Player Matchup

Nu Wa
Nu Wa
Fraangela
Nu Wa
Level 33
God Stats
241W - 223L
1,500 SR
Queue Stats
406W - 400L
1,482 Elo+
Party 2
Fenrir
Fenrir
JesusHunk
Fenrir
Level 26
God Stats
14W - 20L
1,393 SR
Queue Stats
109W - 99L
1,454 Elo+
Party 2
Ra
Ra
Lilkillerx
Ra
Level 6
God Stats
2W - 2L
1,325 SR
Queue Stats
21W - 27L
1,359 Elo+
Solo
Artemis
Artemis
XeroStarrz
Artemis
Level 7
God Stats
15W - 16L
1,211 SR
Queue Stats
17W - 29L
1,041 Elo+
Solo
Kukulkan
Kukulkan
Xythel
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,456 Elo+
Solo
Team Averages
Level 16
1,386 SR
1,359 Elo+

VS

Team Averages
Level 21
1,549 SR
1,400 Elo+
Hel
Hel
Kahlli
Hel
Level 67
God Stats
4W - 7L
1,403 SR
Queue Stats
197W - 205L
1,521 Elo+
Party 1
Apollo
Apollo
LAR4NJ4
Apollo
Level 5
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 3
Chaac
Chaac
Necrophagy
Chaac
Level 26
God Stats
2W - 2L
1,679 SR
Queue Stats
93W - 90L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Satcheroo
Ah Muzen Cab
Level 4
God Stats
5W - 7L
1,877 SR
Queue Stats
24W - 27L
1,632 Elo+
Party 1
Thor
Thor
VictorBR15
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Fraangela
Nu Wa
20
2 / 3 / 27
12,292
1,024
16,134
10,889
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
JesusHunk
Fenrir
20
16 / 3 / 14
14,588
1,216
19,187
16,261
9,668
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 8 / 20
13,506
1,126
19,984
14,225
5,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
XeroStarrz
Artemis
20
4 / 2 / 17
11,553
963
14,106
11,617
4,104
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kukulkan
Xythel
Kukulkan
20
8 / 0 / 22
13,813
1,151
28,813
10,480
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Kahlli
Hel
18
6 / 2 / 4
12,489
1,041
16,703
15,505
10,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
LAR4NJ4
Apollo
18
0 / 5 / 8
10,559
880
2,044
14,941
5,872
Chaac
18
0 / 9 / 11
11,426
952
7,762
29,517
34,767
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Satcheroo
Ah Muzen Cab
18
6 / 11 / 5
12,864
1,072
22,550
26,120
9,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 13 / 4
11,777
981
10,115
20,446
7,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
48
40
Kills
16
16
Deaths
40
100
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Fraangela
Nu Wa
2
3
27
5.17
W
Fenrir
JesusHunk
Fenrir
16
3
14
7.67
L
Hel
Kahlli
Hel
6
2
4
4
L
Apollo
LAR4NJ4
Apollo
0
5
8
0.8
W
10
8
20
2.5
L
Chaac
0
9
11
0.61
L
Ah Muzen Cab
Satcheroo
Ah Muzen Cab
6
11
5
0.77
L
4
13
4
0.46
W
Artemis
XeroStarrz
Artemis
4
2
17
6.25
W
Kukulkan
Xythel
Kukulkan
8
0
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,224
Damage
59,174
63,472
Taken
106,529
27,295
Mitigated
67,863
6,321
Healing
19,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Fraangela
Nu Wa
16,134
4,688
0
99
10,889
3,680
0
3,405
7,484
27,408
0
W
Fenrir
JesusHunk
Fenrir
19,187
5,194
0
986
16,261
9,668
0
3,979
11,394
0
29,265
L
Hel
Kahlli
Hel
16,703
655
4,434
6,880
15,505
10,604
0
9,008
6,497
39,191
0
L
Apollo
LAR4NJ4
Apollo
2,044
625
0
0
14,941
5,872
0
10,510
4,431
0
7,503
W
19,984
3,394
1,780
1,138
14,225
5,533
0
2,647
11,578
37,346
0
L
Chaac
7,762
1,464
0
3,239
29,517
34,767
0
14,409
15,108
0
30,125
L
Ah Muzen Cab
Satcheroo
Ah Muzen Cab
22,550
10,767
0
4,923
26,120
9,483
0
16,175
9,945
0
57,030
L
10,115
2,478
0
27
20,446
7,137
0
14,829
5,617
0
27,580
W
Artemis
XeroStarrz
Artemis
14,106
7,732
0
2,318
11,617
4,104
0
3,744
7,873
0
31,985
W
Kukulkan
Xythel
Kukulkan
28,813
4,613
0
0
10,480
4,310
0
2,928
7,552
67,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,752
Gold Earned
59,115
243
Minions Killed
214
7
Camps Cleared
4
1,084,857
Distance Traveled
1,118,955
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,292
1,024
26
2
0
224,405
0
W
Fenrir
14,588
1,216
26
2
1
259,933
3
L
Hel
12,489
1,041
69
6
1
259,529
0
L
Apollo
10,559
880
12
1
2
240,701
1
W
Ra
13,506
1,126
42
4
3
184,545
3
L
Chaac
11,426
952
44
4
1
230,263
0
L
Ah Muzen Cab
12,864
1,072
72
6
0
208,016
1
L
Thor
11,777
981
17
1
0
180,446
0
W
Artemis
11,553
963
45
4
2
198,175
0
W
Kukulkan
13,813
1,151
104
9
1
217,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role