Player Matchup

Xbalanque
Xbalanque
BigMoneyJake
Xbalanque
Level 64
God Stats
1W - 4L
1,123 SR
Queue Stats
104W - 124L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
SPARTAN HERO58
Jormungandr
Level 86
God Stats
17W - 10L
1,637 SR
Queue Stats
417W - 414L
1,412 Elo+
Party 1
Hercules
Hercules
iLNxRuse
Hercules
Level 64
God Stats
3W - 7L
1,440 SR
Queue Stats
97W - 122L
1,393 Elo+
Party 1
Team Averages
Level 71
1,400 SR
1,408 Elo+

VS

Team Averages
Level 67
1,709 SR
1,468 Elo+
Ah Puch
Ah Puch
Alekhinist
Ah Puch
Level 75
God Stats
1W - 3L
1,814 SR
Queue Stats
3W - 8L
1,710 Elo+
Party 2
Tiamat
Tiamat
N1NOX4
Tiamat
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
canadiansir101
Danzaburou
Level 65
God Stats
1W - 3L
1,814 SR
Queue Stats
5W - 15L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigMoneyJake
Xbalanque
14
4 / 8 / 3
11,696
650
7,580
14,892
4,784
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SPARTAN HERO58
Jormungandr
16
10 / 3 / 9
13,699
761
20,790
18,657
16,533
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iLNxRuse
Hercules
16
10 / 4 / 10
13,599
756
15,247
19,919
13,136
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alekhinist
Ah Puch
15
9 / 9 / 4
13,105
728
18,129
18,023
7,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
N1NOX4
Tiamat
14
2 / 8 / 9
11,339
630
10,183
14,169
10,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
canadiansir101
Danzaburou
14
4 / 7 / 8
12,078
671
13,133
17,699
6,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
24
Kills
15
15
Deaths
24
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Alekhinist
Ah Puch
9
9
4
1.22
W
Xbalanque
BigMoneyJake
Xbalanque
4
8
3
0.69
L
Tiamat
N1NOX4
Tiamat
2
8
9
0.81
W
Jormungandr
SPARTAN HERO58
Jormungandr
10
3
9
4.83
L
Danzaburou
canadiansir101
Danzaburou
4
7
8
1.14
W
Hercules
iLNxRuse
Hercules
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,617
Damage
41,445
53,468
Taken
49,891
34,453
Mitigated
24,596
15,832
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Alekhinist
Ah Puch
18,129
710
918
3,257
18,023
7,312
0
8,711
9,299
38,957
0
W
Xbalanque
BigMoneyJake
Xbalanque
7,580
946
514
1,018
14,892
4,784
1,166
8,203
6,689
0
34,653
L
Tiamat
N1NOX4
Tiamat
10,183
448
0
1,699
14,169
10,746
0
4,361
9,736
21,935
0
W
Jormungandr
SPARTAN HERO58
Jormungandr
20,790
2,421
210
4,451
18,657
16,533
652
10,699
7,958
56,705
0
L
Danzaburou
canadiansir101
Danzaburou
13,133
5,614
0
3,027
17,699
6,538
0
8,747
8,849
0
30,750
W
Hercules
iLNxRuse
Hercules
15,247
4,151
100
9,539
19,919
13,136
1,131
10,787
9,132
0
40,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,994
Gold Earned
36,522
206
Minions Killed
116
10
Camps Cleared
4
930,819
Distance Traveled
884,991
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,105
728
47
3
1
292,211
3
W
Xbalanque
11,696
650
63
4
0
275,816
0
L
Tiamat
11,339
630
25
1
0
281,845
4
W
Jormungandr
13,699
761
86
5
7
323,676
0
L
Danzaburou
12,078
671
44
2
3
310,935
3
W
Hercules
13,599
756
57
3
3
331,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role