Player Matchup

Scylla
Scylla
B1az1ngWarri0r
Scylla
Level 72
God Stats
12W - 10L
1,469 SR
Queue Stats
149W - 142L
1,410 Elo+
Party 4
Cabrakan
Cabrakan
JustKaizyo
Cabrakan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,122 Elo+
Party 4
Apollo
Apollo
Outworlder25
Apollo
Level 103
God Stats
2W - 5L
1,582 SR
Queue Stats
253W - 248L
1,458 Elo+
Party 4
Achilles
Achilles
Rhagarson
Achilles
Level 58
God Stats
45W - 65L
1,399 SR
Queue Stats
386W - 446L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
Rowe-Bote
Ao Kuang
Level 49
God Stats
17W - 26L
1,514 SR
Queue Stats
203W - 245L
1,387 Elo+
Party 1
Team Averages
Level 59
1,493 SR
1,351 Elo+

VS

Team Averages
Level 50
1,464 SR
1,392 Elo+
Neith
Neith
GhostHex2000
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Hide-the-Manic
Nemesis
Level 38
God Stats
21W - 15L
1,561 SR
Queue Stats
90W - 88L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
King-Con0012
Sun Wukong
Level 65
God Stats
2W - 0L
1,395 SR
Queue Stats
71W - 97L
1,364 Elo+
Party 3
Bacchus
Bacchus
ParrisWho
Bacchus
Level 48
God Stats
12W - 17L
1,411 SR
Queue Stats
62W - 83L
1,307 Elo+
Party 2
Poseidon
Poseidon
RaggedShot
Poseidon
Level 86
God Stats
25W - 26L
1,451 SR
Queue Stats
112W - 116L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 4
11,163
465
14,508
13,618
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
JustKaizyo
Cabrakan
16
4 / 6 / 4
10,172
424
5,077
17,642
23,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
18
5 / 8 / 7
11,516
480
15,481
18,550
6,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Rhagarson
Achilles
18
2 / 1 / 3
11,048
460
11,389
19,865
24,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ao Kuang
Rowe-Bote
Ao Kuang
18
2 / 2 / 8
11,507
479
6,134
22,890
9,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 4 / 1
16,756
698
31,801
20,196
9,097
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 8
10,852
452
5,540
18,024
7,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
King-Con0012
Sun Wukong
18
0 / 1 / 7
12,083
503
9,562
17,313
13,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
ParrisWho
Bacchus
13
2 / 3 / 11
10,411
434
8,302
18,085
18,492
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
RaggedShot
Poseidon
18
0 / 5 / 5
12,537
522
8,563
11,813
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
53
18
Kills
21
21
Deaths
18
26
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
19
4
1
4.88
W
0
5
8
0.8
L
Cabrakan
JustKaizyo
Cabrakan
4
6
4
1
W
Sun Wukong
King-Con0012
Sun Wukong
0
1
7
3.5
L
Apollo
5
8
7
1.06
W
Bacchus
ParrisWho
Bacchus
2
3
11
2.5
W
Poseidon
RaggedShot
Poseidon
0
5
5
0.5
L
Achilles
Rhagarson
Achilles
2
1
3
3.5
L
Ao Kuang
Rowe-Bote
Ao Kuang
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,589
Damage
63,768
92,565
Taken
85,431
70,399
Mitigated
53,242
23,645
Healing
26,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,508
1,931
0
800
13,618
5,330
365
4,430
8,806
70,573
0
W
31,801
22,118
0
9,069
20,196
9,097
4,794
6,694
13,271
0
145,287
W
5,540
1,855
0
2,214
18,024
7,946
217
4,610
13,062
0
66,145
L
Cabrakan
JustKaizyo
Cabrakan
5,077
827
0
10
17,642
23,615
31
4,174
13,230
13,735
0
W
Sun Wukong
King-Con0012
Sun Wukong
9,562
1,352
0
6,585
17,313
13,330
0
3,981
12,225
307
77,456
L
Apollo
15,481
8,067
0
1,400
18,550
6,938
371
2,922
15,599
0
78,598
W
Bacchus
ParrisWho
Bacchus
8,302
203
628
4,748
18,085
18,492
584
8,545
9,211
20,763
0
W
Poseidon
RaggedShot
Poseidon
8,563
168
0
3,307
11,813
4,377
3,508
4,834
6,769
89,269
0
L
Achilles
Rhagarson
Achilles
11,389
1,629
8
7,901
19,865
24,846
581
1,019
18,830
25,393
41,782
L
Ao Kuang
Rowe-Bote
Ao Kuang
6,134
1,071
0
13,526
22,890
9,670
0
3,894
18,838
82,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,406
Gold Earned
62,639
547
Minions Killed
625
0
Camps Cleared
0
2,066,596
Distance Traveled
2,223,939
22
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,163
465
128
5
0
408,670
8
W
Neith
16,756
698
195
8
0
409,871
0
W
Nemesis
10,852
452
95
4
0
521,409
1
L
Cabrakan
10,172
424
19
1
0
399,265
2
W
Sun Wukong
12,083
503
131
5
0
423,957
1
L
Apollo
11,516
480
119
5
0
392,000
3
W
Bacchus
10,411
434
24
1
0
449,252
0
W
Poseidon
12,537
522
180
8
0
419,450
3
L
Achilles
11,048
460
135
6
0
421,579
5
L
Ao Kuang
11,507
479
146
6
0
445,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role