
Deaths
21
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ANTONIO2525
Danzaburou
2
2
3
1.75
W
Mercury
ARGrizzly
Mercury
9
1
7
12.5
W
4
3
8
2.67
L
Nemesis
DiffMePlox
Nemesis
7
3
1
2.5
L
Aphrodite
Goddexx-
Aphrodite
0
4
5
0.63
W
Ah Muzen Cab
ItchyColt456480
Ah Muzen Cab
6
2
7
4.75
L
Guan Yu
LOGANYIYO
Guan Yu
0
8
1
0.06
W
0
3
14
2.33
L
1
4
4
0.75
W
Merlin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,386
Damage
44,207
66,222
Taken
86,333
42,134
Mitigated
49,114
15,640
Healing
33,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ANTONIO2525
Danzaburou
10,861
5,635
0
5,190
16,051
6,320
896
1,858
14,193
0
88,668
W
Mercury
ARGrizzly
Mercury
11,824
5,210
0
2,962
15,765
7,498
1,239
2,228
13,537
0
152,172
W
16,057
3,598
0
1,872
14,207
12,236
1,209
4,708
9,499
137
68,054
L
Nemesis
DiffMePlox
Nemesis
10,510
3,485
0
3,513
17,000
9,062
0
3,002
13,998
0
81,722
L
Aphrodite
Goddexx-
Aphrodite
4,627
567
4,384
7,137
15,997
18,034
364
5,666
10,331
42,038
0
W
Ah Muzen Cab
ItchyColt456480
Ah Muzen Cab
17,921
7,220
0
8,868
15,721
6,099
3,070
2,671
13,050
0
141,285
L
Guan Yu
LOGANYIYO
Guan Yu
3,874
1,483
1,291
8,955
27,251
12,016
0
4,825
22,426
0
37,366
W
7,461
361
0
0
16,313
14,933
493
6,985
9,328
24,079
0
L
14,335
3,102
1,285
2,047
10,034
3,682
0
4,457
5,577
67,820
0
W
Merlin
12,123
94
284
1,654
4,216
1,368
1,672
2,444
1,772
74,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,661
Gold Earned
51,058
726
Minions Killed
550
0
Camps Cleared
0
2,356,686
Distance Traveled
2,157,087
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,168
486
165
7
0
443,535
9
W
Mercury
13,971
607
215
9
0
583,580
2
W
Odin
11,653
507
124
5
0
438,425
4
L
Nemesis
11,462
498
116
5
0
511,871
8
L
Aphrodite
9,599
417
83
4
0
382,398
7
W
Ah Muzen Cab
12,759
555
225
10
0
472,745
1
L
Guan Yu
8,865
385
61
3
0
429,032
2
W
Ganesha
9,092
395
7
0
0
441,033
0
L
Nu Wa
9,964
433
125
5
0
390,251
0
W
Merlin
11,186
486
155
7
0
420,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role