Player Matchup

Gilgamesh
Gilgamesh
Hevelmonster
Gilgamesh
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 15L
1,820 Elo+
Party 1
Poseidon
Poseidon
UchihaNaruto21
Poseidon
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,614 Elo+
Party 1
Loki
Loki
erkiturkey
Loki
Level 160
God Stats
9W - 7L
1,690 SR
Queue Stats
172W - 184L
1,635 Elo+
Party 1
Team Averages
Level 100
1,563 SR
1,690 Elo+

VS

Team Averages
Level 47
1,499 SR
1,347 Elo+
Scylla
Scylla
IzArcher
Scylla
Level 67
God Stats
0W - 3L
1,356 SR
Queue Stats
50W - 59L
1,422 Elo+
Party 2
Chernobog
Chernobog
llamaman95
Chernobog
Level 44
God Stats
3W - 3L
1,594 SR
Queue Stats
32W - 35L
1,436 Elo+
Party 2
Ares
Ares
rogel_meza
Ares
Level 29
God Stats
5W - 4L
1,548 SR
Queue Stats
181W - 284L
1,181 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hevelmonster
Gilgamesh
16
12 / 2 / 16
11,917
794
13,863
14,081
14,242
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
15
7 / 2 / 17
11,258
751
14,690
8,540
3,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 5 / 13
11,843
790
19,720
11,712
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
IzArcher
Scylla
14
5 / 7 / 2
10,501
700
10,744
13,070
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
llamaman95
Chernobog
12
3 / 11 / 4
9,794
653
8,760
18,394
7,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 11 / 3
9,084
606
2,879
21,622
13,800
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
29
Kills
9
9
Deaths
29
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hevelmonster
Gilgamesh
12
2
16
10
L
Scylla
IzArcher
Scylla
5
7
2
0.86
W
Poseidon
7
2
17
7.75
W
10
5
13
3.3
L
Chernobog
llamaman95
Chernobog
3
11
4
0.45
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,273
Damage
22,383
34,333
Taken
53,086
22,226
Mitigated
25,391
6,563
Healing
3,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hevelmonster
Gilgamesh
13,863
2,549
0
3,017
14,081
14,242
235
3,092
10,805
7,525
21,426
L
Scylla
IzArcher
Scylla
10,744
385
0
968
13,070
4,407
0
4,947
7,899
28,616
0
W
Poseidon
14,690
1,662
0
2,511
8,540
3,099
1,138
3,994
4,382
59,323
0
W
19,720
6,716
0
1,035
11,712
4,885
1,134
6,141
5,269
0
33,199
L
Chernobog
llamaman95
Chernobog
8,760
6,049
199
2,448
18,394
7,184
0
5,563
12,644
0
25,606
L
2,879
177
0
0
21,622
13,800
122
6,541
14,751
15,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,018
Gold Earned
29,379
166
Minions Killed
119
9
Camps Cleared
5
778,817
Distance Traveled
697,977
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,917
794
26
2
1
266,317
3
L
Scylla
10,501
700
52
3
0
251,826
4
W
Poseidon
11,258
751
110
7
5
248,293
2
W
Loki
11,843
790
30
2
3
264,207
0
L
Chernobog
9,794
653
44
3
2
201,790
0
L
Ares
9,084
606
23
2
3
244,361
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role