Player Matchup

Ymir
Ymir
AlukardVI
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Jensoo
Fenrir
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,454 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
Level 5
God Stats
3W - 5L
1,380 SR
Queue Stats
4W - 9L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
Rawrx3Susanowo
Gilgamesh
Level 29
God Stats
1W - 0L
1,540 SR
Queue Stats
15W - 6L
1,609 Elo+
Solo
Janus
Janus
zTaeny
Janus
Level 87
God Stats
1W - 1L
1,525 SR
Queue Stats
39W - 31L
1,549 Elo+
Party 2
Team Averages
Level 29
1,489 SR
1,484 Elo+

VS

Team Averages
Level 22
1,528 SR
1,414 Elo+
Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Jauk91
Apollo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1
Athena
Athena
Morniealantie
Athena
Level 26
God Stats
17W - 18L
1,638 SR
Queue Stats
49W - 41L
1,543 Elo+
Solo
Ravana
Ravana
PeppsiKevin
Ravana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 1
Thoth
Thoth
RustInPeace90
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 89L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 8
5,346
535
1,495
6,335
2,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Jensoo
Fenrir
11
6 / 0 / 2
6,509
651
1,588
5,076
1,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Namaste1311
Ah Muzen Cab
10
6 / 1 / 2
6,570
657
4,818
2,784
751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
Rawrx3Susanowo
Gilgamesh
11
1 / 1 / 1
5,938
594
3,768
5,958
4,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
zTaeny
Janus
13
12 / 0 / 5
8,146
815
10,093
5,245
1,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 0
5,878
588
3,983
6,207
3,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Jauk91
Apollo
8
4 / 5 / 1
5,482
548
3,317
5,512
1,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 4
4,705
471
2,822
8,546
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
6
0 / 7 / 1
4,570
457
1,298
7,027
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 7 / 0
4,891
489
1,571
5,484
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
25
Kills
6
6
Deaths
25
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
1
0
1
W
Ymir
0
4
8
1
L
Apollo
Jauk91
Apollo
4
5
1
0.9
W
Fenrir
Jensoo
Fenrir
6
0
2
7
L
1
5
4
0.6
W
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
6
1
2
7
L
Ravana
0
7
1
0.07
W
Gilgamesh
Rawrx3Susanowo
Gilgamesh
1
1
1
1.5
L
0
7
0
0
W
Janus
zTaeny
Janus
12
0
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,762
Damage
12,991
25,398
Taken
32,776
10,187
Mitigated
12,818
5,430
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,983
2,103
0
2,535
6,207
3,992
0
210
5,961
0
30,687
W
Ymir
1,495
614
0
0
6,335
2,212
377
1,886
4,449
3,850
0
L
Apollo
Jauk91
Apollo
3,317
1,693
0
867
5,512
1,749
12
1,463
3,999
0
19,246
W
Fenrir
Jensoo
Fenrir
1,588
323
0
1,299
5,076
1,558
0
392
4,684
0
39,179
L
2,822
1,372
0
1,316
8,546
2,866
0
3,082
5,368
11,180
0
W
Ah Muzen Cab
Namaste1311
Ah Muzen Cab
4,818
2,266
0
1,057
2,784
751
0
630
2,154
0
36,875
L
Ravana
1,298
563
0
278
7,027
2,310
0
2,553
4,363
0
17,779
W
Gilgamesh
Rawrx3Susanowo
Gilgamesh
3,768
1,147
0
1,114
5,958
4,130
0
0
5,777
0
25,763
L
1,571
131
0
50
5,484
1,901
0
3,769
1,497
22,063
0
W
Janus
zTaeny
Janus
10,093
1,008
0
1,960
5,245
1,536
434
1,485
3,760
44,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
25,526
303
Minions Killed
209
0
Camps Cleared
0
1,042,539
Distance Traveled
903,017
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,878
588
68
7
0
201,662
3
W
Ymir
5,346
535
8
1
0
196,626
1
L
Apollo
5,482
548
42
4
0
167,883
0
W
Fenrir
6,509
651
66
7
0
214,016
2
L
Athena
4,705
471
21
2
0
188,278
0
W
Ah Muzen Cab
6,570
657
75
8
0
191,696
1
L
Ravana
4,570
457
37
4
0
160,145
0
W
Gilgamesh
5,938
594
56
6
0
216,167
4
L
Thoth
4,891
489
41
4
0
185,049
3
W
Janus
8,146
815
98
10
0
224,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role