Player Matchup

Gilgamesh
Gilgamesh
Hashiyro
Gilgamesh
Level 25
God Stats
20W - 12L
1,818 SR
Queue Stats
355W - 400L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Kaisermurilo
Amaterasu
Level 29
God Stats
3W - 0L
1,876 SR
Queue Stats
39W - 36L
1,399 Elo+
Party 1
He Bo
He Bo
Loburton
He Bo
Level 22
God Stats
1W - 1L
1,290 SR
Queue Stats
41W - 42L
1,441 Elo+
Party 1
Athena
Athena
Salyxyz
Athena
Level 21
God Stats
3W - 4L
1,290 SR
Queue Stats
21W - 17L
1,430 Elo+
Party 1
Izanami
Izanami
marllonx11
Izanami
Level 18
God Stats
3W - 1L
1,598 SR
Queue Stats
10W - 12L
1,466 Elo+
Party 1
Team Averages
Level 23
1,575 SR
1,447 Elo+

VS

Team Averages
Level 16
1,435 SR
1,356 Elo+
Tiamat
Tiamat
CasterG01
Tiamat
Level 28
God Stats
9W - 8L
1,402 SR
Queue Stats
53W - 46L
1,519 Elo+
Solo
Izanami
Izanami
I1AbouveAll
Izanami
Level 19
God Stats
7W - 6L
1,564 SR
Queue Stats
84W - 82L
1,468 Elo+
Solo
Ares
Ares
Lanziinn
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Medusa
Medusa
V1LAO
Medusa
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 2L
1,224 Elo+
Party 2
Loki
Loki
Zemengao1972
Loki
Level 24
God Stats
9W - 7L
1,424 SR
Queue Stats
32W - 33L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hashiyro
Gilgamesh
17
6 / 3 / 7
10,309
515
12,663
14,325
6,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
Kaisermurilo
Amaterasu
16
7 / 3 / 6
10,186
509
11,375
15,729
10,878
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Loburton
He Bo
15
6 / 5 / 7
9,809
490
11,628
11,467
3,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
Salyxyz
Athena
14
1 / 0 / 18
9,438
472
4,396
12,311
12,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
marllonx11
Izanami
17
8 / 0 / 6
10,666
533
9,781
10,393
3,608
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CasterG01
Tiamat
16
3 / 3 / 3
10,384
519
12,412
14,462
10,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
I1AbouveAll
Izanami
17
5 / 4 / 1
10,859
543
13,647
14,260
6,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
11
0 / 8 / 2
7,667
383
3,794
15,891
10,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
V1LAO
Medusa
12
1 / 7 / 1
8,011
401
8,206
10,061
3,833
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 3
7,989
399
5,098
12,518
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
28
Kills
11
11
Deaths
28
44
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CasterG01
Tiamat
3
3
3
1.5
W
Gilgamesh
Hashiyro
Gilgamesh
6
3
7
3.17
L
Izanami
I1AbouveAll
Izanami
5
4
1
1.38
W
Amaterasu
Kaisermurilo
Amaterasu
7
3
6
3.33
L
Ares
0
8
2
0.13
W
He Bo
Loburton
He Bo
6
5
7
1.9
W
Athena
Salyxyz
Athena
1
0
18
10
L
Medusa
V1LAO
Medusa
1
7
1
0.21
L
2
6
3
0.58
W
Izanami
marllonx11
Izanami
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,843
Damage
43,157
64,225
Taken
67,192
36,669
Mitigated
35,625
12,341
Healing
11,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CasterG01
Tiamat
12,412
571
81
5,553
14,462
10,787
393
4,508
9,954
76,739
0
W
Gilgamesh
Hashiyro
Gilgamesh
12,663
3,712
0
1,417
14,325
6,154
0
2,908
11,417
0
74,853
L
Izanami
I1AbouveAll
Izanami
13,647
8,646
0
4,007
14,260
6,608
4,312
2,849
11,411
0
84,166
W
Amaterasu
Kaisermurilo
Amaterasu
11,375
4,948
945
4,011
15,729
10,878
0
2,829
12,900
2,137
34,745
L
Ares
3,794
592
0
0
15,891
10,319
242
3,280
12,611
14,843
0
W
He Bo
Loburton
He Bo
11,628
1,347
0
862
11,467
3,746
532
4,253
7,214
46,785
0
W
Athena
Salyxyz
Athena
4,396
1,672
775
2,007
12,311
12,283
938
4,221
8,090
13,285
0
L
Medusa
V1LAO
Medusa
8,206
3,541
0
241
10,061
3,833
935
2,155
7,906
0
35,760
L
5,098
1,046
0
1,472
12,518
4,078
0
3,606
8,912
0
27,116
W
Izanami
marllonx11
Izanami
9,781
6,372
0
2,324
10,393
3,608
2,750
1,995
8,398
0
81,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
44,910
416
Minions Killed
413
0
Camps Cleared
0
1,930,770
Distance Traveled
1,672,930
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,384
519
123
6
0
335,358
5
W
Gilgamesh
10,309
515
119
6
0
394,305
0
L
Izanami
10,859
543
151
8
0
329,697
0
W
Amaterasu
10,186
509
62
3
0
391,872
0
L
Ares
7,667
383
16
1
0
305,360
1
W
He Bo
9,809
490
91
5
0
352,658
8
W
Athena
9,438
472
13
1
0
399,471
0
L
Medusa
8,011
401
73
4
0
292,040
1
L
Loki
7,989
399
50
3
0
410,475
0
W
Izanami
10,666
533
131
7
0
392,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role