Player Matchup

Cthulhu
Cthulhu
Domnu_Dean
Cthulhu
Level 68
God Stats
128W - 128L
1,426 SR
Queue Stats
228W - 282L
1,356 Elo+
Solo
Scylla
Scylla
OvalBugbear43
Scylla
Level 65
God Stats
13W - 12L
1,342 SR
Queue Stats
36W - 68L
1,338 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Piteuxx08
Ah Muzen Cab
Level 58
God Stats
4W - 0L
1,696 SR
Queue Stats
22W - 35L
1,352 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,349 Elo+

VS

Team Averages
Level 53
1,435 SR
1,377 Elo+
Guan Yu
Guan Yu
Hugoloba
Guan Yu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,317 Elo+
Party 1
Hel
Hel
Javikiller333
Hel
Level 89
God Stats
0W - 1L
1,305 SR
Queue Stats
18W - 32L
1,314 Elo+
Party 1
Heimdallr
Heimdallr
a_kebab_
Heimdallr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Domnu_Dean
Cthulhu
18
2 / 2 / 8
14,262
620
12,414
24,277
22,822
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
1 / 7 / 8
13,480
586
14,179
16,354
4,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Piteuxx08
Ah Muzen Cab
19
8 / 7 / 3
15,841
689
27,202
22,383
7,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hugoloba
Guan Yu
19
8 / 6 / 5
15,074
655
21,153
33,704
42,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 3 / 6
15,628
679
25,445
26,316
13,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
a_kebab_
Heimdallr
7
0 / 2 / 3
11,083
482
2,410
3,331
968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
11
Kills
15
16
Deaths
11
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Domnu_Dean
Cthulhu
2
2
8
3
L
Guan Yu
Hugoloba
Guan Yu
8
6
5
1.75
L
7
3
6
3.33
W
1
7
8
0.71
W
Ah Muzen Cab
Piteuxx08
Ah Muzen Cab
8
7
3
1.36
L
Heimdallr
a_kebab_
Heimdallr
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,795
Damage
49,008
63,014
Taken
63,351
34,493
Mitigated
57,280
10,725
Healing
34,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Domnu_Dean
Cthulhu
12,414
595
1,156
2,621
24,277
22,822
0
9,980
12,947
34,321
0
L
Guan Yu
Hugoloba
Guan Yu
21,153
2,395
995
4,988
33,704
42,843
0
12,515
21,189
0
51,510
L
25,445
1,244
10,875
17,395
26,316
13,469
355
12,469
13,847
91,701
0
W
14,179
1,353
0
674
16,354
4,288
1,257
6,979
8,747
53,567
0
W
Ah Muzen Cab
Piteuxx08
Ah Muzen Cab
27,202
11,215
0
6,274
22,383
7,383
1,360
8,267
13,325
0
85,945
L
Heimdallr
a_kebab_
Heimdallr
2,410
1,371
0
508
3,331
968
0
2,099
1,232
0
6,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,583
Gold Earned
41,785
229
Minions Killed
266
8
Camps Cleared
10
1,127,206
Distance Traveled
896,064
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,262
620
31
1
1
437,282
5
L
Guan Yu
15,074
655
79
3
5
414,979
0
L
Hel
15,628
679
182
8
5
435,492
0
W
Scylla
13,480
586
105
5
0
337,822
1
W
Ah Muzen Cab
15,841
689
93
4
7
352,102
1
L
Heimdallr
11,083
482
5
0
0
45,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role