Player Matchup

Awilix
Awilix
Diamond V
BigJoe98
Awilix
Diamond V
Level 160
God Stats
14W - 12L
1,560 SR
Queue Stats
218W - 200L
2,100 MMR
Solo
Odin
Odin
Diamond II
IIPLASMAx
Odin
Diamond II
Level 160
God Stats
8W - 9L
1,640 SR
Queue Stats
186W - 169L
2,368 MMR
Solo
Sol
Sol
Diamond IV
barthlomio
Sol
Diamond IV
Level 149
God Stats
9W - 12L
1,756 SR
Queue Stats
105W - 84L
2,249 MMR
Solo
Yemoja
Yemoja
Platinum II
mininava
Yemoja
Platinum II
Level 157
God Stats
1W - 1L
1,778 SR
Queue Stats
69W - 55L
2,185 MMR
Solo
Artemis
Artemis
Diamond V
suliohadd
Artemis
Diamond V
Level 69
God Stats
7W - 6L
1,663 SR
Queue Stats
510W - 524L
2,060 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 139
1,679 SR
2,193 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,566 SR
2,061 MMR
Raijin
Raijin
Masters
 
Raijin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Fafnir
Fafnir
Platinum II
 
Fafnir
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Diamond IV
Barto88
Jormungandr
Diamond IV
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 162L
1,981 MMR
Party 1
Loki
Loki
Platinum II
BlainLegend
Loki
Platinum II
Level 156
God Stats
5W - 7L
1,626 SR
Queue Stats
297W - 295L
1,963 MMR
Solo
Anhur
Anhur
Masters
OverratedJake408
Anhur
Masters
Level 86
God Stats
15W - 8L
1,706 SR
Queue Stats
279W - 196L
3,359 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigJoe98
Awilix
9
1 / 3 / 0
5,161
516
2,748
5,754
1,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
10
1 / 1 / 0
5,337
534
2,778
4,538
2,278
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 1
5,216
522
2,459
5,334
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
mininava
Yemoja
6
0 / 2 / 0
4,387
439
1,097
7,123
2,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
suliohadd
Artemis
7
0 / 4 / 0
4,305
431
3,889
6,183
961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Morgan Le FayTiamatPersephoneOsirisHel

VS

Bans
GilgameshHeimdallrKaliSobekCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 0 / 4
6,463
646
6,198
4,950
2,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fafnir
 
Fafnir
9
3 / 0 / 3
6,142
614
3,177
5,614
5,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Barto88
Jormungandr
11
1 / 0 / 2
6,493
649
3,657
5,153
4,318
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

10
3 / 2 / 3
6,005
601
2,871
6,330
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 4
6,013
601
4,884
4,620
1,420
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
0
4
5
W
Fafnir
 
Fafnir
3
0
3
4.5
W
Jormungandr
Barto88
Jormungandr
1
0
2
2
L
Awilix
BigJoe98
Awilix
1
3
0
0.33
W
3
2
3
2.25
L
Odin
1
1
0
1
W
2
0
4
4
L
0
2
1
0.25
L
Yemoja
mininava
Yemoja
0
2
0
0
L
Artemis
suliohadd
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,971
Damage
20,787
28,932
Taken
26,667
8,272
Mitigated
15,216
8,147
Healing
10,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,198
1,035
0
1,689
4,950
2,272
220
725
4,133
42,873
0
W
Fafnir
 
Fafnir
3,177
483
0
2,123
5,614
5,333
45
732
4,842
13,078
0
W
Jormungandr
Barto88
Jormungandr
3,657
908
0
1,680
5,153
4,318
180
415
4,554
37,412
0
L
Awilix
BigJoe98
Awilix
2,748
726
0
1,797
5,754
1,488
0
1,955
3,715
0
27,539
W
2,871
457
0
2,504
6,330
1,873
0
1,221
4,989
0
31,075
L
Odin
2,778
927
0
1,400
4,538
2,278
0
2,467
1,890
0
26,675
W
4,884
2,766
0
2,258
4,620
1,420
101
243
4,377
0
38,329
L
2,459
675
0
2,200
5,334
1,421
0
2,940
2,329
27,801
0
L
Yemoja
mininava
Yemoja
1,097
343
463
1,383
7,123
2,124
0
2,629
4,375
13,048
0
L
Artemis
suliohadd
Artemis
3,889
1,152
0
904
6,183
961
0
2,592
3,591
0
17,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
31,116
272
Minions Killed
347
0
Camps Cleared
0
902,296
Distance Traveled
948,354
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,463
646
86
9
0
190,671
4
W
Fafnir
6,142
614
13
1
0
184,592
3
W
Jormungandr
6,493
649
99
10
0
189,374
2
L
Awilix
5,161
516
61
6
0
205,185
2
W
Loki
6,005
601
70
7
0
204,083
1
L
Odin
5,337
534
71
7
0
180,142
0
W
Anhur
6,013
601
79
8
0
179,634
5
L
Sol
5,216
522
77
8
0
187,407
3
L
Yemoja
4,387
439
27
3
0
156,541
2
L
Artemis
4,305
431
36
4
0
173,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role