Player Matchup

Fenrir
Fenrir
DA008
Fenrir
Level 123
God Stats
6W - 10L
1,484 SR
Queue Stats
417W - 397L
1,585 Elo+
Solo
Zhong Kui
Zhong Kui
II B DOGG II
Zhong Kui
Level 140
God Stats
4W - 3L
1,397 SR
Queue Stats
312W - 302L
1,557 Elo+
Solo
Ullr
Ullr
Sunatomi
Ullr
Level 119
God Stats
7W - 9L
1,569 SR
Queue Stats
481W - 469L
1,570 Elo+
Party 1
Rama
Rama
YamaCXIV
Rama
Level 109
God Stats
2W - 7L
1,092 SR
Queue Stats
510W - 498L
1,570 Elo+
Party 1
Ymir
Ymir
jkregers
Ymir
Level 159
God Stats
2W - 1L
1,558 SR
Queue Stats
22W - 31L
1,514 Elo+
Solo
Team Averages
Level 130
1,420 SR
1,559 Elo+

VS

Team Averages
Level 116
1,552 SR
1,536 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
CrazyMorrison01
Freya
Level 127
God Stats
3W - 2L
1,548 SR
Queue Stats
206W - 186L
1,554 Elo+
Party 2
Xbalanque
Xbalanque
EzXpSugarBear
Xbalanque
Level 119
God Stats
9W - 8L
1,605 SR
Queue Stats
312W - 326L
1,593 Elo+
Solo
The Morrigan
The Morrigan
NastyxxSnack
The Morrigan
Level 149
God Stats
4W - 8L
1,464 SR
Queue Stats
236W - 223L
1,513 Elo+
Party 2
Ganesha
Ganesha
driftyxiii
Ganesha
Level 61
God Stats
2W - 5L
1,645 SR
Queue Stats
425W - 440L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DA008
Fenrir
12
3 / 1 / 3
6,872
1,145
2,577
8,346
4,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
II B DOGG II
Zhong Kui
12
2 / 1 / 4
6,806
1,134
6,005
3,940
2,738
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
12
3 / 0 / 6
6,892
1,149
3,067
4,599
1,627
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rama
10
2 / 1 / 5
6,426
1,071
2,832
4,034
1,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
0 / 1 / 5
6,166
1,028
1,187
5,397
3,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 1 / 1
5,160
860
2,863
1,373
461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 2
5,843
974
4,400
4,016
1,421
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xbalanque
EzXpSugarBear
Xbalanque
10
1 / 2 / 1
5,489
915
6,735
2,633
964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
NastyxxSnack
The Morrigan
9
0 / 3 / 2
5,015
836
2,097
3,371
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
driftyxiii
Ganesha
11
0 / 2 / 4
5,636
939
2,801
5,131
4,433
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
10
Kills
4
4
Deaths
10
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
L
2
2
2
1.5
W
Fenrir
DA008
Fenrir
3
1
3
4.5
L
Xbalanque
EzXpSugarBear
Xbalanque
1
2
1
0.75
W
Zhong Kui
II B DOGG II
Zhong Kui
2
1
4
4
L
The Morrigan
NastyxxSnack
The Morrigan
0
3
2
0.33
W
Ullr
3
0
6
6
W
Rama
2
1
5
4.5
L
Ganesha
driftyxiii
Ganesha
0
2
4
1
W
Ymir
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,668
Damage
18,896
26,316
Taken
16,524
13,959
Mitigated
8,559
10,460
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,863
202
102
149
1,373
461
0
877
496
8,689
0
L
4,400
1,377
207
1,308
4,016
1,421
0
1,570
2,446
5,594
0
W
Fenrir
DA008
Fenrir
2,577
500
234
3,242
8,346
4,495
99
1,969
6,377
0
4,294
L
Xbalanque
EzXpSugarBear
Xbalanque
6,735
342
0
118
2,633
964
0
1,421
1,212
0
11,191
W
Zhong Kui
II B DOGG II
Zhong Kui
6,005
317
192
930
3,940
2,738
1,195
1,501
2,439
16,103
0
L
The Morrigan
NastyxxSnack
The Morrigan
2,097
282
0
20
3,371
1,280
0
1,735
1,636
5,950
996
W
Ullr
3,067
1,497
633
1,035
4,599
1,627
1,101
2,641
1,958
0
9,943
W
Rama
2,832
1,812
1,167
933
4,034
1,104
936
2,226
1,808
0
10,095
L
Ganesha
driftyxiii
Ganesha
2,801
66
234
975
5,131
4,433
0
1,589
3,542
6,799
0
W
Ymir
1,187
75
934
1,160
5,397
3,995
0
2,828
2,569
3,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,162
Gold Earned
27,143
67
Minions Killed
39
0
Camps Cleared
0
555,162
Distance Traveled
490,550
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,160
860
10
2
0
75,634
2
L
Freya
5,843
974
5
1
0
116,422
1
W
Fenrir
6,872
1,145
3
1
0
128,696
1
L
Xbalanque
5,489
915
15
3
0
110,261
3
W
Zhong Kui
6,806
1,134
31
5
0
116,038
1
L
The Morrigan
5,015
836
9
2
0
83,295
0
W
Ullr
6,892
1,149
12
2
0
112,799
3
W
Rama
6,426
1,071
15
3
0
99,602
0
L
Ganesha
5,636
939
0
0
0
104,938
2
W
Ymir
6,166
1,028
6
1
0
98,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role