Player Matchup

Serqet
Serqet
CatN0ir
Serqet
Level 29
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 48L
1,342 Elo+
Party 1
Cerberus
Cerberus
GreenLeafe
Cerberus
Level 45
God Stats
3W - 4L
1,476 SR
Queue Stats
260W - 348L
1,487 Elo+
Solo
Vulcan
Vulcan
Hiroshou
Vulcan
Level 88
God Stats
2W - 3L
1,430 SR
Queue Stats
2W - 3L
1,417 Elo+
Solo
Nox
Nox
JLEXL
Nox
Level 46
God Stats
5W - 5L
1,271 SR
Queue Stats
59W - 124L
1,258 Elo+
Party 1
Charybdis
Charybdis
RedSIVA
Charybdis
Level 126
God Stats
4W - 4L
1,724 SR
Queue Stats
48W - 49L
1,523 Elo+
Solo
Team Averages
Level 67
1,437 SR
1,405 Elo+

VS

Team Averages
Level 71
1,564 SR
1,385 Elo+
Tiamat
Tiamat
Deltaro209
Tiamat
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,391 Elo+
Party 3
Baron Samedi
Baron Samedi
NATIxRaptor
Baron Samedi
Level 54
God Stats
1W - 3L
1,408 SR
Queue Stats
2W - 9L
1,156 Elo+
Party 3
Kali
Kali
Tonika Jones
Kali
Level 156
God Stats
1W - 1L
1,650 SR
Queue Stats
121W - 134L
1,462 Elo+
Party 2
Izanami
Izanami
ZEUSTHUNDERPOLE
Izanami
Level 62
God Stats
4W - 1L
1,764 SR
Queue Stats
82W - 83L
1,526 Elo+
Solo
Apollo
Apollo
tcoogi
Apollo
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 161L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CatN0ir
Serqet
18
3 / 14 / 4
11,943
919
9,639
24,326
10,681
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
GreenLeafe
Cerberus
19
7 / 12 / 8
12,908
993
12,810
37,077
35,225
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vulcan
Hiroshou
Vulcan
20
7 / 4 / 9
14,454
1,112
31,398
8,091
3,461
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
JLEXL
Nox
18
2 / 11 / 9
11,538
888
14,953
23,380
13,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
RedSIVA
Charybdis
19
1 / 2 / 14
12,331
949
17,616
17,320
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deltaro209
Tiamat
20
6 / 4 / 20
13,492
1,038
12,581
15,959
10,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NATIxRaptor
Baron Samedi
19
4 / 5 / 17
12,705
977
8,487
14,176
10,477
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 4 / 18
16,020
1,232
32,728
24,590
12,523
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 2 / 14
16,379
1,260
41,266
22,081
7,802
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
tcoogi
Apollo
19
1 / 5 / 14
11,368
874
10,657
14,249
4,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
126
20
Kills
43
43
Deaths
20
44
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Serqet
CatN0ir
Serqet
3
14
4
0.36
W
Tiamat
Deltaro209
Tiamat
6
4
20
4
L
Cerberus
GreenLeafe
Cerberus
7
12
8
0.92
L
Vulcan
Hiroshou
Vulcan
7
4
9
2.88
L
Nox
JLEXL
Nox
2
11
9
0.59
W
Baron Samedi
NATIxRaptor
Baron Samedi
4
5
17
2.5
L
Charybdis
RedSIVA
Charybdis
1
2
14
4
W
13
4
18
5.5
W
19
2
14
13
W
Apollo
tcoogi
Apollo
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,416
Damage
105,719
110,194
Taken
91,055
69,572
Mitigated
45,698
5,420
Healing
28,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
CatN0ir
Serqet
9,639
3,173
0
0
24,326
10,681
0
4,636
19,431
0
14,346
W
Tiamat
Deltaro209
Tiamat
12,581
1,149
487
2,403
15,959
10,117
0
12,550
3,335
24,766
0
L
Cerberus
GreenLeafe
Cerberus
12,810
217
0
4,252
37,077
35,225
0
6,533
30,298
23,084
0
L
Vulcan
Hiroshou
Vulcan
31,398
10,609
0
0
8,091
3,461
0
1,722
6,331
84,513
0
L
Nox
JLEXL
Nox
14,953
797
0
848
23,380
13,808
0
4,303
18,917
24,145
0
W
Baron Samedi
NATIxRaptor
Baron Samedi
8,487
1,244
2,319
2,595
14,176
10,477
0
11,065
2,525
22,466
0
L
Charybdis
RedSIVA
Charybdis
17,616
9,566
0
320
17,320
6,397
0
3,037
14,149
0
55,103
W
32,728
23,331
0
7,847
24,590
12,523
0
11,998
12,353
0
48,061
W
41,266
35,506
416
11,330
22,081
7,802
0
13,418
8,115
0
120,558
W
Apollo
tcoogi
Apollo
10,657
6,663
0
954
14,249
4,779
0
9,937
4,305
0
17,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,174
Gold Earned
69,964
246
Minions Killed
291
5
Camps Cleared
11
1,267,723
Distance Traveled
1,136,178
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,943
919
10
1
1
240,244
0
W
Tiamat
13,492
1,038
30
2
4
241,031
1
L
Cerberus
12,908
993
19
1
0
246,266
0
L
Vulcan
14,454
1,112
104
8
1
299,881
0
L
Nox
11,538
888
36
3
2
230,162
0
W
Baron Samedi
12,705
977
29
2
1
223,182
0
L
Charybdis
12,331
949
77
6
1
251,170
0
W
Kali
16,020
1,232
20
2
6
259,256
1
W
Izanami
16,379
1,260
191
15
0
236,535
0
W
Apollo
11,368
874
21
2
0
176,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role