Player Matchup

Pele
Pele
DiddyDoDatt
Pele
Level 81
God Stats
13W - 10L
1,553 SR
Queue Stats
703W - 628L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
Gundam_Savior
Cthulhu
Level 129
God Stats
28W - 23L
1,584 SR
Queue Stats
263W - 233L
1,520 Elo+
Party 1
Ymir
Ymir
Tuxedo_Rock
Ymir
Level 129
God Stats
42W - 33L
1,610 SR
Queue Stats
416W - 369L
1,517 Elo+
Party 1
Chang'e
Chang'e
bou_Laiy
Chang'e
Level 158
God Stats
2W - 3L
1,418 SR
Queue Stats
246W - 237L
1,468 Elo+
Party 1
Charybdis
Charybdis
vivvy11
Charybdis
Level 147
God Stats
15W - 11L
1,623 SR
Queue Stats
402W - 362L
1,529 Elo+
Party 1
Team Averages
Level 129
1,558 SR
1,516 Elo+

VS

Team Averages
Level 101
1,706 SR
1,528 Elo+
Odin
Odin
Blazerod810
Odin
Level 120
God Stats
8W - 6L
1,991 SR
Queue Stats
151W - 113L
1,610 Elo+
Solo
Kali
Kali
DIllSchmidt
Kali
Level 62
God Stats
2W - 0L
1,828 SR
Queue Stats
48W - 56L
1,508 Elo+
Solo
Tiamat
Tiamat
GinyuSpecial
Tiamat
Level 113
God Stats
6W - 6L
1,490 SR
Queue Stats
311W - 333L
1,443 Elo+
Solo
Ah Puch
Ah Puch
SmitedKitten
Ah Puch
Level 107
God Stats
4W - 1L
1,693 SR
Queue Stats
102W - 89L
1,571 Elo+
Solo
Cernunnos
Cernunnos
clerixx
Cernunnos
Level 103
God Stats
1W - 1L
1,527 SR
Queue Stats
21W - 25L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 9 / 4
11,590
828
8,452
21,376
8,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
19
3 / 4 / 5
12,794
914
19,980
27,051
26,875
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 9 / 4
11,853
847
7,958
31,782
38,930
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
bou_Laiy
Chang'e
18
1 / 6 / 4
11,929
852
16,745
28,813
9,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
vivvy11
Charybdis
18
2 / 6 / 2
12,271
877
14,039
19,935
6,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 23
14,061
1,004
24,959
17,220
20,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
8 / 2 / 14
14,478
1,034
16,696
15,291
6,825
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
0 / 2 / 19
12,384
885
17,510
10,111
5,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
SmitedKitten
Ah Puch
20
8 / 2 / 22
14,920
1,066
30,520
13,614
6,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
clerixx
Cernunnos
20
12 / 3 / 16
14,766
1,055
33,299
17,567
7,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
128
9
Kills
34
34
Deaths
9
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
6
0
23
17.5
W
8
2
14
7.5
L
1
9
4
0.33
W
Tiamat
0
2
19
4.75
L
Cthulhu
3
4
5
1.38
W
Ah Puch
SmitedKitten
Ah Puch
8
2
22
9.5
L
2
9
4
0.44
L
Chang'e
bou_Laiy
Chang'e
1
6
4
0.5
W
Cernunnos
clerixx
Cernunnos
12
3
16
6.67
L
Charybdis
vivvy11
Charybdis
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,174
Damage
122,984
128,957
Taken
73,803
90,607
Mitigated
46,905
11,071
Healing
15,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,959
5,106
0
347
17,220
20,799
0
8,110
9,110
473
38,965
W
16,696
7,485
0
2,964
15,291
6,825
0
9,753
5,538
0
36,362
L
8,452
1,709
0
239
21,376
8,846
0
8,916
12,460
0
26,593
W
Tiamat
17,510
666
0
3,016
10,111
5,422
0
7,504
2,607
36,643
0
L
Cthulhu
19,980
729
0
0
27,051
26,875
0
11,195
15,856
46,023
0
W
Ah Puch
SmitedKitten
Ah Puch
30,520
188
0
7,382
13,614
6,178
0
8,287
5,327
67,409
0
L
7,958
1,210
0
0
31,782
38,930
0
9,242
22,540
19,526
0
L
Chang'e
bou_Laiy
Chang'e
16,745
1,389
4,882
5,950
28,813
9,113
0
10,811
18,002
48,496
0
W
Cernunnos
clerixx
Cernunnos
33,299
21,378
0
1,696
17,567
7,681
0
11,029
6,538
0
59,872
L
Charybdis
vivvy11
Charybdis
14,039
4,777
0
0
19,935
6,843
0
8,188
11,747
0
41,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
70,609
270
Minions Killed
281
3
Camps Cleared
15
1,333,542
Distance Traveled
1,434,279
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
14,061
1,004
36
3
0
321,997
3
W
Kali
14,478
1,034
37
3
9
323,726
0
L
Pele
11,590
828
35
3
1
266,473
0
W
Tiamat
12,384
885
47
3
0
247,932
0
L
Cthulhu
12,794
914
62
4
0
304,979
1
W
Ah Puch
14,920
1,066
92
7
3
279,995
0
L
Ymir
11,853
847
28
2
0
227,002
0
L
Chang'e
11,929
852
72
5
2
290,766
0
W
Cernunnos
14,766
1,055
69
5
3
260,629
0
L
Charybdis
12,271
877
73
5
0
244,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role