Player Matchup

Kumbhakarna
Kumbhakarna
Riluk_Y-lime
Kumbhakarna
Level 123
God Stats
0W - 2L
1,551 SR
Queue Stats
378W - 424L
1,425 Elo+
Party 3
Chiron
Chiron
SEBASTIANJSC
Chiron
Level 99
God Stats
24W - 16L
1,500 SR
Queue Stats
223W - 255L
1,420 Elo+
Party 3
Eset
Eset
Tal_DoMula-404
Eset
Level 107
God Stats
13W - 7L
1,613 SR
Queue Stats
310W - 341L
1,465 Elo+
Solo
Ravana
Ravana
capelinos123
Ravana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 192L
1,385 Elo+
Solo
Set
Set
matbr1
Set
Level 75
God Stats
0W - 2L
1,791 SR
Queue Stats
6W - 5L
1,587 Elo+
Solo
Team Averages
Level 93
1,591 SR
1,456 Elo+

VS

Team Averages
Level 107
1,576 SR
1,425 Elo+
Odin
Odin
DarkDragon_012
Odin
Level 83
God Stats
43W - 43L
1,577 SR
Queue Stats
344W - 421L
1,436 Elo+
Party 1
Fenrir
Fenrir
Feitan89B
Fenrir
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,380 Elo+
Party 2
Achilles
Achilles
LordThanos22
Achilles
Level 121
God Stats
7W - 5L
1,604 SR
Queue Stats
344W - 405L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
dylanmenrey383
Nu Wa
Level 89
God Stats
2W - 0L
1,694 SR
Queue Stats
6W - 8L
1,394 Elo+
Party 2
Poseidon
Poseidon
killuaazTT
Poseidon
Level 105
God Stats
16W - 18L
1,507 SR
Queue Stats
841W - 928L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Riluk_Y-lime
Kumbhakarna
14
0 / 6 / 11
10,776
399
6,059
25,029
31,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
18
2 / 6 / 4
12,027
445
5,346
22,624
7,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 4 / 6
12,765
473
18,646
19,064
9,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
17
4 / 7 / 4
12,427
460
8,797
20,063
8,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Set
matbr1
Set
20
8 / 8 / 3
14,715
545
19,198
24,578
16,495
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 6
15,568
577
15,489
19,703
21,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Feitan89B
Fenrir
20
7 / 2 / 11
14,049
520
19,852
25,455
18,553
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
LordThanos22
Achilles
18
4 / 5 / 9
12,114
449
9,205
21,799
18,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
2 / 6 / 13
13,124
486
20,303
13,945
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Poseidon
killuaazTT
Poseidon
20
7 / 3 / 6
13,520
501
19,254
14,922
6,159
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
76
20
Kills
31
31
Deaths
20
28
Assists
45
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
W
Fenrir
Feitan89B
Fenrir
7
2
11
6.25
W
Achilles
LordThanos22
Achilles
4
5
9
1.7
L
Kumbhakarna
Riluk_Y-lime
Kumbhakarna
0
6
11
0.92
L
Chiron
2
6
4
0.67
L
6
4
6
2.25
L
Ravana
4
7
4
0.86
W
2
6
13
1.42
W
Poseidon
killuaazTT
Poseidon
7
3
6
3.33
L
Set
matbr1
Set
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,046
Damage
84,103
111,358
Taken
95,824
73,177
Mitigated
68,484
26,314
Healing
14,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,489
2,260
0
1,018
19,703
21,315
818
3,864
15,839
19,275
77,202
W
Fenrir
Feitan89B
Fenrir
19,852
4,268
0
2,217
25,455
18,553
0
4,750
20,705
0
100,128
W
Achilles
LordThanos22
Achilles
9,205
1,663
191
3,685
21,799
18,485
176
7,449
14,350
7,897
36,368
L
Kumbhakarna
Riluk_Y-lime
Kumbhakarna
6,059
700
937
2,602
25,029
31,184
17
11,010
13,633
31,197
0
L
Chiron
5,346
1,544
880
6,474
22,624
7,153
1,272
10,879
11,460
0
91,113
L
18,646
471
1,347
4,900
19,064
9,432
116
6,236
12,350
95,322
0
L
Ravana
8,797
2,453
0
3,782
20,063
8,913
550
6,698
12,891
47
69,672
W
20,303
4,920
0
998
13,945
3,972
2,239
5,496
8,449
70,912
0
W
Poseidon
killuaazTT
Poseidon
19,254
2,705
0
5,993
14,922
6,159
294
6,568
8,354
142,755
0
L
Set
matbr1
Set
19,198
8,462
0
5,392
24,578
16,495
0
8,093
16,235
0
101,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,710
Gold Earned
68,375
595
Minions Killed
613
0
Camps Cleared
0
2,376,875
Distance Traveled
2,380,051
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,568
577
167
6
0
492,729
4
W
Fenrir
14,049
520
116
4
0
537,141
2
W
Achilles
12,114
449
46
2
0
438,897
12
L
Kumbhakarna
10,776
399
49
2
0
501,663
8
L
Chiron
12,027
445
134
5
0
421,556
2
L
Eset
12,765
473
152
6
0
493,217
9
L
Ravana
12,427
460
95
4
0
515,220
4
W
Nu Wa
13,124
486
112
4
0
419,634
1
W
Poseidon
13,520
501
172
6
0
491,650
3
L
Set
14,715
545
165
6
0
445,219
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role