Player Matchup

Ra
Ra
BlastXII
Ra
Level 6
God Stats
2W - 6L
1,443 SR
Queue Stats
3W - 6L
1,566 Elo+
Party 2
Hun Batz
Hun Batz
CowCutterX
Hun Batz
Level 70
God Stats
3W - 5L
1,420 SR
Queue Stats
25W - 34L
1,454 Elo+
Party 2
Cupid
Cupid
MooseCutterx
Cupid
Level 88
God Stats
1W - 1L
1,847 SR
Queue Stats
54W - 56L
1,480 Elo+
Party 2
Bacchus
Bacchus
TimHortonZTy
Bacchus
Level 23
God Stats
18W - 13L
1,647 SR
Queue Stats
25W - 25L
1,476 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TomHilfighter88
Cu Chulainn
Level 62
God Stats
6W - 7L
1,543 SR
Queue Stats
17W - 17L
1,479 Elo+
Party 2
Team Averages
Level 50
1,580 SR
1,491 Elo+

VS

Team Averages
Level 67
1,543 SR
1,430 Elo+
Yemoja
Yemoja
AnimalGem4620
Yemoja
Level 34
God Stats
21W - 17L
1,577 SR
Queue Stats
132W - 125L
1,462 Elo+
Solo
Hachiman
Hachiman
DGUtileMeerkat9
Hachiman
Level 26
God Stats
4W - 7L
1,433 SR
Queue Stats
11W - 22L
1,297 Elo+
Party 1
Izanami
Izanami
NemesisRyt
Izanami
Level 85
God Stats
40W - 23L
1,638 SR
Queue Stats
402W - 395L
1,541 Elo+
Party 1
Discordia
Discordia
awetbandaid
Discordia
Level 43
God Stats
2W - 0L
1,696 SR
Queue Stats
5W - 10L
1,380 Elo+
Solo
Heimdallr
Heimdallr
odst2552
Heimdallr
Level 145
God Stats
12W - 15L
1,370 SR
Queue Stats
432W - 468L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 1
9,951
452
4,629
9,167
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
CowCutterX
Hun Batz
18
3 / 6 / 1
11,764
535
9,055
18,608
8,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 5 / 2
11,410
519
18,042
22,686
8,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
TimHortonZTy
Bacchus
14
1 / 0 / 6
9,867
449
6,448
16,423
27,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
TomHilfighter88
Cu Chulainn
14
1 / 7 / 1
8,720
396
5,386
12,979
11,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 8
11,066
503
5,870
18,858
21,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
16
2 / 5 / 5
11,551
525
8,911
11,450
4,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
NemesisRyt
Izanami
20
9 / 3 / 4
14,406
655
19,256
14,989
6,875
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
awetbandaid
Discordia
19
8 / 1 / 4
13,448
611
13,833
13,273
5,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
odst2552
Heimdallr
17
4 / 5 / 8
11,997
545
10,664
15,331
9,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
14
Kills
24
24
Deaths
16
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
0
6
1
0.08
L
Hun Batz
CowCutterX
Hun Batz
3
6
1
0.58
W
Hachiman
2
5
5
0.9
L
9
5
2
2
W
Izanami
NemesisRyt
Izanami
9
3
4
3.67
L
Bacchus
TimHortonZTy
Bacchus
1
0
6
4
L
Cu Chulainn
TomHilfighter88
Cu Chulainn
1
7
1
0.21
W
Discordia
awetbandaid
Discordia
8
1
4
10
W
Heimdallr
odst2552
Heimdallr
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,560
Damage
58,534
79,863
Taken
73,901
60,154
Mitigated
47,913
19,182
Healing
25,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,870
1,731
2,592
2,777
18,858
21,772
899
5,038
13,712
22,422
0
L
4,629
465
771
674
9,167
3,485
688
3,478
5,279
62,981
0
L
Hun Batz
CowCutterX
Hun Batz
9,055
3,267
0
4,079
18,608
8,187
1,444
3,547
14,870
0
93,165
W
Hachiman
8,911
4,900
0
2,589
11,450
4,064
3,253
3,907
7,503
0
63,143
L
18,042
11,324
133
10,711
22,686
8,859
0
5,024
17,588
0
87,448
W
Izanami
NemesisRyt
Izanami
19,256
12,674
0
8,032
14,989
6,875
9,131
873
14,116
0
118,782
L
Bacchus
TimHortonZTy
Bacchus
6,448
1,052
0
1,990
16,423
27,709
296
4,328
11,960
19,275
0
L
Cu Chulainn
TomHilfighter88
Cu Chulainn
5,386
914
0
824
12,979
11,914
367
2,401
10,460
0
39,717
W
Discordia
awetbandaid
Discordia
13,833
1,016
674
3,871
13,273
5,892
2,498
4,168
8,989
80,871
0
W
Heimdallr
odst2552
Heimdallr
10,664
4,821
0
4,958
15,331
9,310
3,307
1,177
14,114
0
73,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,712
Gold Earned
62,468
493
Minions Killed
611
0
Camps Cleared
0
2,083,324
Distance Traveled
1,943,348
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,066
503
22
1
0
386,418
4
L
Ra
9,951
452
123
6
0
373,386
3
L
Hun Batz
11,764
535
140
6
0
498,286
5
W
Hachiman
11,551
525
107
5
0
394,522
0
L
Cupid
11,410
519
139
6
0
372,880
4
W
Izanami
14,406
655
214
10
0
350,362
2
L
Bacchus
9,867
449
20
1
0
436,380
0
L
Cu Chulainn
8,720
396
71
3
0
402,392
3
W
Discordia
13,448
611
159
7
0
408,878
4
W
Heimdallr
11,997
545
109
5
0
403,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role