Player Matchup

Serqet
Serqet
CurejiViolet
Serqet
Level 17
God Stats
8W - 7L
1,693 SR
Queue Stats
21W - 32L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
Jacob65
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 8L
1,411 Elo+
Solo
Artemis
Artemis
PsHer0
Artemis
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,340 Elo+
Solo
Scylla
Scylla
TurboAutism007
Scylla
Level 18
God Stats
4W - 0L
1,735 SR
Queue Stats
33W - 36L
1,371 Elo+
Solo
Janus
Janus
xBossLG
Janus
Level 29
God Stats
5W - 3L
1,735 SR
Queue Stats
255W - 243L
1,593 Elo+
Solo
Team Averages
Level 15
1,633 SR
1,427 Elo+

VS

Team Averages
Level 22
1,408 SR
1,478 Elo+
Cerberus
Cerberus
ElMiguelocote13
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 96L
1,362 Elo+
Solo
Zhong Kui
Zhong Kui
TheRoman22
Zhong Kui
Level 23
God Stats
0W - 1L
1,285 SR
Queue Stats
6W - 10L
1,453 Elo+
Solo
Odin
Odin
XRayFallenPy
Odin
Level 29
God Stats
9W - 18L
1,379 SR
Queue Stats
121W - 123L
1,457 Elo+
Solo
Osiris
Osiris
YaBoiWhoody
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,675 Elo+
Solo
Rama
Rama
popep123
Rama
Level 29
God Stats
8W - 9L
1,377 SR
Queue Stats
130W - 122L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
2 / 6 / 10
8,970
498
5,158
15,718
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Jacob65
Gilgamesh
16
5 / 2 / 4
10,052
558
5,096
13,341
9,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
PsHer0
Artemis
14
8 / 5 / 8
9,759
542
11,949
10,992
4,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 6 / 7
7,927
440
6,092
8,683
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
xBossLG
Janus
17
7 / 0 / 2
10,803
600
8,603
7,608
2,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 4 / 2
5,894
327
742
5,264
1,743
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
TheRoman22
Zhong Kui
12
3 / 8 / 3
7,841
436
7,994
13,577
8,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 3 / 1
9,079
504
9,169
13,049
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
18
8 / 3 / 3
10,811
601
13,424
13,663
10,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
13
3 / 6 / 4
8,712
484
5,206
10,093
3,038
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
24
Kills
17
19
Deaths
24
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
2
6
10
1.17
L
Cerberus
0
4
2
0.25
W
Gilgamesh
Jacob65
Gilgamesh
5
2
4
3.5
W
Artemis
PsHer0
Artemis
8
5
8
2.4
L
Zhong Kui
TheRoman22
Zhong Kui
3
8
3
0.56
W
2
6
7
0.92
L
3
3
1
1.17
L
Osiris
8
3
3
3.17
L
Rama
3
6
4
0.83
W
Janus
xBossLG
Janus
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,898
Damage
36,535
56,342
Taken
55,646
35,033
Mitigated
33,698
9,084
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,158
1,197
0
1,043
15,718
16,109
180
1,595
14,123
0
14,549
L
Cerberus
742
89
0
844
5,264
1,743
0
476
4,650
8,759
0
W
Gilgamesh
Jacob65
Gilgamesh
5,096
1,158
0
4,624
13,341
9,163
0
2,773
10,519
0
65,199
W
Artemis
PsHer0
Artemis
11,949
7,938
0
2,195
10,992
4,251
1,874
1,924
9,021
0
45,078
L
Zhong Kui
TheRoman22
Zhong Kui
7,994
782
0
2,848
13,577
8,025
0
5,447
7,676
35,455
0
W
6,092
1,252
0
93
8,683
2,603
143
1,963
6,354
21,597
0
L
9,169
1,375
0
2,373
13,049
10,575
0
6,483
6,283
4,656
51,562
L
Osiris
13,424
5,701
0
3,037
13,663
10,317
0
1,325
11,723
0
86,340
L
Rama
5,206
4,185
0
1,841
10,093
3,038
124
365
9,728
0
41,458
W
Janus
xBossLG
Janus
8,603
1,389
0
1,129
7,608
2,907
2,953
2,032
5,334
64,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,511
Gold Earned
42,337
367
Minions Killed
424
0
Camps Cleared
0
1,682,001
Distance Traveled
1,493,817
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,970
498
27
2
0
335,885
2
L
Cerberus
5,894
327
15
1
0
144,247
0
W
Gilgamesh
10,052
558
107
6
0
359,097
6
W
Artemis
9,759
542
63
4
0
283,359
2
L
Zhong Kui
7,841
436
50
3
0
332,988
6
W
Scylla
7,927
440
30
2
0
344,056
5
L
Odin
9,079
504
114
6
0
325,071
1
L
Osiris
10,811
601
157
9
0
398,051
3
L
Rama
8,712
484
88
5
0
293,460
1
W
Janus
10,803
600
140
8
0
359,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role