Player Matchup

Neith
Neith
LuccaQuin
Neith
Level 13
God Stats
4W - 2L
1,478 SR
Queue Stats
4W - 7L
993 Elo+
Party 1
Osiris
Osiris
Scynamic
Osiris
Level 15
God Stats
1W - 3L
1,129 SR
Queue Stats
28W - 28L
1,150 Elo+
Party 1
Arachne
Arachne
dragonzcrazy
Arachne
Level 24
God Stats
3W - 3L
1,455 SR
Queue Stats
66W - 49L
1,341 Elo+
Party 1
Team Averages
Level 17
1,354 SR
1,161 Elo+

VS

Team Averages
Level 26
1,653 SR
1,281 Elo+
Skadi
Skadi
Spreenklez
Skadi
Level 49
God Stats
1W - 2L
1,502 SR
Queue Stats
10W - 21L
1,262 Elo+
Solo
Olorun
Olorun
aerashi
Olorun
Level 7
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 4L
1,185 Elo+
Solo
Jormungandr
Jormungandr
shellingharb988
Jormungandr
Level 22
God Stats
25W - 11L
1,723 SR
Queue Stats
78W - 51L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LuccaQuin
Neith
17
3 / 0 / 11
13,582
617
12,857
19,271
11,747
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Scynamic
Osiris
16
5 / 5 / 8
13,781
626
14,034
21,937
18,505
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
dragonzcrazy
Arachne
18
8 / 3 / 8
14,568
662
18,073
21,361
14,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
2 / 8 / 2
12,914
587
20,490
22,521
8,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
aerashi
Olorun
10
1 / 3 / 6
11,602
527
1,826
4,804
2,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
shellingharb988
Jormungandr
18
5 / 5 / 3
13,632
620
21,577
26,830
19,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
8
8
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
LuccaQuin
Neith
3
0
11
8.5
W
Osiris
Scynamic
Osiris
5
5
8
1.8
L
Skadi
2
8
2
0.38
L
Olorun
aerashi
Olorun
1
3
6
1.33
W
Arachne
dragonzcrazy
Arachne
8
3
8
4
L
Jormungandr
shellingharb988
Jormungandr
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,964
Damage
43,893
62,569
Taken
54,155
45,183
Mitigated
30,020
21,545
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
LuccaQuin
Neith
12,857
3,987
637
6,456
19,271
11,747
509
7,725
11,546
0
45,976
W
Osiris
Scynamic
Osiris
14,034
3,818
0
5,140
21,937
18,505
1,285
9,339
12,598
415
46,845
L
Skadi
20,490
12,178
0
4,706
22,521
8,541
40
266
22,255
0
69,621
L
Olorun
aerashi
Olorun
1,826
1,356
171
761
4,804
2,241
62
492
4,312
8,032
0
W
Arachne
dragonzcrazy
Arachne
18,073
13,188
0
9,312
21,361
14,931
1,612
7,776
13,585
0
61,481
L
Jormungandr
shellingharb988
Jormungandr
21,577
4,888
226
4,627
26,830
19,238
84
216
26,421
70,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
38,148
188
Minions Killed
246
10
Camps Cleared
4
1,241,782
Distance Traveled
818,924
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,582
617
62
3
0
412,511
0
W
Osiris
13,781
626
54
2
3
377,555
0
L
Skadi
12,914
587
119
5
2
336,460
3
L
Olorun
11,602
527
20
1
1
105,166
0
W
Arachne
14,568
662
72
3
7
451,716
0
L
Jormungandr
13,632
620
107
5
1
377,298
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role