Player Matchup

Danzaburou
Danzaburou
DaStarGalaxy
Danzaburou
Level 67
God Stats
2W - 3L
1,427 SR
Queue Stats
110W - 108L
1,287 Elo+
Party 2
Sobek
Sobek
MysticMaxi12
Sobek
Level 23
God Stats
3W - 3L
1,554 SR
Queue Stats
98W - 102L
1,248 Elo+
Party 2
Yemoja
Yemoja
jadionnn
Yemoja
Level 15
God Stats
5W - 5L
1,066 SR
Queue Stats
29W - 52L
1,101 Elo+
Solo
Team Averages
Level 35
1,349 SR
1,212 Elo+

VS

Team Averages
Level 47
1,429 SR
1,075 Elo+
Hades
Hades
Kuhn9012
Hades
Level 22
God Stats
3W - 7L
1,197 SR
Queue Stats
3W - 17L
853 Elo+
Party 1
Agni
Agni
Morbid_Lancer
Agni
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 70L
1,201 Elo+
Party 1
Gilgamesh
Gilgamesh
NeuOdin
Gilgamesh
Level 81
God Stats
6W - 6L
1,592 SR
Queue Stats
79W - 85L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaStarGalaxy
Danzaburou
13
6 / 3 / 1
9,651
689
13,129
12,416
5,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 6
8,951
639
5,931
18,035
21,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
jadionnn
Yemoja
9
0 / 4 / 3
7,531
538
1,654
6,729
5,629
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kuhn9012
Hades
13
3 / 2 / 6
9,277
663
8,755
10,258
4,738
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 3
7,703
550
7,565
8,748
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
NeuOdin
Gilgamesh
14
6 / 2 / 2
9,942
710
14,502
10,008
4,136
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
9
9
Deaths
8
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaStarGalaxy
Danzaburou
6
3
1
2.17
W
Hades
Kuhn9012
Hades
3
2
6
3
W
0
4
3
0.38
L
1
2
6
2
W
Gilgamesh
NeuOdin
Gilgamesh
6
2
2
3.5
L
Yemoja
jadionnn
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,714
Damage
30,822
37,180
Taken
29,014
32,628
Mitigated
11,361
11,595
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaStarGalaxy
Danzaburou
13,129
6,363
0
3,807
12,416
5,304
266
4,990
7,426
0
46,099
W
Hades
Kuhn9012
Hades
8,755
631
601
3,900
10,258
4,738
520
3,040
7,218
26,144
0
W
7,565
423
0
378
8,748
2,487
90
1,581
7,167
20,606
0
L
5,931
892
315
6,343
18,035
21,695
71
9,081
8,954
11,859
0
W
Gilgamesh
NeuOdin
Gilgamesh
14,502
4,902
0
2,718
10,008
4,136
0
3,705
6,303
0
43,505
L
Yemoja
jadionnn
Yemoja
1,654
331
620
510
6,729
5,629
0
3,329
3,400
9,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
26,922
113
Minions Killed
133
2
Camps Cleared
6
644,625
Distance Traveled
763,659
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,651
689
81
6
0
243,166
4
W
Hades
9,277
663
48
3
2
237,688
1
W
Agni
7,703
550
29
2
1
244,686
1
L
Sobek
8,951
639
23
2
1
260,951
0
W
Gilgamesh
9,942
710
56
4
3
281,285
9
L
Yemoja
7,531
538
9
1
1
140,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role