Player Matchup

Cernunnos
Cernunnos
Eli_Vs_thewxrld
Cernunnos
Level 24
God Stats
2W - 0L
1,533 SR
Queue Stats
2W - 2L
1,160 Elo+
Party 1
Mercury
Mercury
Romo4Hire
Mercury
Level 68
God Stats
14W - 12L
1,562 SR
Queue Stats
53W - 36L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
SPYRO1399
Jormungandr
Level 119
God Stats
8W - 3L
1,667 SR
Queue Stats
53W - 42L
1,583 Elo+
Party 2
Cabrakan
Cabrakan
TheRealKILL3R75
Cabrakan
Level 126
God Stats
1W - 1L
1,391 SR
Queue Stats
9W - 9L
1,350 Elo+
Party 1
Kukulkan
Kukulkan
WarHeads1998
Kukulkan
Level 106
God Stats
1W - 0L
1,531 SR
Queue Stats
14W - 13L
1,366 Elo+
Party 1
Team Averages
Level 89
1,537 SR
1,395 Elo+

VS

Team Averages
Level 86
1,508 SR
1,501 Elo+
Danzaburou
Danzaburou
Angel Why
Danzaburou
Level 26
God Stats
0W - 1L
1,423 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 3
Ah Puch
Ah Puch
ComicalGeorge
Ah Puch
Level 125
God Stats
2W - 2L
1,377 SR
Queue Stats
298W - 317L
1,463 Elo+
Solo
Medusa
Medusa
Hidden_Loot
Medusa
Level 120
God Stats
1W - 4L
1,848 SR
Queue Stats
120W - 97L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
Kraiotic
Sun Wukong
Level 91
God Stats
2W - 3L
1,559 SR
Queue Stats
35W - 31L
1,529 Elo+
Party 3
Hades
Hades
TheGassentBoss
Hades
Level 68
God Stats
0W - 1L
1,334 SR
Queue Stats
15W - 16L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Eli_Vs_thewxrld
Cernunnos
18
4 / 5 / 13
12,036
708
14,104
17,719
7,606
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
Romo4Hire
Mercury
20
7 / 2 / 9
13,833
814
13,306
14,314
6,921
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SPYRO1399
Jormungandr
19
3 / 0 / 16
12,827
755
14,908
17,821
21,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
19
5 / 2 / 17
12,797
753
19,063
20,536
29,476
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
WarHeads1998
Kukulkan
20
9 / 0 / 8
13,986
823
24,394
7,502
4,161
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Angel Why
Danzaburou
15
0 / 11 / 3
9,282
546
7,773
18,784
7,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
15
0 / 3 / 2
9,067
533
7,142
12,452
4,418
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
17
2 / 6 / 2
10,743
632
9,832
16,039
6,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Kraiotic
Sun Wukong
18
2 / 2 / 1
10,765
633
15,931
22,388
19,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 6 / 2
11,957
703
15,517
27,120
13,191
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
19
28
Kills
9
9
Deaths
28
63
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Angel Why
Danzaburou
0
11
3
0.14
L
Ah Puch
0
3
2
0.33
W
Cernunnos
Eli_Vs_thewxrld
Cernunnos
4
5
13
2.1
L
Medusa
2
6
2
0.5
L
Sun Wukong
Kraiotic
Sun Wukong
2
2
1
1.25
W
Mercury
Romo4Hire
Mercury
7
2
9
5.75
W
Jormungandr
SPYRO1399
Jormungandr
3
0
16
11
L
5
6
2
1
W
Cabrakan
5
2
17
6.75
W
Kukulkan
WarHeads1998
Kukulkan
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,775
Damage
56,195
77,892
Taken
96,783
70,156
Mitigated
50,419
17,203
Healing
26,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Angel Why
Danzaburou
7,773
4,209
366
1,572
18,784
7,011
0
11,127
7,593
0
21,118
L
Ah Puch
7,142
580
325
3,705
12,452
4,418
1
9,250
3,166
23,654
0
W
Cernunnos
Eli_Vs_thewxrld
Cernunnos
14,104
5,489
0
2,802
17,719
7,606
1,885
7,255
10,125
0
40,894
L
Medusa
9,832
5,229
462
1,114
16,039
6,432
1,011
10,116
5,736
0
34,035
L
Sun Wukong
Kraiotic
Sun Wukong
15,931
3,057
0
9,517
22,388
19,367
0
10,335
11,780
0
49,902
W
Mercury
Romo4Hire
Mercury
13,306
6,544
0
4,762
14,314
6,921
3,025
4,429
9,633
0
65,863
W
Jormungandr
SPYRO1399
Jormungandr
14,908
3,340
0
5,510
17,821
21,992
1,224
4,348
13,196
46,477
0
L
15,517
1,882
566
8,385
27,120
13,191
147
17,158
9,474
44,187
0
W
Cabrakan
19,063
2,499
0
3,046
20,536
29,476
216
5,557
14,445
40,428
0
W
Kukulkan
WarHeads1998
Kukulkan
24,394
1,258
0
1,083
7,502
4,161
956
1,918
5,488
68,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,479
Gold Earned
51,814
415
Minions Killed
307
11
Camps Cleared
6
1,641,210
Distance Traveled
1,326,466
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,282
546
35
2
0
228,228
0
L
Ah Puch
9,067
533
38
2
0
202,567
3
W
Cernunnos
12,036
708
63
4
3
281,216
1
L
Medusa
10,743
632
62
4
2
277,707
4
L
Sun Wukong
10,765
633
93
5
2
306,489
0
W
Mercury
13,833
814
124
7
4
358,209
2
W
Jormungandr
12,827
755
77
5
1
316,021
3
L
Hades
11,957
703
79
5
2
311,475
2
W
Cabrakan
12,797
753
42
2
2
318,652
0
W
Kukulkan
13,986
823
109
6
1
367,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role