Player Matchup

Loki
Loki
Ghost-Xtremee-
Loki
Level 88
God Stats
8W - 9L
1,437 SR
Queue Stats
399W - 476L
1,449 Elo+
Party 3
Bellona
Bellona
Meeeel_19
Bellona
Level 25
God Stats
4W - 6L
1,711 SR
Queue Stats
47W - 60L
1,415 Elo+
Party 3
Nox
Nox
ferchubeater
Nox
Level 97
God Stats
7W - 2L
1,677 SR
Queue Stats
56W - 74L
1,367 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
letmeplayChakram
Ah Muzen Cab
Level 22
God Stats
5W - 0L
1,695 SR
Queue Stats
28W - 24L
1,485 Elo+
Party 2
Cerberus
Cerberus
servus_233
Cerberus
Level 79
God Stats
3W - 0L
1,764 SR
Queue Stats
37W - 39L
1,464 Elo+
Party 2
Team Averages
Level 62
1,657 SR
1,436 Elo+

VS

Team Averages
Level 73
1,444 SR
1,392 Elo+
Yemoja
Yemoja
 
Yemoja
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
BananenCupcake
Anhur
Level 87
God Stats
0W - 1L
1,213 SR
Queue Stats
337W - 378L
1,395 Elo+
Party 1
Sol
Sol
EIPoIlo__
Sol
Level 115
God Stats
2W - 3L
1,728 SR
Queue Stats
166W - 188L
1,437 Elo+
Party 1
Chaac
Chaac
III_Storm02_III
Chaac
Level 87
God Stats
17W - 22L
1,458 SR
Queue Stats
113W - 134L
1,436 Elo+
Party 1
Fenrir
Fenrir
ga_kl004
Fenrir
Level 11
God Stats
1W - 4L
1,320 SR
Queue Stats
1W - 10L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,843
531
1,864
4,321
1,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Meeeel_19
Bellona
11
0 / 1 / 0
5,705
519
1,542
6,877
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 1
6,370
579
2,265
2,397
1,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
letmeplayChakram
Ah Muzen Cab
10
4 / 1 / 5
6,104
555
8,526
5,126
1,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
servus_233
Cerberus
9
3 / 0 / 6
6,252
568
2,929
7,048
5,900
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
0 / 3 / 0
4,805
437
663
8,620
3,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 5 / 0
4,494
409
2,337
7,299
1,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 2 / 0
5,788
526
2,538
5,433
2,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 0
6,397
582
4,216
4,183
3,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
ga_kl004
Fenrir
7
0 / 0 / 0
4,898
445
98
2,820
847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
10
Kills
1
2
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
L
0
5
0
0
L
0
2
0
0
W
1
0
2
2
L
1
0
0
1
W
Bellona
Meeeel_19
Bellona
0
1
0
0
W
2
0
1
2.5
L
Fenrir
ga_kl004
Fenrir
0
0
0
0
W
Ah Muzen Cab
letmeplayChakram
Ah Muzen Cab
4
1
5
6.5
W
Cerberus
servus_233
Cerberus
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,126
Damage
9,852
25,769
Taken
28,355
14,997
Mitigated
11,419
11,678
Healing
9,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
663
151
866
2,249
8,620
3,751
0
1,372
7,248
10,914
0
L
2,337
1,494
0
1,378
7,299
1,487
0
1,879
5,420
0
17,093
L
2,538
631
0
2,298
5,433
2,151
0
1,943
3,490
29,991
0
W
1,864
486
0
2,375
4,321
1,519
0
653
3,668
0
39,508
L
4,216
277
0
2,428
4,183
3,183
0
153
4,030
0
35,940
W
Bellona
Meeeel_19
Bellona
1,542
156
0
2,968
6,877
5,064
116
0
6,093
2,824
24,327
W
2,265
186
0
860
2,397
1,034
452
1,206
1,191
33,158
0
L
Fenrir
ga_kl004
Fenrir
98
53
0
0
2,820
847
0
0
2,820
0
24,314
W
Ah Muzen Cab
letmeplayChakram
Ah Muzen Cab
8,526
3,286
0
2,793
5,126
1,480
753
642
4,484
0
35,524
W
Cerberus
servus_233
Cerberus
2,929
51
0
2,682
7,048
5,900
27
700
6,348
14,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
26,382
313
Minions Killed
257
0
Camps Cleared
0
1,067,386
Distance Traveled
901,053
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,805
437
12
1
0
158,595
1
L
Anhur
4,494
409
43
4
0
171,619
1
L
Sol
5,788
526
67
6
0
177,763
1
W
Loki
5,843
531
75
7
0
244,697
3
L
Chaac
6,397
582
86
8
0
182,340
3
W
Bellona
5,705
519
68
6
0
206,538
3
W
Nox
6,370
579
85
8
0
208,634
1
L
Fenrir
4,898
445
49
4
0
210,736
0
W
Ah Muzen Cab
6,104
555
59
5
0
195,132
0
W
Cerberus
6,252
568
26
2
0
212,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role