Player Matchup

Danzaburou
Danzaburou
BEASTM0DE2000x
Danzaburou
Level 117
God Stats
23W - 24L
1,486 SR
Queue Stats
53W - 55L
1,457 Elo+
Party 2
Hel
Hel
ZAKE MAN YT
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 96L
1,635 Elo+
Party 2
King Arthur
King Arthur
Zest-Shadow-Onyx
King Arthur
Level 68
God Stats
4W - 2L
1,880 SR
Queue Stats
449W - 452L
1,553 Elo+
Solo
Team Averages
Level 105
1,622 SR
1,548 Elo+

VS

Team Averages
Level 119
1,483 SR
1,536 Elo+
Danzaburou
Danzaburou
DeluxeDale42
Danzaburou
Level 101
God Stats
5W - 10L
1,455 SR
Queue Stats
390W - 322L
1,633 Elo+
Party 1
Sol
Sol
DukeofEarl97
Sol
Level 109
God Stats
121W - 179L
1,421 SR
Queue Stats
219W - 299L
1,343 Elo+
Solo
Artio
Artio
gffytfytgfvy
Artio
Level 148
God Stats
8W - 5L
1,572 SR
Queue Stats
444W - 358L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEASTM0DE2000x
Danzaburou
14
1 / 1 / 8
10,573
661
9,753
9,605
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
7 / 3 / 2
11,597
725
19,394
13,626
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Zest-Shadow-Onyx
King Arthur
14
1 / 2 / 7
10,207
638
6,884
18,391
12,958
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeluxeDale42
Danzaburou
14
2 / 4 / 3
10,585
662
8,883
13,614
5,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 3 / 1
10,265
642
14,936
12,428
5,089
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 6
10,566
660
7,201
21,431
25,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
9
Kills
6
6
Deaths
9
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BEASTM0DE2000x
Danzaburou
1
1
8
5
L
Danzaburou
DeluxeDale42
Danzaburou
2
4
3
0.88
L
4
3
1
1.5
W
7
3
2
2.67
W
King Arthur
Zest-Shadow-Onyx
King Arthur
1
2
7
2.25
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
31,020
41,622
Taken
47,473
21,923
Mitigated
35,641
20,783
Healing
13,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BEASTM0DE2000x
Danzaburou
9,753
3,257
0
711
9,605
3,529
1,130
6,325
3,280
0
42,160
L
Danzaburou
DeluxeDale42
Danzaburou
8,883
3,060
0
1,914
13,614
5,502
626
6,411
7,203
0
53,875
L
14,936
3,364
675
3,386
12,428
5,089
1,261
4,887
7,541
37,019
0
W
19,394
1,365
9,184
6,960
13,626
5,436
689
7,395
6,231
62,739
0
W
King Arthur
Zest-Shadow-Onyx
King Arthur
6,884
1,250
553
3,375
18,391
12,958
234
9,284
9,107
0
23,136
L
7,201
1,251
1,376
6,496
21,431
25,050
266
9,423
12,008
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,377
Gold Earned
31,416
188
Minions Killed
171
8
Camps Cleared
7
876,860
Distance Traveled
827,648
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,573
661
68
4
0
266,192
3
L
Danzaburou
10,585
662
112
7
2
265,104
1
L
Sol
10,265
642
39
2
5
271,360
3
W
Hel
11,597
725
84
5
5
315,103
3
W
King Arthur
10,207
638
36
2
3
295,565
3
L
Artio
10,566
660
20
1
0
291,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role