Player Matchup

Cthulhu
Cthulhu
Gold IV
Daddy Causthick
Cthulhu
Gold IV
Level 122
God Stats
12W - 10L
1,616 SR
Queue Stats
40W - 43L
1,586 MMR
Party 2
Kali
Kali
Gold II
Nayborhood8Times
Kali
Gold II
Level 89
God Stats
2W - 7L
1,272 SR
Queue Stats
167W - 167L
1,573 MMR
Solo
Artio
Artio
Gold IV
SkarVer1210
Artio
Gold IV
Level 158
God Stats
3W - 4L
1,602 SR
Queue Stats
114W - 108L
1,651 MMR
Party 3
Sol
Sol
Gold V
Sunflora58
Sol
Gold V
Level 143
God Stats
3W - 1L
1,821 SR
Queue Stats
17W - 15L
1,506 MMR
Party 3
Neith
Neith
Gold V
ZdradaOfHell
Neith
Gold V
Level 95
God Stats
3W - 1L
1,774 SR
Queue Stats
21W - 25L
1,579 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,617 SR
1,579 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 111
1,567 SR
1,582 MMR
Medusa
Medusa
Gold II
MLGJuJu
Medusa
Gold II
Level 89
God Stats
18W - 15L
1,665 SR
Queue Stats
79W - 72L
1,593 MMR
Party 1
Bakasura
Bakasura
Gold I
SpitefulGimp
Bakasura
Gold I
Level 139
God Stats
5W - 6L
1,583 SR
Queue Stats
182W - 185L
1,543 MMR
Party 4
Bellona
Bellona
Gold I
Spiteful_Me
Bellona
Gold I
Level 109
God Stats
11W - 6L
1,680 SR
Queue Stats
95W - 90L
1,636 MMR
Party 4
Ymir
Ymir
Platinum V
The Spazatron
Ymir
Platinum V
Level 88
God Stats
4W - 11L
1,391 SR
Queue Stats
79W - 82L
1,547 MMR
Party 1
Persephone
Persephone
Gold III
jair_32103
Persephone
Gold III
Level 129
God Stats
3W - 0L
1,518 SR
Queue Stats
68W - 68L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 6
10,146
423
12,864
22,501
23,456
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 11 / 3
11,425
476
9,016
23,773
12,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
0 / 3 / 4
11,274
470
21,316
28,399
40,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 6 / 1
11,407
475
13,409
17,626
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 6 / 4
11,700
488
12,016
15,604
7,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
GilgameshMorgan Le FayAthenaTiamatArachne

VS

Bans
ArtemisSetJanusTsukuyomiZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MLGJuJu
Medusa
20
14 / 2 / 5
15,746
656
21,836
18,555
7,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bakasura
SpitefulGimp
Bakasura
20
7 / 1 / 6
14,443
602
14,331
19,708
10,877
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Spiteful_Me
Bellona
20
5 / 0 / 3
13,817
576
10,299
18,025
16,953
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 3 / 10
11,785
491
5,865
24,297
21,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
jair_32103
Persephone
19
4 / 5 / 11
13,418
559
24,017
17,569
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
67
11
Kills
32
32
Deaths
11
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Medusa
MLGJuJu
Medusa
14
2
5
8.25
L
3
11
3
0.41
L
0
3
4
0.67
W
Bakasura
SpitefulGimp
Bakasura
7
1
6
10
W
Bellona
Spiteful_Me
Bellona
5
0
3
6.5
L
4
6
1
0.75
W
2
3
10
2.33
L
1
6
4
0.5
W
Persephone
jair_32103
Persephone
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,621
Damage
76,348
107,903
Taken
98,154
90,885
Mitigated
63,787
32,931
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,864
691
879
4,485
22,501
23,456
36
6,965
14,370
55,421
0
W
Medusa
MLGJuJu
Medusa
21,836
13,755
0
4,299
18,555
7,495
896
6,163
12,352
0
130,331
L
9,016
4,214
0
5,915
23,773
12,829
165
5,622
17,861
0
105,189
L
21,316
1,140
805
11,400
28,399
40,896
422
8,337
18,989
85,538
0
W
Bakasura
SpitefulGimp
Bakasura
14,331
9,583
0
9,441
19,708
10,877
124
8,088
11,388
0
120,738
W
Bellona
Spiteful_Me
Bellona
10,299
4,857
0
6,565
18,025
16,953
0
10,360
7,661
8,434
81,804
L
13,409
2,293
0
4,920
17,626
6,278
1,624
8,833
8,566
65,528
0
W
5,865
1,080
0
720
24,297
21,500
751
11,987
12,060
38,391
0
L
12,016
5,080
0
4,527
15,604
7,426
1,738
780
14,712
0
104,470
W
Persephone
jair_32103
Persephone
24,017
2,162
621
5,287
17,569
6,962
1,915
10,300
7,034
97,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,952
Gold Earned
69,209
684
Minions Killed
746
0
Camps Cleared
0
2,173,910
Distance Traveled
2,491,226
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,146
423
87
4
0
474,446
6
W
Medusa
15,746
656
191
8
0
502,643
4
L
Kali
11,425
476
157
7
0
451,616
1
L
Artio
11,274
470
149
6
0
445,860
4
W
Bakasura
14,443
602
210
9
0
554,391
0
W
Bellona
13,817
576
157
7
0
531,117
3
L
Sol
11,407
475
121
5
0
417,746
2
W
Ymir
11,785
491
53
2
0
439,063
7
L
Neith
11,700
488
170
7
0
384,242
3
W
Persephone
13,418
559
135
6
0
464,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role