Player Matchup

Ra
Ra
BigTony60
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Nemesis
Nemesis
HyperDeathPixy
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
959 Elo+
Party 3
Hercules
Hercules
MadsMester
Hercules
Level 127
God Stats
2W - 2L
1,365 SR
Queue Stats
11W - 13L
1,578 Elo+
Party 1
Sol
Sol
Synjin828
Sol
Level 7
God Stats
0W - 4L
1,131 SR
Queue Stats
0W - 6L
1,080 Elo+
Party 3
Skadi
Skadi
Zanthzulu
Skadi
Level 7
God Stats
1W - 3L
1,191 SR
Queue Stats
2W - 5L
1,218 Elo+
Solo
Team Averages
Level 31
1,337 SR
1,267 Elo+

VS

Team Averages
Level 14
1,397 SR
1,197 Elo+
Yemoja
Yemoja
ADANJONES123
Yemoja
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 13L
1,086 Elo+
Party 2
Hachiman
Hachiman
BELMONT22
Hachiman
Level 27
God Stats
9W - 8L
1,365 SR
Queue Stats
31W - 31L
1,373 Elo+
Solo
Hera
Hera
FlamingHeels
Hera
Level 26
God Stats
19W - 13L
1,457 SR
Queue Stats
136W - 139L
1,385 Elo+
Solo
Kukulkan
Kukulkan
LordValdomero77
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,072 Elo+
Solo
Poseidon
Poseidon
QuatroFolhas12
Poseidon
Level 5
God Stats
5W - 11L
1,165 SR
Queue Stats
5W - 11L
1,072 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 17 / 9
10,587
962
8,085
20,902
8,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 10 / 5
10,355
941
504
19,084
7,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
MadsMester
Hercules
18
8 / 2 / 4
12,727
1,157
12,382
19,990
16,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
0 / 10 / 7
10,309
937
7,109
19,194
6,613
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Zanthzulu
Skadi
18
6 / 9 / 5
12,403
1,128
15,295
16,389
6,464
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 1 / 27
12,128
1,103
6,112
7,573
10,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
BELMONT22
Hachiman
20
22 / 0 / 16
14,769
1,343
29,530
11,231
4,772
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 3 / 21
12,716
1,156
21,017
8,621
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
19
4 / 5 / 16
11,147
1,013
8,652
8,907
4,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
19
11 / 5 / 14
12,241
1,113
20,642
10,648
4,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
142
14
Kills
48
48
Deaths
14
30
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
27
15.5
W
Hachiman
BELMONT22
Hachiman
22
0
16
30
L
0
17
9
0.26
W
9
3
21
6.5
L
0
10
5
0.25
W
Kukulkan
4
5
16
2.4
L
Hercules
MadsMester
Hercules
8
2
4
5
W
Poseidon
11
5
14
3.6
L
0
10
7
0.35
L
Skadi
Zanthzulu
Skadi
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,375
Damage
85,953
95,559
Taken
46,980
45,926
Mitigated
27,195
12,345
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
6,112
891
2,411
602
7,573
10,294
0
2,061
5,512
19,483
0
W
Hachiman
BELMONT22
Hachiman
29,530
16,698
0
4,569
11,231
4,772
0
5,691
5,540
0
50,109
L
8,085
1,183
55
262
20,902
8,342
0
12,715
8,187
22,049
0
W
21,017
7,263
0
58
8,621
3,654
0
3,568
5,053
54,365
0
L
504
504
0
0
19,084
7,999
0
6,557
12,527
0
24,230
W
Kukulkan
8,652
2,090
0
209
8,907
4,189
0
2,307
6,600
14,318
0
L
Hercules
MadsMester
Hercules
12,382
2,853
13
9,300
19,990
16,508
0
14,769
5,221
0
22,015
W
Poseidon
20,642
4,252
0
765
10,648
4,286
0
1,567
9,081
35,088
0
L
7,109
3,835
0
1,413
19,194
6,613
0
12,504
6,690
22,913
0
L
Skadi
Zanthzulu
Skadi
15,295
6,429
0
1,302
16,389
6,464
0
9,878
6,511
0
53,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,381
Gold Earned
63,001
190
Minions Killed
205
6
Camps Cleared
8
1,057,220
Distance Traveled
970,991
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,128
1,103
36
3
1
189,320
2
W
Hachiman
14,769
1,343
37
3
3
229,451
0
L
Ra
10,587
962
28
3
2
203,487
0
W
Hera
12,716
1,156
92
8
0
207,274
0
L
Nemesis
10,355
941
58
5
2
228,458
0
W
Kukulkan
11,147
1,013
14
1
1
170,224
0
L
Hercules
12,727
1,157
24
2
1
244,301
0
W
Poseidon
12,241
1,113
26
2
3
174,722
0
L
Sol
10,309
937
31
3
1
197,412
0
L
Skadi
12,403
1,128
49
4
0
183,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role