Player Matchup

Hel
Hel
KoganeMasamune
Hel
Level 126
God Stats
3W - 3L
1,536 SR
Queue Stats
138W - 97L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
LeCrayonOdin7
Cthulhu
Level 18
God Stats
18W - 11L
1,686 SR
Queue Stats
48W - 24L
1,550 Elo+
Party 1
Chaac
Chaac
TheBlueGame
Chaac
Level 103
God Stats
12W - 9L
1,494 SR
Queue Stats
51W - 33L
1,615 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,585 Elo+

VS

Team Averages
Level 51
1,464 SR
1,401 Elo+
Pele
Pele
CGM_Brujo
Pele
Level 118
God Stats
24W - 19L
1,522 SR
Queue Stats
48W - 51L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
ErikRojo89
Kukulkan
Level 22
God Stats
2W - 6L
1,426 SR
Queue Stats
53W - 54L
1,459 Elo+
Party 2
Neith
Neith
tatopagao87
Neith
Level 12
God Stats
4W - 8L
1,444 SR
Queue Stats
5W - 14L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 12
8,625
719
7,063
14,984
5,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
11
3 / 0 / 12
9,033
753
8,937
12,069
13,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 1 / 6
9,262
772
9,249
8,323
5,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 7 / 0
7,672
639
4,063
12,338
3,444
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ErikRojo89
Kukulkan
10
0 / 5 / 0
6,761
563
5,842
7,538
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 1
6,754
563
5,296
8,398
2,537
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
2
2
Deaths
16
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
2
7
0
0.29
L
Kukulkan
ErikRojo89
Kukulkan
0
5
0
0
W
4
1
12
10
W
Cthulhu
3
0
12
9
W
9
1
6
12
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,249
Damage
15,201
35,376
Taken
28,274
25,061
Mitigated
8,375
23,955
Healing
2,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,063
643
0
2,183
12,338
3,444
0
6,346
5,485
0
15,808
L
Kukulkan
ErikRojo89
Kukulkan
5,842
624
0
250
7,538
2,394
0
5,633
1,839
27,292
0
W
7,063
303
7,256
11,933
14,984
5,986
238
3,338
11,646
31,563
0
W
Cthulhu
8,937
241
229
2,138
12,069
13,251
512
2,489
9,580
19,145
0
W
9,249
1,660
0
2,399
8,323
5,824
463
996
7,327
0
29,907
L
5,296
2,428
0
262
8,398
2,537
0
4,469
3,504
0
9,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
21,187
117
Minions Killed
94
8
Camps Cleared
3
765,560
Distance Traveled
578,942
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,672
639
20
2
1
218,213
0
L
Kukulkan
6,761
563
57
5
2
157,588
1
W
Hel
8,625
719
44
4
3
258,699
6
W
Cthulhu
9,033
753
26
2
2
254,464
1
W
Chaac
9,262
772
47
4
3
252,397
1
L
Neith
6,754
563
17
1
0
203,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role