Player Matchup

Cthulhu
Cthulhu
EnderFire97
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
carrabbia21
Scylla
Level 16
God Stats
21W - 28L
1,298 SR
Queue Stats
185W - 225L
1,312 Elo+
Party 1
Sun Wukong
Sun Wukong
tijoco880
Sun Wukong
Level 67
God Stats
8W - 2L
1,359 SR
Queue Stats
192W - 228L
1,348 Elo+
Party 1
Team Averages
Level 30
1,385 SR
1,387 Elo+

VS

Team Averages
Level 12
1,621 SR
1,484 Elo+
Poseidon
Poseidon
INTERYOURMAMI
Poseidon
Level 5
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Neith
Neith
Minusvaligod
Neith
Level 5
God Stats
0W - 2L
1,560 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
keybroncete
Anubis
Level 27
God Stats
0W - 2L
1,817 SR
Queue Stats
4W - 5L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnderFire97
Cthulhu
13
8 / 2 / 12
10,724
825
10,448
13,441
11,195
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
14
7 / 5 / 13
10,738
826
12,725
9,531
2,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
tijoco880
Sun Wukong
15
12 / 4 / 13
11,625
894
11,536
14,918
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
INTERYOURMAMI
Poseidon
13
4 / 11 / 6
10,210
785
6,501
13,446
4,154
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 7
8,866
682
4,766
9,039
3,153
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
13
6 / 9 / 3
10,260
789
9,119
16,464
7,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
27
Kills
11
11
Deaths
27
38
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EnderFire97
Cthulhu
8
2
12
7
L
Poseidon
INTERYOURMAMI
Poseidon
4
11
6
0.64
L
1
7
7
0.64
W
Scylla
7
5
13
2.7
L
Anubis
6
9
3
0.83
W
Sun Wukong
tijoco880
Sun Wukong
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,709
Damage
20,386
37,890
Taken
38,949
25,512
Mitigated
15,065
7,954
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EnderFire97
Cthulhu
10,448
912
78
2,512
13,441
11,195
84
5,066
8,375
26,244
0
L
Poseidon
INTERYOURMAMI
Poseidon
6,501
1,099
0
94
13,446
4,154
0
7,851
4,962
21,828
0
L
4,766
3,054
0
214
9,039
3,153
188
5,055
3,683
0
14,283
W
Scylla
12,725
962
0
1,896
9,531
2,412
704
4,550
4,981
30,736
0
L
Anubis
9,119
537
0
4,640
16,464
7,758
0
9,594
5,994
41,142
0
W
Sun Wukong
tijoco880
Sun Wukong
11,536
3,283
275
3,193
14,918
11,905
1,121
6,480
8,438
0
34,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,087
Gold Earned
29,336
102
Minions Killed
123
6
Camps Cleared
5
730,848
Distance Traveled
545,483
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,724
825
24
2
0
251,044
4
L
Poseidon
10,210
785
32
2
0
171,704
0
L
Neith
8,866
682
16
1
1
175,364
0
W
Scylla
10,738
826
34
3
4
235,056
2
L
Anubis
10,260
789
75
6
4
198,415
4
W
Sun Wukong
11,625
894
44
3
2
244,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role