Player Matchup

Danzaburou
Danzaburou
Platinum-ZAwrldo
Danzaburou
Level 16
God Stats
16W - 10L
1,523 SR
Queue Stats
233W - 274L
1,372 Elo+
Party 2
Mercury
Mercury
boo_px
Mercury
Level 88
God Stats
1W - 7L
1,791 SR
Queue Stats
172W - 211L
1,348 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
cardoth
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,735 SR
Queue Stats
20W - 22L
1,465 Elo+
Solo
Team Averages
Level 44
1,683 SR
1,395 Elo+

VS

Team Averages
Level 29
1,499 SR
1,345 Elo+
Loki
Loki
PhoenixGalaxy25
Loki
Level 42
God Stats
2W - 1L
1,864 SR
Queue Stats
14W - 23L
1,338 Elo+
Party 1
Ymir
Ymir
PhoenixGalxy
Ymir
Level 28
God Stats
0W - 7L
1,133 SR
Queue Stats
61W - 71L
1,375 Elo+
Party 1
Poseidon
Poseidon
turtlelover968
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Platinum-ZAwrldo
Danzaburou
18
14 / 3 / 6
14,225
837
16,524
11,921
4,194
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
boo_px
Mercury
15
5 / 7 / 16
12,315
724
9,487
13,172
4,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
cardoth
Morgan Le Fay
16
5 / 7 / 15
12,221
719
15,915
14,750
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 7 / 3
13,280
781
16,615
13,909
4,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 5 / 8
10,182
599
2,724
16,468
15,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
14
5 / 12 / 7
11,461
674
8,564
15,902
4,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
24
Kills
16
17
Deaths
24
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
11
7
3
1.79
L
0
5
8
0.8
W
Danzaburou
Platinum-ZAwrldo
Danzaburou
14
3
6
5.67
W
Mercury
boo_px
Mercury
5
7
16
1.86
W
Morgan Le Fay
cardoth
Morgan Le Fay
5
7
15
1.79
L
Poseidon
5
12
7
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,926
Damage
27,903
39,843
Taken
46,279
13,247
Mitigated
24,683
6,032
Healing
726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,615
2,051
0
0
13,909
4,569
0
5,575
8,334
0
51,507
L
2,724
559
0
636
16,468
15,344
0
6,404
10,064
6,448
0
W
Danzaburou
Platinum-ZAwrldo
Danzaburou
16,524
5,526
0
2,012
11,921
4,194
1,251
3,740
8,181
0
64,091
W
Mercury
boo_px
Mercury
9,487
4,552
0
986
13,172
4,338
1,418
4,527
8,645
0
30,182
W
Morgan Le Fay
cardoth
Morgan Le Fay
15,915
1,335
166
2,868
14,750
4,715
819
3,345
11,405
43,181
0
L
Poseidon
8,564
1,598
0
90
15,902
4,770
0
4,297
11,605
32,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,761
Gold Earned
34,923
188
Minions Killed
153
7
Camps Cleared
6
845,964
Distance Traveled
757,628
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
13,280
781
81
5
6
277,503
0
L
Ymir
10,182
599
8
0
0
270,095
0
W
Danzaburou
14,225
837
74
4
7
292,384
2
W
Mercury
12,315
724
51
3
0
272,784
0
W
Morgan Le Fay
12,221
719
63
4
0
280,796
3
L
Poseidon
11,461
674
64
4
0
210,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role