Player Matchup

Cabrakan
Cabrakan
ByctorRavanaOP
Cabrakan
Level 105
God Stats
9W - 4L
1,762 SR
Queue Stats
80W - 59L
1,666 Elo+
Party 1
Thor
Thor
ElTujas
Thor
Level 29
God Stats
1W - 0L
1,305 SR
Queue Stats
14W - 5L
1,673 Elo+
Party 1
Janus
Janus
KriticalSergi
Janus
Level 157
God Stats
4W - 4L
1,465 SR
Queue Stats
117W - 83L
1,674 Elo+
Party 1
Team Averages
Level 97
1,511 SR
1,671 Elo+

VS

Team Averages
Level 46
1,663 SR
1,443 Elo+
Ravana
Ravana
TheDefinitiveBro
Ravana
Level 11
God Stats
1W - 1L
1,694 SR
Queue Stats
13W - 18L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mranxiety
Ah Muzen Cab
Level 99
God Stats
0W - 1L
1,796 SR
Queue Stats
42W - 62L
1,472 Elo+
Party 2
Chronos
Chronos
razonator007
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 90L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
3 / 0 / 13
7,791
779
8,284
9,936
11,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
ElTujas
Thor
11
9 / 4 / 6
8,545
855
3,929
7,921
2,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 1 / 10
8,138
814
12,828
6,001
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 0
6,489
649
3,808
10,057
4,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
mranxiety
Ah Muzen Cab
9
1 / 6 / 2
6,645
665
3,706
9,097
3,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
razonator007
Chronos
9
2 / 5 / 2
6,631
663
7,296
9,567
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
5
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
3
0
13
9.5
W
Thor
ElTujas
Thor
9
4
6
3
W
6
1
10
11
L
2
7
0
0.29
L
Ah Muzen Cab
mranxiety
Ah Muzen Cab
1
6
2
0.33
L
Chronos
razonator007
Chronos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,041
Damage
14,810
23,858
Taken
28,721
16,713
Mitigated
11,096
4,255
Healing
2,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
8,284
1,098
0
1,763
9,936
11,540
247
3,099
6,483
9,303
0
W
Thor
ElTujas
Thor
3,929
1,727
0
618
7,921
2,976
397
3,094
4,706
0
10,636
W
12,828
1,076
178
1,696
6,001
2,197
355
1,544
4,289
37,777
0
L
3,808
638
0
1,196
10,057
4,664
0
6,250
3,530
0
8,931
L
Ah Muzen Cab
mranxiety
Ah Muzen Cab
3,706
1,129
0
933
9,097
3,195
0
7,592
1,157
0
15,121
L
Chronos
razonator007
Chronos
7,296
2,099
0
343
9,567
3,237
0
6,585
2,643
19,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,474
Gold Earned
19,765
91
Minions Killed
79
5
Camps Cleared
3
572,655
Distance Traveled
459,422
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,791
779
10
1
1
199,305
3
W
Thor
8,545
855
16
2
3
177,008
3
W
Janus
8,138
814
65
7
1
196,342
4
L
Ravana
6,489
649
15
2
0
152,784
0
L
Ah Muzen Cab
6,645
665
27
3
0
137,737
0
L
Chronos
6,631
663
37
4
3
168,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role