Player Matchup

Xing Tian
Xing Tian
Platinum V
BFS Vermilion
Xing Tian
Platinum V
Level 134
God Stats
179W - 142L
1,649 SR
Queue Stats
264W - 240L
1,761 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum IV
Mr ShowPopper
Cu Chulainn
Platinum IV
Level 141
God Stats
1W - 1L
1,586 SR
Queue Stats
17W - 9L
1,891 MMR
Party 2
Chang'e
Chang'e
Gold II
wagnerhouse
Chang'e
Gold II
Level 122
God Stats
35W - 28L
1,644 SR
Queue Stats
882W - 767L
1,431 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,626 SR
1,694 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 77
1,596 SR
1,616 MMR
Heimdallr
Heimdallr
Gold II
KrispyManKev
Heimdallr
Gold II
Level 87
God Stats
59W - 36L
1,684 SR
Queue Stats
81W - 67L
1,680 MMR
Party 1
Odin
Odin
Gold I
Nspears1
Odin
Gold I
Level 86
God Stats
1W - 3L
1,516 SR
Queue Stats
87W - 71L
1,735 MMR
Party 1
Cerberus
Cerberus
Gold IV
evanc14
Cerberus
Gold IV
Level 57
God Stats
13W - 13L
1,588 SR
Queue Stats
81W - 72L
1,434 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BFS Vermilion
Xing Tian
20
6 / 0 / 11
17,946
641
20,592
33,964
56,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
Mr ShowPopper
Cu Chulainn
18
5 / 4 / 9
16,173
578
29,461
35,371
37,918
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
wagnerhouse
Chang'e
19
6 / 5 / 10
16,499
589
31,946
25,973
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayCthulhuGilgameshYmirTiamat

VS

Bans
HeraPersephoneMedusaAphroditeArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KrispyManKev
Heimdallr
19
5 / 7 / 4
16,230
580
36,279
31,945
13,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odin
16
1 / 7 / 6
14,374
513
10,457
29,227
24,293
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cerberus
evanc14
Cerberus
18
3 / 3 / 5
16,108
575
25,314
35,534
23,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
17
Kills
9
9
Deaths
17
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BFS Vermilion
Xing Tian
6
0
11
11.5
L
Heimdallr
KrispyManKev
Heimdallr
5
7
4
1
W
Cu Chulainn
Mr ShowPopper
Cu Chulainn
5
4
9
2.38
L
Odin
1
7
6
0.57
L
Cerberus
evanc14
Cerberus
3
3
5
1.83
W
Chang'e
wagnerhouse
Chang'e
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,999
Damage
72,050
95,308
Taken
96,706
103,120
Mitigated
61,915
30,370
Healing
33,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BFS Vermilion
Xing Tian
20,592
1,752
0
1,886
33,964
56,165
299
6,238
27,115
53,584
0
L
Heimdallr
KrispyManKev
Heimdallr
36,279
24,798
0
11,999
31,945
13,815
1,649
14,945
16,722
0
130,734
W
Cu Chulainn
Mr ShowPopper
Cu Chulainn
29,461
2,941
871
7,728
35,371
37,918
822
11,672
23,280
0
75,434
L
Odin
10,457
1,224
0
4,036
29,227
24,293
483
16,293
12,642
1,108
33,655
L
Cerberus
evanc14
Cerberus
25,314
1,057
4,350
12,966
35,534
23,807
0
21,830
13,483
55,832
0
W
Chang'e
wagnerhouse
Chang'e
31,946
3,040
8,167
11,718
25,973
9,037
942
9,130
16,611
89,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,618
Gold Earned
46,712
270
Minions Killed
289
11
Camps Cleared
12
1,730,100
Distance Traveled
1,395,294
28
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
17,946
641
63
2
1
567,092
3
L
Heimdallr
16,230
580
168
6
6
435,951
3
W
Cu Chulainn
16,173
578
84
3
4
610,623
18
L
Odin
14,374
513
56
2
4
456,121
1
L
Cerberus
16,108
575
65
2
2
503,222
4
W
Chang'e
16,499
589
123
4
6
552,385
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role