Player Matchup

Bastet
Bastet
AnneGank
Bastet
Level 16
God Stats
2W - 1L
1,776 SR
Queue Stats
60W - 38L
1,615 Elo+
Solo
Izanami
Izanami
DxniaI
Izanami
Level 20
God Stats
19W - 15L
1,599 SR
Queue Stats
44W - 30L
1,532 Elo+
Solo
Ao Kuang
Ao Kuang
Mater27m
Ao Kuang
Level 15
God Stats
3W - 4L
1,569 SR
Queue Stats
5W - 7L
1,506 Elo+
Solo
Cthulhu
Cthulhu
StrongDarkFlex
Cthulhu
Level 20
God Stats
1W - 4L
1,446 SR
Queue Stats
5W - 7L
1,764 Elo+
Solo
Ra
Ra
Unamindundi
Ra
Level 29
God Stats
3W - 5L
1,512 SR
Queue Stats
184W - 160L
1,537 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,591 Elo+

VS

Team Averages
Level 16
1,654 SR
1,603 Elo+
Scylla
Scylla
Layzen-
Scylla
Level 20
God Stats
5W - 3L
1,614 SR
Queue Stats
37W - 28L
1,615 Elo+
Party 1
Jormungandr
Jormungandr
Pumuu5824
Jormungandr
Level 4
God Stats
5W - 1L
1,827 SR
Queue Stats
6W - 1L
1,764 Elo+
Solo
Odin
Odin
Toftonik
Odin
Level 13
God Stats
35W - 25L
1,648 SR
Queue Stats
167W - 209L
1,409 Elo+
Solo
Medusa
Medusa
freewin0
Medusa
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
103W - 50L
1,605 Elo+
Party 1
Mercury
Mercury
smiteZer44
Mercury
Level 28
God Stats
47W - 21L
1,679 SR
Queue Stats
313W - 228L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AnneGank
Bastet
17
6 / 7 / 4
11,050
480
19,237
18,630
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
DxniaI
Izanami
13
2 / 17 / 2
9,048
393
6,995
19,655
6,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
Mater27m
Ao Kuang
10
1 / 14 / 4
7,996
348
4,802
17,192
5,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 5 / 1
7,095
308
1,403
10,402
4,214
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 5 / 4
11,142
484
11,945
16,616
19,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Layzen-
Scylla
20
11 / 5 / 15
15,383
669
24,525
17,026
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Pumuu5824
Jormungandr
16
2 / 2 / 25
12,164
529
4,596
15,526
15,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Odin
15
0 / 4 / 4
10,728
466
2,106
11,088
10,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
freewin0
Medusa
20
25 / 0 / 7
15,525
675
21,939
21,202
10,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
smiteZer44
Mercury
19
10 / 4 / 9
13,451
585
11,999
20,366
9,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
14
Kills
48
48
Deaths
15
15
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Bastet
AnneGank
Bastet
6
7
4
1.14
L
Izanami
DxniaI
Izanami
2
17
2
0.18
W
Scylla
Layzen-
Scylla
11
5
15
3.7
L
Ao Kuang
Mater27m
Ao Kuang
1
14
4
0.21
W
Jormungandr
Pumuu5824
Jormungandr
2
2
25
7.25
L
0
5
1
0.1
W
Odin
0
4
4
0.5
L
5
5
4
1.4
W
Medusa
freewin0
Medusa
25
0
7
28.5
W
Mercury
smiteZer44
Mercury
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
65,165
82,495
Taken
85,208
42,241
Mitigated
52,347
8,767
Healing
21,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
AnneGank
Bastet
19,237
5,682
0
205
18,630
6,822
11
8,471
9,987
0
72,495
L
Izanami
DxniaI
Izanami
6,995
3,693
0
816
19,655
6,321
65
7,186
12,365
0
41,905
W
Scylla
Layzen-
Scylla
24,525
2,668
0
5,557
17,026
6,760
1,216
4,321
12,705
120,547
0
L
Ao Kuang
Mater27m
Ao Kuang
4,802
1,301
0
1,695
17,192
5,077
196
5,107
11,825
17,632
0
W
Jormungandr
Pumuu5824
Jormungandr
4,596
934
0
3,096
15,526
15,523
563
2,476
13,050
28,667
0
L
1,403
363
0
22
10,402
4,214
84
3,668
6,712
16,986
0
W
Odin
2,106
428
0
160
11,088
10,684
0
4,406
6,682
236
40,817
L
11,945
669
1,037
4,992
16,616
19,807
795
4,196
12,324
75,777
0
W
Medusa
freewin0
Medusa
21,939
12,740
0
7,699
21,202
10,259
4,002
3,540
17,662
0
164,131
W
Mercury
smiteZer44
Mercury
11,999
5,910
0
4,635
20,366
9,121
1,348
5,627
14,739
0
107,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
67,251
378
Minions Killed
652
0
Camps Cleared
0
1,694,926
Distance Traveled
2,212,622
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,050
480
106
5
0
428,371
2
L
Izanami
9,048
393
72
3
0
328,976
1
W
Scylla
15,383
669
200
9
0
435,415
3
L
Ao Kuang
7,996
348
29
1
0
292,384
0
W
Jormungandr
12,164
529
52
2
0
418,904
2
L
Cthulhu
7,095
308
18
1
0
228,373
1
W
Odin
10,728
466
75
3
0
398,401
1
L
Ra
11,142
484
153
7
0
416,822
5
W
Medusa
15,525
675
176
8
0
439,315
10
W
Mercury
13,451
585
149
6
0
520,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role