Player Matchup

Amaterasu
Amaterasu
Empty Belly
Amaterasu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 124L
1,391 Elo+
Party 3
Apollo
Apollo
JosTheeSage
Apollo
Level 48
God Stats
7W - 6L
1,478 SR
Queue Stats
179W - 199L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Myhandssticky
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,446 Elo+
Party 3
Janus
Janus
Shirtles Panda
Janus
Level 103
God Stats
3W - 5L
1,486 SR
Queue Stats
59W - 76L
1,380 Elo+
Party 2
Gilgamesh
Gilgamesh
Thecreater721
Gilgamesh
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 117L
1,339 Elo+
Party 3
Team Averages
Level 59
1,493 SR
1,381 Elo+

VS

Team Averages
Level 38
1,458 SR
1,316 Elo+
Hera
Hera
CA_LautaGod
Hera
Level 41
God Stats
2W - 4L
1,408 SR
Queue Stats
88W - 161L
1,259 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
EYE-SHOTTA
Morgan Le Fay
Level 48
God Stats
15W - 21L
1,372 SR
Queue Stats
128W - 155L
1,324 Elo+
Party 1
Set
Set
Fr4nc02oo401
Set
Level 37
God Stats
4W - 5L
1,495 SR
Queue Stats
132W - 177L
1,326 Elo+
Solo
Bellona
Bellona
ZekeOnPluto
Bellona
Level 24
God Stats
20W - 23L
1,531 SR
Queue Stats
38W - 46L
1,290 Elo+
Party 1
Amaterasu
Amaterasu
millzzy who
Amaterasu
Level 41
God Stats
8W - 21L
1,483 SR
Queue Stats
104W - 138L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Empty Belly
Amaterasu
17
7 / 0 / 9
10,414
613
6,105
10,751
7,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
16
6 / 0 / 6
9,704
571
6,851
8,889
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
15
5 / 0 / 8
9,301
547
5,986
9,512
6,151
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 2 / 3
9,828
578
11,339
10,244
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Thecreater721
Gilgamesh
16
6 / 1 / 7
9,886
582
10,458
14,086
9,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,554
444
4,957
7,537
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
EYE-SHOTTA
Morgan Le Fay
12
0 / 9 / 0
7,495
441
9,797
13,091
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 7 / 1
8,689
511
3,524
12,221
6,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
ZekeOnPluto
Bellona
9
1 / 7 / 0
6,876
404
5,692
14,995
9,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
millzzy who
Amaterasu
12
0 / 8 / 0
7,465
439
5,896
14,650
8,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
4
33
Kills
3
3
Deaths
34
33
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Morgan Le Fay
EYE-SHOTTA
Morgan Le Fay
0
9
0
0
W
Amaterasu
Empty Belly
Amaterasu
7
0
9
11.5
L
1
7
1
0.21
W
Apollo
6
0
6
9
W
Cthulhu
5
0
8
9
W
9
2
3
5.25
W
Gilgamesh
Thecreater721
Gilgamesh
6
1
7
9.5
L
Bellona
ZekeOnPluto
Bellona
1
7
0
0.14
L
Amaterasu
millzzy who
Amaterasu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,739
Damage
29,866
53,482
Taken
62,494
29,938
Mitigated
31,574
19,755
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,957
1,496
150
2,214
7,537
2,783
397
4,552
2,985
41,174
0
L
Morgan Le Fay
EYE-SHOTTA
Morgan Le Fay
9,797
765
102
1,666
13,091
4,712
0
5,018
8,073
50,238
0
W
Amaterasu
Empty Belly
Amaterasu
6,105
2,205
226
5,165
10,751
7,210
1,994
2,023
8,626
0
62,897
L
3,524
1,315
0
1,764
12,221
6,424
0
3,418
8,803
0
55,933
W
Apollo
6,851
3,196
0
3,198
8,889
3,004
4,434
3,882
4,933
0
62,207
W
Cthulhu
5,986
281
292
946
9,512
6,151
793
3,258
6,214
31,038
0
W
11,339
1,342
516
2,761
10,244
3,653
1,105
4,649
5,365
57,614
0
W
Gilgamesh
Thecreater721
Gilgamesh
10,458
1,365
0
6,651
14,086
9,920
1,299
558
13,528
11,526
41,874
L
Bellona
ZekeOnPluto
Bellona
5,692
2,112
68
2,250
14,995
9,085
643
1,940
13,055
0
27,481
L
Amaterasu
millzzy who
Amaterasu
5,896
2,724
0
1,526
14,650
8,570
157
4,863
9,787
0
49,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,133
Gold Earned
38,079
457
Minions Killed
375
0
Camps Cleared
0
1,721,056
Distance Traveled
1,450,023
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,554
444
76
4
0
224,158
1
L
Morgan Le Fay
7,495
441
78
5
0
283,042
0
W
Amaterasu
10,414
613
110
6
0
419,235
0
L
Set
8,689
511
89
5
0
312,470
0
W
Apollo
9,704
571
106
6
0
338,978
2
W
Cthulhu
9,301
547
50
3
0
341,346
4
W
Janus
9,828
578
95
6
0
262,855
0
W
Gilgamesh
9,886
582
96
6
0
358,642
1
L
Bellona
6,876
404
49
3
0
307,007
0
L
Amaterasu
7,465
439
83
5
0
323,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role