Player Matchup

Morgan Le Fay
Morgan Le Fay
Anthrxx
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,733 SR
Queue Stats
59W - 25L
1,653 Elo+
Party 2
Amaterasu
Amaterasu
Guuuuuuuuuuu
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,617 Elo+
Party 2
Artemis
Artemis
aerials
Artemis
Level 70
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 17L
1,626 Elo+
Party 2
Bacchus
Bacchus
m1dN4
Bacchus
Level 96
God Stats
4W - 0L
1,500 SR
Queue Stats
27W - 11L
1,764 Elo+
Party 2
Sun Wukong
Sun Wukong
thewhiteshark
Sun Wukong
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 24L
1,625 Elo+
Party 2
Team Averages
Level 89
1,547 SR
1,657 Elo+

VS

Team Averages
Level 96
1,232 SR
1,426 Elo+
Artemis
Artemis
Atlas-Giantsbane
Artemis
Level 86
God Stats
1W - 3L
1,185 SR
Queue Stats
86W - 106L
1,414 Elo+
Party 1
Raijin
Raijin
EVOLMR9
Raijin
Level 109
God Stats
2W - 10L
991 SR
Queue Stats
115W - 144L
1,431 Elo+
Party 1
Medusa
Medusa
SlipAndCounter
Medusa
Level 158
God Stats
2W - 2L
1,605 SR
Queue Stats
141W - 169L
1,457 Elo+
Party 1
Anubis
Anubis
TheBeardedRacoon
Anubis
Level 108
God Stats
1W - 4L
1,123 SR
Queue Stats
68W - 87L
1,451 Elo+
Party 1
Janus
Janus
oeilaigle
Janus
Level 21
God Stats
0W - 1L
1,257 SR
Queue Stats
20W - 27L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anthrxx
Morgan Le Fay
17
7 / 5 / 14
11,191
861
17,211
15,509
7,071
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Guuuuuuuuuuu
Amaterasu
17
3 / 5 / 18
10,817
832
7,563
21,102
22,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
aerials
Artemis
20
11 / 4 / 12
11,856
912
24,504
12,264
5,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
m1dN4
Bacchus
16
5 / 3 / 15
10,940
842
7,436
15,144
19,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
thewhiteshark
Sun Wukong
19
9 / 2 / 19
12,287
945
12,799
16,723
19,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 10
8,591
661
12,981
15,722
6,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
EVOLMR9
Raijin
18
3 / 7 / 7
10,978
844
11,880
14,058
6,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 7 / 7
10,259
789
17,594
15,529
6,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
5 / 7 / 8
9,861
759
11,541
15,125
7,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
oeilaigle
Janus
17
5 / 7 / 7
10,945
842
8,012
12,092
4,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
58
35
Kills
19
19
Deaths
35
78
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Anthrxx
Morgan Le Fay
7
5
14
2.8
L
0
7
10
0.71
L
Raijin
EVOLMR9
Raijin
3
7
7
0.93
W
Amaterasu
Guuuuuuuuuuu
Amaterasu
3
5
18
2.4
L
6
7
7
1.36
L
5
7
8
1.29
W
Artemis
aerials
Artemis
11
4
12
4.25
W
Bacchus
m1dN4
Bacchus
5
3
15
4.17
L
Janus
oeilaigle
Janus
5
7
7
1.21
W
Sun Wukong
thewhiteshark
Sun Wukong
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,513
Damage
62,008
80,742
Taken
72,526
73,806
Mitigated
30,352
31,819
Healing
20,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Anthrxx
Morgan Le Fay
17,211
1,918
926
3,937
15,509
7,071
1,427
6,550
8,959
34,640
0
L
12,981
3,689
796
3,393
15,722
6,057
0
5,486
10,236
0
19,706
L
Raijin
EVOLMR9
Raijin
11,880
2,493
873
2,099
14,058
6,048
573
4,301
9,757
30,346
0
W
Amaterasu
Guuuuuuuuuuu
Amaterasu
7,563
2,676
0
6,779
21,102
22,400
81
7,876
13,226
0
10,871
L
17,594
8,227
1,304
4,387
15,529
6,572
0
5,507
10,022
0
28,451
L
11,541
414
827
4,387
15,125
7,358
0
4,290
10,835
22,317
0
W
Artemis
aerials
Artemis
24,504
11,551
1,941
3,681
12,264
5,505
2,447
6,116
6,148
0
47,112
W
Bacchus
m1dN4
Bacchus
7,436
495
2,570
2,986
15,144
19,802
344
4,565
10,579
13,315
0
L
Janus
oeilaigle
Janus
8,012
743
552
1,717
12,092
4,317
561
5,607
6,485
21,336
0
W
Sun Wukong
thewhiteshark
Sun Wukong
12,799
1,911
2,674
6,325
16,723
19,028
622
6,326
10,397
596
25,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,091
Gold Earned
50,634
121
Minions Killed
119
0
Camps Cleared
0
1,224,845
Distance Traveled
1,062,007
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,191
861
33
3
0
225,280
3
L
Artemis
8,591
661
5
0
0
200,951
0
L
Raijin
10,978
844
39
3
0
206,283
1
W
Amaterasu
10,817
832
5
0
0
245,192
0
L
Medusa
10,259
789
15
1
0
206,951
0
L
Anubis
9,861
759
26
2
0
215,808
1
W
Artemis
11,856
912
50
4
0
228,297
0
W
Bacchus
10,940
842
9
1
0
250,709
0
L
Janus
10,945
842
34
3
0
232,014
0
W
Sun Wukong
12,287
945
24
2
0
275,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role