Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Burndabear2
Anhur
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
120W - 98L
1,538 Elo+
Party 2
Gilgamesh
Gilgamesh
Crz333
Gilgamesh
Level 65
God Stats
6W - 3L
1,686 SR
Queue Stats
65W - 82L
1,498 Elo+
Party 3
Ra
Ra
DemigodOfDoom
Ra
Level 63
God Stats
0W - 3L
1,240 SR
Queue Stats
38W - 48L
1,495 Elo+
Party 3
Cupid
Cupid
ReyRemus
Cupid
Level 36
God Stats
3W - 2L
1,621 SR
Queue Stats
6W - 12L
1,535 Elo+
Party 3
Team Averages
Level 47
1,509 SR
1,513 Elo+

VS

Team Averages
Level 83
1,607 SR
1,536 Elo+
Xing Tian
Xing Tian
CoolGer
Xing Tian
Level 16
God Stats
37W - 28L
1,739 SR
Queue Stats
371W - 314L
1,580 Elo+
Party 1
Rama
Rama
Jungly
Rama
Level 156
God Stats
21W - 11L
1,610 SR
Queue Stats
417W - 403L
1,532 Elo+
Party 1
Chang'e
Chang'e
Karrameli
Chang'e
Level 72
God Stats
9W - 10L
1,420 SR
Queue Stats
124W - 127L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
itzbinn1
Sun Wukong
Level 85
God Stats
1W - 2L
1,494 SR
Queue Stats
17W - 18L
1,453 Elo+
Party 1
Hun Batz
Hun Batz
mTonn1
Hun Batz
Level 85
God Stats
5W - 2L
1,770 SR
Queue Stats
356W - 319L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 3
6,365
530
2,106
8,548
3,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
5 / 4 / 2
6,296
525
7,151
9,477
2,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
Crz333
Gilgamesh
10
1 / 4 / 0
5,808
484
4,738
10,077
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
3 / 4 / 0
6,562
547
6,452
8,399
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
ReyRemus
Cupid
8
1 / 3 / 2
4,921
410
3,262
4,445
1,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CoolGer
Xing Tian
9
0 / 3 / 6
5,945
495
3,316
11,297
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
Jungly
Rama
11
6 / 3 / 2
6,908
576
5,895
7,100
1,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Karrameli
Chang'e
12
2 / 2 / 3
6,977
581
5,498
7,357
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
itzbinn1
Sun Wukong
12
3 / 1 / 2
6,784
565
6,226
7,918
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
mTonn1
Hun Batz
13
6 / 2 / 4
7,893
658
4,889
8,664
3,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
10
Kills
17
17
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
2
3
0.75
L
5
4
2
1.5
W
Xing Tian
CoolGer
Xing Tian
0
3
6
1
L
Gilgamesh
Crz333
Gilgamesh
1
4
0
0.25
L
3
4
0
0.75
W
Rama
Jungly
Rama
6
3
2
2.33
W
Chang'e
Karrameli
Chang'e
2
2
3
1.75
L
Cupid
ReyRemus
Cupid
1
3
2
0.67
W
Sun Wukong
itzbinn1
Sun Wukong
3
1
2
4
W
Hun Batz
mTonn1
Hun Batz
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,709
Damage
25,824
40,946
Taken
42,336
15,237
Mitigated
20,971
14,185
Healing
14,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,106
682
0
2,862
8,548
3,743
0
148
8,272
36,990
0
L
7,151
4,109
0
2,780
9,477
2,372
0
2,740
6,737
0
32,564
W
Xing Tian
CoolGer
Xing Tian
3,316
379
0
1,960
11,297
7,228
0
914
10,383
12,198
0
L
Gilgamesh
Crz333
Gilgamesh
4,738
2,234
0
3,816
10,077
4,032
0
0
9,459
0
25,697
L
6,452
544
90
3,531
8,399
3,148
34
3,976
4,423
35,372
0
W
Rama
Jungly
Rama
5,895
4,009
0
2,192
7,100
1,714
686
1,178
5,922
0
38,406
W
Chang'e
Karrameli
Chang'e
5,498
123
865
3,201
7,357
2,534
390
3,295
4,062
42,552
0
L
Cupid
ReyRemus
Cupid
3,262
2,065
740
366
4,445
1,942
145
1,950
2,495
0
13,595
W
Sun Wukong
itzbinn1
Sun Wukong
6,226
1,827
0
2,700
7,918
6,271
0
1,125
6,793
0
32,465
W
Hun Batz
mTonn1
Hun Batz
4,889
900
0
3,423
8,664
3,224
636
2,046
6,618
0
45,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,952
Gold Earned
34,507
289
Minions Killed
315
0
Camps Cleared
0
1,045,091
Distance Traveled
1,142,159
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,365
530
73
6
0
221,873
0
L
Anhur
6,296
525
60
5
0
178,602
3
W
Xing Tian
5,945
495
7
1
0
218,893
2
L
Gilgamesh
5,808
484
66
6
0
206,125
1
L
Ra
6,562
547
62
5
0
230,781
1
W
Rama
6,908
576
76
6
0
211,229
1
W
Chang'e
6,977
581
76
6
0
234,273
5
L
Cupid
4,921
410
28
2
0
207,710
2
W
Sun Wukong
6,784
565
63
5
0
219,297
0
W
Hun Batz
7,893
658
93
8
0
258,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role