Player Matchup

Athena
Athena
Blindsnipa2323
Athena
Level 80
God Stats
47W - 69L
1,278 SR
Queue Stats
159W - 222L
1,242 Elo+
Party 1
Nemesis
Nemesis
EcchiPantsuu
Nemesis
Level 83
God Stats
1W - 2L
1,268 SR
Queue Stats
3W - 7L
1,232 Elo+
Party 1
Vulcan
Vulcan
PhantomJoker710
Vulcan
Level 74
God Stats
3W - 5L
1,500 SR
Queue Stats
207W - 245L
1,350 Elo+
Party 1
Odin
Odin
SadBoiMike
Odin
Level 44
God Stats
47W - 40L
1,549 SR
Queue Stats
202W - 219L
1,417 Elo+
Solo
Artemis
Artemis
yurigee
Artemis
Level 31
God Stats
3W - 1L
1,691 SR
Queue Stats
96W - 112L
1,416 Elo+
Party 1
Team Averages
Level 62
1,457 SR
1,331 Elo+

VS

Team Averages
Level 72
1,443 SR
1,343 Elo+
He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
CorgiSouls
Bellona
Level 45
God Stats
2W - 8L
1,365 SR
Queue Stats
77W - 127L
1,249 Elo+
Party 2
Danzaburou
Danzaburou
Kxng_Xrio
Danzaburou
Level 122
God Stats
89W - 53L
1,588 SR
Queue Stats
911W - 1,000L
1,422 Elo+
Party 2
Ymir
Ymir
dripyjo
Ymir
Level 47
God Stats
5W - 9L
1,395 SR
Queue Stats
255W - 320L
1,287 Elo+
Party 2
Pele
Pele
lsThatTy
Pele
Level 24
God Stats
4W - 8L
1,366 SR
Queue Stats
46W - 53L
1,256 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 14
8,656
509
5,592
13,910
13,082
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
EcchiPantsuu
Nemesis
14
2 / 1 / 14
9,051
532
7,093
11,418
4,741
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 2 / 7
9,836
579
10,519
8,224
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 1 / 4
9,425
554
9,443
10,992
7,864
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
yurigee
Artemis
15
11 / 5 / 9
9,887
582
18,392
12,159
4,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
4 / 5 / 1
7,999
471
6,507
8,337
2,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
CorgiSouls
Bellona
13
1 / 3 / 0
8,137
479
6,717
12,055
10,550
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
Kxng_Xrio
Danzaburou
13
4 / 4 / 5
8,613
507
12,084
12,261
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
dripyjo
Ymir
10
1 / 7 / 8
6,884
405
5,928
20,764
9,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
12
2 / 5 / 4
7,699
453
3,919
12,924
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
24
Kills
12
12
Deaths
24
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
5
1
0.9
W
4
3
14
3.67
L
Bellona
CorgiSouls
Bellona
1
3
0
0.33
W
Nemesis
EcchiPantsuu
Nemesis
2
1
14
9
L
Danzaburou
Kxng_Xrio
Danzaburou
4
4
5
1.63
W
5
2
7
4.25
W
2
1
4
4
L
Ymir
dripyjo
Ymir
1
7
8
0.71
L
Pele
2
5
4
0.8
W
Artemis
yurigee
Artemis
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,039
Damage
35,155
56,703
Taken
66,341
33,753
Mitigated
29,437
11,435
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,507
417
0
1,433
8,337
2,276
0
3,426
4,661
35,442
0
W
5,592
1,718
0
910
13,910
13,082
395
3,344
10,412
17,406
0
L
Bellona
CorgiSouls
Bellona
6,717
2,527
0
2,689
12,055
10,550
0
896
10,326
0
40,925
W
Nemesis
EcchiPantsuu
Nemesis
7,093
3,499
0
2,327
11,418
4,741
1,267
1,888
9,471
0
55,063
L
Danzaburou
Kxng_Xrio
Danzaburou
12,084
6,533
719
4,706
12,261
3,552
792
2,859
9,118
0
54,204
W
10,519
1,216
0
1,325
8,224
3,209
1,632
3,011
5,093
58,583
0
W
9,443
1,579
0
3,771
10,992
7,864
363
777
10,213
3,365
51,505
L
Ymir
dripyjo
Ymir
5,928
688
0
3,553
20,764
9,295
0
5,737
14,663
13,859
0
L
Pele
3,919
952
0
1,473
12,924
3,764
0
3,548
9,232
0
40,695
W
Artemis
yurigee
Artemis
18,392
8,891
0
3,102
12,159
4,857
3,823
2,974
9,079
0
57,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,855
Gold Earned
39,332
405
Minions Killed
324
0
Camps Cleared
0
1,680,641
Distance Traveled
1,484,885
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,999
471
63
4
0
285,090
8
W
Athena
8,656
509
28
2
0
320,982
4
L
Bellona
8,137
479
95
6
0
322,763
0
W
Nemesis
9,051
532
85
5
0
388,796
5
L
Danzaburou
8,613
507
84
5
0
299,070
0
W
Vulcan
9,836
579
111
7
0
341,323
6
W
Odin
9,425
554
105
6
0
342,649
1
L
Ymir
6,884
405
15
1
0
262,102
1
L
Pele
7,699
453
67
4
0
315,860
0
W
Artemis
9,887
582
76
4
0
286,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role