Player Matchup

Xing Tian
Xing Tian
Silver IV
MinyGamer
Xing Tian
Silver IV
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
917 MMR
Solo
Set
Set
Silver I
VRCuttlefish
Set
Silver I
Level 86
God Stats
2W - 3L
1,527 SR
Queue Stats
266W - 265L
1,155 MMR
Solo
Ra
Ra
Silver III
champion9smite
Ra
Silver III
Level 79
God Stats
19W - 14L
1,602 SR
Queue Stats
551W - 569L
888 MMR
Solo
Arachne
Arachne
Silver II
littlerookie999
Arachne
Silver II
Level 122
God Stats
13W - 15L
1,532 SR
Queue Stats
292W - 307L
1,012 MMR
Solo
Artemis
Artemis
Silver II
ooochangos
Artemis
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 135L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 91
1,532 SR
1,024 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,499 SR
1,022 MMR
Danzaburou
Danzaburou
Silver IV
AsapKeat7
Danzaburou
Silver IV
Level 117
God Stats
4W - 7L
1,409 SR
Queue Stats
98W - 124L
790 MMR
Solo
Nu Wa
Nu Wa
Silver II
Charliy19
Nu Wa
Silver II
Level 121
God Stats
23W - 16L
1,674 SR
Queue Stats
613W - 634L
1,075 MMR
Solo
Da Ji
Da Ji
Silver II
MYYN
Da Ji
Silver II
Level 143
God Stats
0W - 3L
1,605 SR
Queue Stats
89W - 108L
1,047 MMR
Party 1
Athena
Athena
Silver II
XJUSTREY
Athena
Silver II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,401 MMR
Party 1
Nike
Nike
Silver III
ruzssio
Nike
Silver III
Level 48
God Stats
0W - 1L
1,309 SR
Queue Stats
37W - 58L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MinyGamer
Xing Tian
13
0 / 1 / 12
9,290
442
5,434
17,589
18,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 2 / 5
11,220
534
10,966
15,837
13,701
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
6 / 1 / 2
11,966
570
10,713
12,055
5,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 2 / 7
10,950
521
10,645
15,159
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
ooochangos
Artemis
18
5 / 1 / 7
11,615
553
9,556
9,561
3,574
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SolPersephoneArtioGilgameshMorgan Le Fay

VS

Bans
OdinTiamatLokiScyllaFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsapKeat7
Danzaburou
12
0 / 7 / 1
8,174
389
3,544
13,238
3,939
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Charliy19
Nu Wa
17
4 / 4 / 3
10,676
508
17,930
8,981
3,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
MYYN
Da Ji
15
2 / 2 / 4
9,676
461
8,838
13,354
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
XJUSTREY
Athena
10
1 / 5 / 1
7,714
367
2,502
17,156
9,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nike
ruzssio
Nike
14
0 / 3 / 3
8,628
411
6,571
14,686
5,039
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
7
7
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsapKeat7
Danzaburou
0
7
1
0.07
L
Nu Wa
Charliy19
Nu Wa
4
4
3
1.38
L
Da Ji
MYYN
Da Ji
2
2
4
2
W
Xing Tian
MinyGamer
Xing Tian
0
1
12
6
W
4
2
5
3.25
L
Athena
XJUSTREY
Athena
1
5
1
0.3
W
6
1
2
7
W
6
2
7
4.75
W
Artemis
ooochangos
Artemis
5
1
7
8.5
L
Nike
ruzssio
Nike
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,314
Damage
39,385
70,201
Taken
67,415
48,047
Mitigated
27,330
25,295
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsapKeat7
Danzaburou
3,544
988
0
3,179
13,238
3,939
0
1,595
11,498
0
45,148
L
Nu Wa
Charliy19
Nu Wa
17,930
3,603
0
356
8,981
3,001
82
3,396
5,442
75,065
0
L
Da Ji
MYYN
Da Ji
8,838
1,044
0
1,121
13,354
6,217
0
1,721
11,302
0
65,111
W
Xing Tian
MinyGamer
Xing Tian
5,434
470
0
2,502
17,589
18,846
228
5,429
11,756
20,300
0
W
10,966
4,465
0
5,066
15,837
13,701
758
3,033
12,600
0
72,736
L
Athena
XJUSTREY
Athena
2,502
317
0
1,707
17,156
9,134
0
5,415
11,569
16,303
0
W
10,713
486
2,672
4,816
12,055
5,087
554
5,361
6,344
107,908
0
W
10,645
7,969
0
4,239
15,159
6,839
696
3,985
10,924
0
81,511
W
Artemis
ooochangos
Artemis
9,556
5,288
0
6,000
9,561
3,574
1,361
2,381
7,028
0
85,930
L
Nike
ruzssio
Nike
6,571
1,114
0
2,911
14,686
5,039
239
3,795
10,600
5,991
49,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,041
Gold Earned
44,868
572
Minions Killed
457
0
Camps Cleared
0
2,098,339
Distance Traveled
1,913,947
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,174
389
71
3
0
336,515
6
L
Nu Wa
10,676
508
133
6
0
371,341
6
L
Da Ji
9,676
461
107
5
0
454,420
4
W
Xing Tian
9,290
442
26
1
0
401,890
4
W
Set
11,220
534
127
6
0
401,467
5
L
Athena
7,714
367
42
2
0
397,022
2
W
Ra
11,966
570
181
9
0
436,379
6
W
Arachne
10,950
521
110
5
0
463,511
2
W
Artemis
11,615
553
128
6
0
395,092
6
L
Nike
8,628
411
104
5
0
354,649
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role