Player Matchup

Neith
Neith
Kan Ra
Neith
Level 143
God Stats
8W - 9L
1,621 SR
Queue Stats
136W - 169L
1,398 Elo+
Party 1
Ares
Ares
King Kire4259
Ares
Level 125
God Stats
6W - 5L
1,483 SR
Queue Stats
77W - 102L
1,411 Elo+
Party 1
Eset
Eset
TankBoyChun
Eset
Level 27
God Stats
2W - 1L
1,296 SR
Queue Stats
22W - 34L
1,424 Elo+
Solo
Scylla
Scylla
arcanehaze22
Scylla
Level 122
God Stats
4W - 1L
1,510 SR
Queue Stats
39W - 22L
1,657 Elo+
Solo
Awilix
Awilix
keoni158
Awilix
Level 146
God Stats
5W - 3L
1,434 SR
Queue Stats
109W - 126L
1,421 Elo+
Solo
Team Averages
Level 113
1,469 SR
1,462 Elo+

VS

Team Averages
Level 112
1,532 SR
1,440 Elo+
Zhong Kui
Zhong Kui
AO-FOSHO
Zhong Kui
Level 107
God Stats
0W - 2L
1,602 SR
Queue Stats
23W - 28L
1,413 Elo+
Solo
Cthulhu
Cthulhu
BiggieT132
Cthulhu
Level 106
God Stats
25W - 24L
1,584 SR
Queue Stats
128W - 130L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Defib King
Heimdallr
Level 119
God Stats
4W - 5L
1,583 SR
Queue Stats
71W - 83L
1,463 Elo+
Solo
Thanatos
Thanatos
JustAddSuave
Thanatos
Level 105
God Stats
0W - 2L
1,392 SR
Queue Stats
16W - 17L
1,420 Elo+
Solo
Mulan
Mulan
l Charman l
Mulan
Level 124
God Stats
13W - 11L
1,499 SR
Queue Stats
235W - 271L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kan Ra
Neith
18
6 / 1 / 12
11,610
829
17,304
7,500
3,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 16
11,574
827
9,566
21,201
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 7 / 9
10,653
761
10,234
12,821
6,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
17
5 / 2 / 10
11,039
789
17,373
12,217
5,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
keoni158
Awilix
18
6 / 3 / 9
11,541
824
15,605
14,866
7,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AO-FOSHO
Zhong Kui
16
4 / 4 / 8
10,327
738
20,896
18,001
12,977
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
BiggieT132
Cthulhu
15
3 / 3 / 9
10,173
727
8,604
19,785
25,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Defib King
Heimdallr
16
5 / 7 / 2
10,196
728
11,375
14,804
6,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
JustAddSuave
Thanatos
16
3 / 7 / 8
10,408
743
6,355
12,884
5,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 3 / 7
10,407
743
11,526
22,550
14,934
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
24
Kills
17
17
Deaths
24
56
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AO-FOSHO
Zhong Kui
4
4
8
2
L
Cthulhu
BiggieT132
Cthulhu
3
3
9
2.5
L
Heimdallr
Defib King
Heimdallr
5
7
2
0.86
L
Thanatos
JustAddSuave
Thanatos
3
7
8
1
W
Neith
Kan Ra
Neith
6
1
12
12
W
3
4
16
2.75
W
4
7
9
1.21
W
Scylla
5
2
10
5
W
Awilix
keoni158
Awilix
6
3
9
3.5
L
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,082
Damage
58,756
68,605
Taken
88,024
46,215
Mitigated
65,125
15,308
Healing
23,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AO-FOSHO
Zhong Kui
20,896
818
396
7,769
18,001
12,977
1,257
8,433
9,268
43,948
0
L
Cthulhu
BiggieT132
Cthulhu
8,604
339
139
4,582
19,785
25,752
104
8,219
11,370
28,646
0
L
Heimdallr
Defib King
Heimdallr
11,375
4,158
0
1,375
14,804
6,394
48
6,830
7,754
0
43,705
L
Thanatos
JustAddSuave
Thanatos
6,355
456
0
3,659
12,884
5,068
1,199
6,042
6,698
0
20,308
W
Neith
Kan Ra
Neith
17,304
8,102
0
1,458
7,500
3,403
4,062
2,248
5,252
0
37,518
W
9,566
559
0
3,970
21,201
24,186
342
9,549
11,652
13,993
0
W
10,234
934
3,697
2,003
12,821
6,114
124
6,390
6,431
29,456
0
W
Scylla
17,373
2,094
148
3,782
12,217
5,088
1,463
3,782
8,435
43,370
0
W
Awilix
keoni158
Awilix
15,605
7,528
0
250
14,866
7,424
702
7,689
7,177
0
40,868
L
11,526
1,266
0
5,528
22,550
14,934
0
7,309
15,071
0
39,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,417
Gold Earned
51,511
250
Minions Killed
292
6
Camps Cleared
10
1,275,465
Distance Traveled
1,208,534
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,327
738
66
5
1
231,560
0
L
Cthulhu
10,173
727
44
3
0
267,165
4
L
Heimdallr
10,196
728
77
6
4
199,225
1
L
Thanatos
10,408
743
41
3
0
253,409
2
W
Neith
11,610
829
56
4
1
266,647
0
W
Ares
11,574
827
2
0
0
249,857
0
W
Eset
10,653
761
50
4
0
239,213
4
W
Scylla
11,039
789
77
6
3
268,753
0
W
Awilix
11,541
824
65
5
2
250,995
2
L
Mulan
10,407
743
64
5
5
257,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role