Player Matchup

Nemesis
Nemesis
Damiauu
Nemesis
Level 29
God Stats
6W - 7L
1,734 SR
Queue Stats
144W - 159L
1,617 Elo+
Solo
Chiron
Chiron
HyperDeathPixy
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,701 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Synjin828
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,661 SR
Queue Stats
2W - 4L
1,721 Elo+
Party 2
Sol
Sol
WolfWithHands
Sol
Level 18
God Stats
1W - 1L
1,796 SR
Queue Stats
10W - 7L
1,694 Elo+
Solo
Poseidon
Poseidon
emperyon
Poseidon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,665 Elo+
Solo
Team Averages
Level 14
1,638 SR
1,679 Elo+

VS

Team Averages
Level 15
1,514 SR
1,599 Elo+
Pele
Pele
 
Pele
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
PenguPeeks
Hachiman
Level 16
God Stats
11W - 3L
1,766 SR
Queue Stats
107W - 58L
1,631 Elo+
Party 1
Ymir
Ymir
PepsStrats
Ymir
Level 9
God Stats
12W - 9L
1,535 SR
Queue Stats
53W - 37L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
TheBYGDYCK
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,676 Elo+
Solo
Kumbhakarna
Kumbhakarna
Vexilee2
Kumbhakarna
Level 28
God Stats
1W - 1L
1,269 SR
Queue Stats
12W - 8L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Damiauu
Nemesis
10
2 / 3 / 0
5,810
581
1,855
8,069
3,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

6
0 / 7 / 0
4,176
418
52
6,306
1,444
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Synjin828
Ah Muzen Cab
5
0 / 12 / 0
3,874
387
965
8,205
1,943
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 4 / 1
5,926
593
10,278
8,709
3,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
emperyon
Poseidon
10
2 / 5 / 1
6,083
608
4,620
8,103
1,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
10 / 2 / 2
7,584
758
8,521
7,779
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hachiman
PenguPeeks
Hachiman
11
9 / 0 / 4
6,890
689
8,385
6,507
1,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 2
6,325
633
1,251
5,049
2,558
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TheBYGDYCK
Kukulkan
13
7 / 0 / 4
7,791
779
6,818
3,017
1,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Vexilee2
Kumbhakarna
9
1 / 1 / 7
5,463
546
1,931
10,004
3,994
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
5
Kills
29
31
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
10
2
2
5.5
L
Nemesis
Damiauu
Nemesis
2
3
0
0.67
L
0
7
0
0
W
Hachiman
PenguPeeks
Hachiman
9
0
4
11
W
2
2
2
1.5
L
Ah Muzen Cab
Synjin828
Ah Muzen Cab
0
12
0
0
W
Kukulkan
TheBYGDYCK
Kukulkan
7
0
4
9
W
Kumbhakarna
Vexilee2
Kumbhakarna
1
1
7
4.5
L
1
4
1
0.38
L
Poseidon
emperyon
Poseidon
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,770
Damage
26,906
39,392
Taken
32,356
11,099
Mitigated
11,834
7,376
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
8,521
2,466
0
929
7,779
2,283
0
3,364
4,415
0
42,313
L
Nemesis
Damiauu
Nemesis
1,855
636
0
1,252
8,069
3,226
0
2,853
5,082
0
28,922
L
52
52
0
0
6,306
1,444
57
1,805
4,363
0
7,369
W
Hachiman
PenguPeeks
Hachiman
8,385
4,755
0
2,060
6,507
1,863
716
3,613
2,894
0
35,160
W
1,251
355
0
976
5,049
2,558
0
1,578
3,471
24,334
0
L
Ah Muzen Cab
Synjin828
Ah Muzen Cab
965
611
0
208
8,205
1,943
41
2,464
5,639
0
7,391
W
Kukulkan
TheBYGDYCK
Kukulkan
6,818
896
113
1,505
3,017
1,136
581
270
2,747
47,693
0
W
Kumbhakarna
Vexilee2
Kumbhakarna
1,931
265
0
3,188
10,004
3,994
91
6,134
3,870
13,050
0
L
10,278
4,542
0
3,658
8,709
3,011
0
1,573
7,136
38,186
0
L
Poseidon
emperyon
Poseidon
4,620
1,006
0
2,258
8,103
1,475
0
901
7,172
30,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,869
Gold Earned
34,053
209
Minions Killed
306
0
Camps Cleared
0
921,013
Distance Traveled
1,021,579
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,584
758
62
6
0
221,801
0
L
Nemesis
5,810
581
68
7
0
196,337
2
L
Chiron
4,176
418
10
1
0
215,316
0
W
Hachiman
6,890
689
62
6
0
214,099
5
W
Ymir
6,325
633
56
6
0
175,882
6
L
Ah Muzen Cab
3,874
387
9
1
0
179,844
0
W
Kukulkan
7,791
779
103
10
0
189,895
0
W
Kumbhakarna
5,463
546
23
2
0
219,902
0
L
Sol
5,926
593
64
6
0
175,446
4
L
Poseidon
6,083
608
58
6
0
154,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role