Player Matchup

Neith
Neith
Chanman000
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,473 Elo+
Party 1
Cerberus
Cerberus
DonQX26
Cerberus
Level 24
God Stats
28W - 17L
1,631 SR
Queue Stats
47W - 45L
1,545 Elo+
Solo
Poseidon
Poseidon
JackMyJohnson
Poseidon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,473 Elo+
Party 1
Nemesis
Nemesis
PrototypeLeeloy
Nemesis
Level 14
God Stats
1W - 0L
1,515 SR
Queue Stats
6W - 4L
1,575 Elo+
Solo
Ravana
Ravana
randomrebe1
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,515 Elo+
Solo
Team Averages
Level 27
1,529 SR
1,516 Elo+

VS

Team Averages
Level 39
1,489 SR
1,453 Elo+
Janus
Janus
Dasanmej
Janus
Level 28
God Stats
3W - 2L
1,317 SR
Queue Stats
175W - 166L
1,498 Elo+
Solo
Cerberus
Cerberus
GoldenZiggy
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,337 Elo+
Solo
Chaac
Chaac
Philycheese17
Chaac
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
RWvan
Gilgamesh
Level 143
God Stats
14W - 9L
1,628 SR
Queue Stats
137W - 123L
1,567 Elo+
Party 2
Izanami
Izanami
ilphscient
Izanami
Level 10
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 20L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
13 / 6 / 10
12,555
598
21,108
12,515
4,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
DonQX26
Cerberus
15
2 / 3 / 19
10,871
518
8,578
17,806
18,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
JackMyJohnson
Poseidon
18
4 / 6 / 7
11,362
541
11,879
13,844
4,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 1 / 4
11,757
560
12,289
14,698
12,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ravana
17
3 / 3 / 11
11,002
524
8,034
13,671
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dasanmej
Janus
17
6 / 6 / 4
11,008
524
10,845
15,012
6,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
GoldenZiggy
Cerberus
13
0 / 2 / 7
8,540
407
4,877
15,972
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 9 / 9
9,270
441
6,768
17,335
15,012
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
RWvan
Gilgamesh
18
10 / 4 / 4
12,234
583
18,180
18,754
9,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ilphscient
Izanami
16
2 / 9 / 7
10,692
509
9,488
14,082
4,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
30
Kills
19
19
Deaths
30
51
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
13
6
10
3
L
Janus
Dasanmej
Janus
6
6
4
1.33
W
Cerberus
DonQX26
Cerberus
2
3
19
3.83
L
Cerberus
GoldenZiggy
Cerberus
0
2
7
1.75
W
Poseidon
JackMyJohnson
Poseidon
4
6
7
1.25
L
1
9
9
0.61
W
8
1
4
10
L
Gilgamesh
RWvan
Gilgamesh
10
4
4
3
L
Izanami
ilphscient
Izanami
2
9
7
0.61
W
Ravana
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,888
Damage
50,158
72,534
Taken
81,155
45,712
Mitigated
51,501
18,451
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,108
10,012
0
2,345
12,515
4,142
3,951
2,998
9,504
0
73,411
L
Janus
Dasanmej
Janus
10,845
744
0
3,741
15,012
6,281
0
4,793
9,811
72,412
0
W
Cerberus
DonQX26
Cerberus
8,578
1,293
727
7,549
17,806
18,603
1,288
3,161
14,471
44,739
0
L
Cerberus
GoldenZiggy
Cerberus
4,877
259
245
3,029
15,972
16,321
0
3,643
11,840
29,195
0
W
Poseidon
JackMyJohnson
Poseidon
11,879
1,565
0
3,226
13,844
4,886
418
3,320
10,524
71,741
0
L
6,768
2,085
0
2,882
17,335
15,012
225
4,350
12,807
0
34,209
W
12,289
4,861
0
2,827
14,698
12,436
4,823
3,002
11,696
0
61,456
L
Gilgamesh
RWvan
Gilgamesh
18,180
5,787
0
1,559
18,754
9,227
1,898
4,876
13,394
0
77,600
L
Izanami
ilphscient
Izanami
9,488
7,047
0
1,477
14,082
4,660
1,224
2,071
11,815
0
67,020
W
Ravana
8,034
2,157
0
1,777
13,671
5,645
266
3,241
10,326
0
65,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,547
Gold Earned
51,744
555
Minions Killed
479
0
Camps Cleared
0
1,981,608
Distance Traveled
1,930,689
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,555
598
132
6
0
374,134
0
L
Janus
11,008
524
124
6
0
363,086
6
W
Cerberus
10,871
518
75
4
0
412,313
9
L
Cerberus
8,540
407
63
3
0
378,177
6
W
Poseidon
11,362
541
125
6
0
412,186
0
L
Chaac
9,270
441
64
3
0
383,572
0
W
Nemesis
11,757
560
127
6
0
353,576
1
L
Gilgamesh
12,234
583
111
5
0
437,108
0
L
Izanami
10,692
509
117
6
0
368,746
1
W
Ravana
11,002
524
96
5
0
429,399
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role