Player Matchup

Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CallMeDaddy2603
Janus
Level 152
God Stats
10W - 13L
1,505 SR
Queue Stats
339W - 256L
1,574 Elo+
Party 1
Chiron
Chiron
RefinedCorgi916
Chiron
Level 27
God Stats
2W - 4L
1,169 SR
Queue Stats
130W - 53L
1,630 Elo+
Party 1
Team Averages
Level 102
1,391 SR
1,568 Elo+

VS

Team Averages
Level 85
1,696 SR
1,586 Elo+
Ymir
Ymir
Adapt0r
Ymir
Level 89
God Stats
3W - 7L
1,606 SR
Queue Stats
90W - 86L
1,541 Elo+
Party 2
Fenrir
Fenrir
Imparish
Fenrir
Level 25
God Stats
30W - 17L
1,658 SR
Queue Stats
32W - 28L
1,575 Elo+
Party 2
Freya
Freya
sulky935
Freya
Level 142
God Stats
1W - 1L
1,825 SR
Queue Stats
334W - 308L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
3 / 5 / 3
8,642
720
6,244
14,324
11,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 1 / 5
8,076
673
9,498
3,645
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 1 / 3
8,762
730
13,786
8,705
3,107
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Adapt0r
Ymir
11
1 / 2 / 4
7,240
603
3,758
10,970
9,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Imparish
Fenrir
11
1 / 2 / 6
7,589
632
5,054
13,126
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Freya
sulky935
Freya
11
4 / 4 / 1
7,938
662
7,506
9,678
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
8
Kills
6
7
Deaths
8
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
3
5
3
0.9
L
Ymir
Adapt0r
Ymir
1
2
4
1.5
W
0
1
5
2.5
L
Fenrir
Imparish
Fenrir
1
2
6
2
W
5
1
3
6.5
L
Freya
sulky935
Freya
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
16,318
26,674
Taken
33,774
15,424
Mitigated
20,361
8,678
Healing
7,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
6,244
181
462
3,494
14,324
11,184
0
7,006
7,067
19,228
0
L
Ymir
Adapt0r
Ymir
3,758
567
0
2,209
10,970
9,653
0
5,051
5,919
10,737
0
W
9,498
566
100
913
3,645
1,133
258
1,208
2,354
43,539
0
L
Fenrir
Imparish
Fenrir
5,054
836
0
2,855
13,126
6,500
0
6,469
6,657
0
7,621
W
13,786
5,687
852
2,857
8,705
3,107
312
3,099
5,401
0
38,541
L
Freya
sulky935
Freya
7,506
2,558
0
2,844
9,678
4,208
0
4,472
5,206
30,989
2,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
22,767
153
Minions Killed
94
10
Camps Cleared
2
640,086
Distance Traveled
605,388
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,642
720
25
2
4
205,005
1
L
Ymir
7,240
603
18
2
1
195,395
1
W
Janus
8,076
673
88
7
2
228,921
1
L
Fenrir
7,589
632
12
1
0
212,448
1
W
Chiron
8,762
730
40
3
4
206,160
2
L
Freya
7,938
662
64
5
1
197,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role