Player Matchup

Ra
Ra
LaP1MPIN
Ra
Level 34
God Stats
3W - 3L
1,622 SR
Queue Stats
142W - 131L
1,538 Elo+
Solo
Fenrir
Fenrir
MattParkinsons
Fenrir
Level 126
God Stats
3W - 0L
1,716 SR
Queue Stats
264W - 236L
1,539 Elo+
Solo
Medusa
Medusa
PacMan5107
Medusa
Level 142
God Stats
6W - 7L
1,759 SR
Queue Stats
102W - 111L
1,571 Elo+
Solo
Scylla
Scylla
Tflan518
Scylla
Level 141
God Stats
14W - 24L
1,570 SR
Queue Stats
125W - 124L
1,528 Elo+
Solo
Gilgamesh
Gilgamesh
naissor
Gilgamesh
Level 157
God Stats
5W - 4L
1,511 SR
Queue Stats
95W - 81L
1,512 Elo+
Solo
Team Averages
Level 120
1,636 SR
1,538 Elo+

VS

Team Averages
Level 73
1,564 SR
1,649 Elo+
Anubis
Anubis
KingVic28
Anubis
Level 24
God Stats
7W - 7L
1,566 SR
Queue Stats
47W - 41L
1,551 Elo+
Solo
Guan Yu
Guan Yu
SnipeApplez
Guan Yu
Level 126
God Stats
1W - 1L
1,646 SR
Queue Stats
121W - 77L
1,678 Elo+
Party 1
Fafnir
Fafnir
Tyrtoodank
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 27L
1,599 Elo+
Party 1
Bakasura
Bakasura
XxBeastHydraxX
Bakasura
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,800 Elo+
Party 1
Xbalanque
Xbalanque
aphroditestoes
Xbalanque
Level 142
God Stats
0W - 1L
1,606 SR
Queue Stats
16W - 21L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 13
12,877
805
12,193
9,738
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
4 / 4 / 15
11,668
729
13,043
18,230
12,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
PacMan5107
Medusa
18
3 / 2 / 12
11,515
720
15,474
11,379
4,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Tflan518
Scylla
20
5 / 2 / 15
12,928
808
18,406
10,750
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
naissor
Gilgamesh
20
14 / 3 / 11
15,521
970
15,968
19,022
18,009
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KingVic28
Anubis
18
5 / 7 / 3
11,874
742
15,228
15,093
8,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
SnipeApplez
Guan Yu
17
2 / 7 / 4
10,430
652
8,115
20,901
16,588
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Tyrtoodank
Fafnir
17
2 / 4 / 6
11,527
720
8,324
19,926
27,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
3 / 8 / 4
10,877
680
8,269
17,378
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
aphroditestoes
Xbalanque
18
1 / 6 / 5
10,699
669
11,501
15,110
6,279
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
35
32
Kills
13
13
Deaths
32
66
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
KingVic28
Anubis
5
7
3
0.93
W
6
2
13
6.25
W
4
4
15
2.88
W
Medusa
PacMan5107
Medusa
3
2
12
4.5
L
Guan Yu
SnipeApplez
Guan Yu
2
7
4
0.57
W
Scylla
Tflan518
Scylla
5
2
15
6.25
L
Fafnir
Tyrtoodank
Fafnir
2
4
6
1.25
L
Bakasura
3
8
4
0.63
L
Xbalanque
aphroditestoes
Xbalanque
1
6
5
0.58
W
Gilgamesh
naissor
Gilgamesh
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,084
Damage
51,437
69,119
Taken
88,408
43,633
Mitigated
67,256
14,633
Healing
18,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
KingVic28
Anubis
15,228
302
0
2,804
15,093
8,156
0
4,908
9,899
50,886
0
W
12,193
478
1,505
3,158
9,738
5,840
0
4,319
5,139
63,974
0
W
13,043
2,879
0
3,001
18,230
12,376
1
7,469
9,077
3,666
22,699
W
Medusa
PacMan5107
Medusa
15,474
6,214
0
3,323
11,379
4,378
1,130
2,100
8,742
0
47,184
L
Guan Yu
SnipeApplez
Guan Yu
8,115
689
1,690
3,167
20,901
16,588
0
7,121
13,040
0
26,142
W
Scylla
Tflan518
Scylla
18,406
1,448
0
2,079
10,750
3,030
2,646
2,907
7,493
58,438
0
L
Fafnir
Tyrtoodank
Fafnir
8,324
1,831
0
4,980
19,926
27,507
0
7,200
11,546
24,125
0
L
Bakasura
8,269
5,213
0
2,771
17,378
8,726
0
7,432
9,460
0
21,981
L
Xbalanque
aphroditestoes
Xbalanque
11,501
6,470
0
3,181
15,110
6,279
644
5,503
9,282
0
50,836
W
Gilgamesh
naissor
Gilgamesh
15,968
5,552
0
1,567
19,022
18,009
1,073
7,129
11,594
2,458
43,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,509
Gold Earned
55,407
398
Minions Killed
327
10
Camps Cleared
7
1,505,214
Distance Traveled
1,306,490
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,874
742
101
6
3
215,525
0
W
Ra
12,877
805
125
8
2
295,492
2
W
Fenrir
11,668
729
27
2
0
280,572
0
W
Medusa
11,515
720
74
5
3
303,104
3
L
Guan Yu
10,430
652
49
3
0
282,627
1
W
Scylla
12,928
808
111
7
3
313,833
0
L
Fafnir
11,527
720
19
1
0
273,291
1
L
Bakasura
10,877
680
64
4
2
296,539
5
L
Xbalanque
10,699
669
94
6
2
238,508
3
W
Gilgamesh
15,521
970
61
4
2
312,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role