Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
DarkSnaek114
Baba Yaga
Level 121
God Stats
1W - 1L
1,593 SR
Queue Stats
89W - 82L
1,496 Elo+
Solo
Medusa
Medusa
Scaryguy300
Medusa
Level 114
God Stats
21W - 17L
1,549 SR
Queue Stats
60W - 54L
1,376 Elo+
Solo
Hera
Hera
WarMachine2720
Hera
Level 64
God Stats
1W - 4L
1,500 SR
Queue Stats
221W - 276L
1,341 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,443 Elo+

VS

Team Averages
Level 75
1,434 SR
1,353 Elo+
Sun Wukong
Sun Wukong
K TownKiLLa54
Sun Wukong
Level 129
God Stats
6W - 6L
1,511 SR
Queue Stats
62W - 90L
1,342 Elo+
Solo
Awilix
Awilix
S4v4G3-ENDY440
Awilix
Level 55
God Stats
8W - 17L
1,322 SR
Queue Stats
231W - 323L
1,262 Elo+
Solo
Danzaburou
Danzaburou
SmootherTech
Danzaburou
Level 63
God Stats
0W - 2L
1,402 SR
Queue Stats
78W - 70L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
sTierWaifus
Morgan Le Fay
Level 64
God Stats
0W - 2L
1,438 SR
Queue Stats
2W - 5L
1,368 Elo+
Solo
Yemoja
Yemoja
xPINKxDIDDYx
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
475W - 480L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 2 / 2
5,038
560
2,994
5,683
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
8
0 / 1 / 3
4,418
491
1,477
3,940
2,482
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
DarkSnaek114
Baba Yaga
8
3 / 0 / 1
5,486
610
3,997
4,630
2,540
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
9
1 / 1 / 2
5,266
585
2,361
4,074
1,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 2 / 1
5,094
566
2,451
4,568
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
K TownKiLLa54
Sun Wukong
1
0 / 1 / 0
3,305
367
83
620
200
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

8
0 / 1 / 2
4,923
547
1,846
6,196
1,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SmootherTech
Danzaburou
9
3 / 1 / 0
5,193
577
2,229
3,798
972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Morgan Le Fay
sTierWaifus
Morgan Le Fay
8
3 / 3 / 0
4,904
545
3,636
5,255
1,613
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
7
0 / 2 / 1
4,372
486
1,421
4,642
1,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
6
6
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
2
2
W
Cthulhu
 
Cthulhu
0
1
3
1.5
W
Baba Yaga
DarkSnaek114
Baba Yaga
3
0
1
3.5
L
Sun Wukong
K TownKiLLa54
Sun Wukong
0
1
0
0
L
0
1
2
1
W
Medusa
1
1
2
2
L
Danzaburou
SmootherTech
Danzaburou
3
1
0
3
W
1
2
1
0.75
L
Morgan Le Fay
sTierWaifus
Morgan Le Fay
3
3
0
1
L
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,280
Damage
9,215
22,895
Taken
20,511
9,802
Mitigated
5,995
6,624
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,994
633
540
1,163
5,683
2,331
0
1,404
4,279
0
17,558
W
Cthulhu
 
Cthulhu
1,477
37
335
523
3,940
2,482
391
416
3,524
11,835
0
W
Baba Yaga
DarkSnaek114
Baba Yaga
3,997
386
0
1,776
4,630
2,540
739
682
3,948
22,739
0
L
Sun Wukong
K TownKiLLa54
Sun Wukong
83
0
0
0
620
200
0
386
234
0
1,608
L
1,846
564
0
1,085
6,196
1,748
0
2,504
3,616
0
22,241
W
Medusa
2,361
552
299
1,388
4,074
1,178
299
580
3,494
0
27,097
L
Danzaburou
SmootherTech
Danzaburou
2,229
837
282
1,276
3,798
972
0
541
3,257
0
20,785
W
2,451
534
0
600
4,568
1,271
592
1,975
2,593
20,924
0
L
Morgan Le Fay
sTierWaifus
Morgan Le Fay
3,636
572
0
951
5,255
1,613
183
3,069
1,994
15,896
0
L
Yemoja
1,421
307
432
305
4,642
1,462
0
1,157
3,485
11,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,302
Gold Earned
22,697
200
Minions Killed
129
0
Camps Cleared
0
819,948
Distance Traveled
668,505
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,038
560
38
4
0
182,601
0
W
Cthulhu
4,418
491
25
3
0
139,792
2
W
Baba Yaga
5,486
610
33
4
0
152,566
1
L
Sun Wukong
3,305
367
2
0
0
22,308
0
L
Awilix
4,923
547
50
6
0
197,360
2
W
Medusa
5,266
585
56
6
0
173,283
2
L
Danzaburou
5,193
577
40
4
0
136,369
1
W
Hera
5,094
566
48
5
0
171,706
0
L
Morgan Le Fay
4,904
545
22
2
0
163,229
2
L
Yemoja
4,372
486
15
2
0
149,239
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role