Player Matchup

Cthulhu
Cthulhu
Areizapo
Cthulhu
Level 15
God Stats
6W - 2L
1,464 SR
Queue Stats
22W - 25L
1,334 Elo+
Solo
Olorun
Olorun
AsapWukong
Olorun
Level 27
God Stats
17W - 15L
1,505 SR
Queue Stats
39W - 42L
1,368 Elo+
Solo
Nemesis
Nemesis
DrMoisture
Nemesis
Level 28
God Stats
2W - 1L
1,229 SR
Queue Stats
18W - 31L
1,260 Elo+
Solo
Anubis
Anubis
Tristian314
Anubis
Level 22
God Stats
5W - 9L
1,223 SR
Queue Stats
51W - 85L
1,166 Elo+
Solo
Amaterasu
Amaterasu
math0842
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,384 SR
1,326 Elo+

VS

Team Averages
Level 25
1,500 SR
1,267 Elo+
Hades
Hades
Akuma Shinku
Hades
Level 25
God Stats
4W - 7L
1,488 SR
Queue Stats
51W - 73L
1,249 Elo+
Party 1
Odin
Odin
PerfectEvil
Odin
Level 17
God Stats
1W - 3L
1,220 SR
Queue Stats
15W - 36L
1,063 Elo+
Party 1
Artio
Artio
ShadoDancer
Artio
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 95L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
WellDressedBaby
Erlang Shen
Level 29
God Stats
1W - 1L
1,830 SR
Queue Stats
29W - 26L
1,278 Elo+
Solo
Medusa
Medusa
nimplay
Medusa
Level 24
God Stats
61W - 56L
1,461 SR
Queue Stats
312W - 362L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Areizapo
Cthulhu
11
2 / 1 / 12
6,613
441
6,731
7,668
4,918
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Olorun
AsapWukong
Olorun
11
6 / 2 / 6
7,266
484
5,954
8,345
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
DrMoisture
Nemesis
15
5 / 1 / 6
8,661
577
7,082
9,441
3,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
11
6 / 2 / 6
7,452
497
3,355
7,237
2,900
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
math0842
Amaterasu
11
3 / 6 / 10
7,460
497
5,545
12,295
7,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
6,667
444
9,778
10,720
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
7 / 5 / 1
7,069
471
3,010
6,736
2,193
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 1
6,269
418
3,601
9,754
5,775
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Erlang Shen
WellDressedBaby
Erlang Shen
10
0 / 6 / 4
6,292
419
3,683
9,834
4,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
nimplay
Medusa
10
2 / 4 / 1
6,507
434
9,256
7,612
2,000
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
22
Kills
11
12
Deaths
23
40
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Cthulhu
Areizapo
Cthulhu
2
1
12
8
W
Olorun
AsapWukong
Olorun
6
2
6
4.5
W
Nemesis
DrMoisture
Nemesis
5
1
6
8
L
7
5
1
1.5
L
1
3
1
0.5
W
Anubis
6
2
6
4.5
L
Erlang Shen
WellDressedBaby
Erlang Shen
0
6
4
0.33
W
Amaterasu
math0842
Amaterasu
3
6
10
1.33
L
Medusa
nimplay
Medusa
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
29,328
44,986
Taken
44,656
21,844
Mitigated
20,454
7,855
Healing
7,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,778
303
0
2,829
10,720
5,623
0
3,762
6,898
36,892
0
W
Cthulhu
Areizapo
Cthulhu
6,731
990
0
698
7,668
4,918
112
2,592
4,989
19,315
0
W
Olorun
AsapWukong
Olorun
5,954
3,936
1,554
2,380
8,345
3,032
873
3,337
5,008
29,552
3,537
W
Nemesis
DrMoisture
Nemesis
7,082
3,372
0
581
9,441
3,917
458
2,080
7,214
0
61,668
L
3,010
1,257
0
728
6,736
2,193
199
1,522
5,214
0
15,392
L
3,601
196
187
1,765
9,754
5,775
125
4,797
4,957
21,590
0
W
Anubis
3,355
456
0
1,160
7,237
2,900
434
2,372
4,865
19,831
0
L
Erlang Shen
WellDressedBaby
Erlang Shen
3,683
1,481
0
1,807
9,834
4,863
0
2,211
7,451
0
34,120
W
Amaterasu
math0842
Amaterasu
5,545
2,369
0
1,482
12,295
7,077
461
2,998
9,177
0
18,569
L
Medusa
nimplay
Medusa
9,256
3,413
0
250
7,612
2,000
625
3,043
4,569
0
37,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
32,804
257
Minions Killed
244
0
Camps Cleared
0
1,347,426
Distance Traveled
1,187,712
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,667
444
53
4
0
239,104
0
W
Cthulhu
6,613
441
20
1
0
291,957
2
W
Olorun
7,266
484
63
4
0
240,311
3
W
Nemesis
8,661
577
104
7
0
290,831
0
L
Odin
7,069
471
37
2
0
176,139
0
L
Artio
6,269
418
46
3
0
247,605
1
W
Anubis
7,452
497
33
2
0
275,021
0
L
Erlang Shen
6,292
419
54
4
0
244,850
0
W
Amaterasu
7,460
497
37
2
0
249,306
1
L
Medusa
6,507
434
54
4
0
280,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role