Player Matchup

Heimdallr
Heimdallr
Gamer_God_Griff
Heimdallr
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,338 Elo+
Party 1
Amaterasu
Amaterasu
JohnnySiunami
Amaterasu
Level 79
God Stats
10W - 5L
1,190 SR
Queue Stats
225W - 242L
1,368 Elo+
Party 4
Danzaburou
Danzaburou
Rog9377
Danzaburou
Level 43
God Stats
7W - 2L
1,649 SR
Queue Stats
118W - 142L
1,371 Elo+
Party 4
Vulcan
Vulcan
StareDecisis911
Vulcan
Level 35
God Stats
2W - 2L
1,282 SR
Queue Stats
21W - 28L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
pipeRAFIKI
Sylvanus
Level 107
God Stats
2W - 1L
1,247 SR
Queue Stats
327W - 308L
1,366 Elo+
Solo
Team Averages
Level 64
1,374 SR
1,353 Elo+

VS

Team Averages
Level 102
1,567 SR
1,363 Elo+
Zeus
Zeus
BlueFalcon359
Zeus
Level 87
God Stats
2W - 2L
1,441 SR
Queue Stats
165W - 155L
1,400 Elo+
Party 3
Kuzenbo
Kuzenbo
DoctorSombrero
Kuzenbo
Level 89
God Stats
4W - 2L
1,879 SR
Queue Stats
166W - 159L
1,399 Elo+
Party 3
Agni
Agni
KMA H3llbilly
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 202L
1,364 Elo+
Solo
Discordia
Discordia
MrRicochet8899
Discordia
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,319 Elo+
Party 2
Terra
Terra
Pudeffect
Terra
Level 107
God Stats
1W - 1L
1,516 SR
Queue Stats
11W - 13L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gamer_God_Griff
Heimdallr
19
9 / 3 / 13
11,794
786
17,778
16,479
8,780
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
JohnnySiunami
Amaterasu
19
4 / 3 / 23
11,257
750
13,820
26,553
35,205
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Rog9377
Danzaburou
19
8 / 5 / 14
12,298
820
18,803
16,415
8,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
4 / 2 / 20
11,867
791
21,932
13,286
11,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
pipeRAFIKI
Sylvanus
18
6 / 4 / 18
11,437
762
12,342
18,967
18,329
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 7
10,738
716
16,818
16,024
6,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 10 / 7
11,321
755
11,501
29,455
63,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 5 / 7
10,903
727
19,320
16,548
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
MrRicochet8899
Discordia
14
2 / 3 / 6
9,247
616
12,995
9,042
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Pudeffect
Terra
18
5 / 4 / 5
10,371
691
10,777
22,813
30,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
49
31
Kills
17
17
Deaths
31
88
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
9
7
0.72
L
4
10
7
0.75
W
Heimdallr
Gamer_God_Griff
Heimdallr
9
3
13
5.17
W
Amaterasu
JohnnySiunami
Amaterasu
4
3
23
5.17
L
3
5
7
1.3
L
Discordia
MrRicochet8899
Discordia
2
3
6
1.67
L
Terra
Pudeffect
Terra
5
4
5
1.88
W
Danzaburou
Rog9377
Danzaburou
8
5
14
3
W
4
2
20
7
W
Sylvanus
pipeRAFIKI
Sylvanus
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,675
Damage
71,411
91,700
Taken
93,882
82,426
Mitigated
110,839
51,288
Healing
26,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,818
1,258
976
1,666
16,024
6,491
0
7,133
8,891
36,695
0
L
11,501
2,859
1,350
2,916
29,455
63,085
0
5,815
23,634
19,889
0
W
Heimdallr
Gamer_God_Griff
Heimdallr
17,778
6,211
2,334
5,421
16,479
8,780
204
14,011
2,085
0
40,405
W
Amaterasu
JohnnySiunami
Amaterasu
13,820
7,775
2,914
8,481
26,553
35,205
458
17,236
8,592
0
17,147
L
19,320
2,864
2,028
5,392
16,548
7,448
0
6,414
10,134
41,105
0
L
Discordia
MrRicochet8899
Discordia
12,995
341
1,631
1,716
9,042
3,402
0
3,533
5,506
21,653
0
L
Terra
Pudeffect
Terra
10,777
975
4,983
4,199
22,813
30,413
0
11,379
11,434
18,808
0
W
Danzaburou
Rog9377
Danzaburou
18,803
10,984
888
4,643
16,415
8,773
3,870
13,046
3,114
0
41,056
W
21,932
5,436
1,802
2,302
13,286
11,339
1,161
10,250
2,621
53,082
0
W
Sylvanus
pipeRAFIKI
Sylvanus
12,342
3,481
13,578
8,925
18,967
18,329
518
14,529
3,877
17,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,653
Gold Earned
52,580
171
Minions Killed
171
0
Camps Cleared
0
1,433,264
Distance Traveled
1,302,379
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,738
716
61
4
0
230,793
0
L
Kuzenbo
11,321
755
15
1
0
292,550
3
W
Heimdallr
11,794
786
41
3
0
286,976
0
W
Amaterasu
11,257
750
11
1
0
295,781
0
L
Agni
10,903
727
57
4
0
249,015
0
L
Discordia
9,247
616
17
1
0
209,718
0
L
Terra
10,371
691
21
1
0
320,303
0
W
Danzaburou
12,298
820
53
4
0
252,052
0
W
Vulcan
11,867
791
52
3
0
333,375
0
W
Sylvanus
11,437
762
14
1
0
265,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role