Player Matchup

Cupid
Cupid
FreddieGil
Cupid
Level 67
God Stats
32W - 58L
1,359 SR
Queue Stats
202W - 280L
1,285 Elo+
Party 2
Nu Wa
Nu Wa
ShortyMcGavin93
Nu Wa
Level 101
God Stats
9W - 15L
1,340 SR
Queue Stats
183W - 251L
1,349 Elo+
Party 2
Odin
Odin
ThePainTrain973
Odin
Level 48
God Stats
6W - 4L
1,632 SR
Queue Stats
118W - 124L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yuko Shomi
Tsukuyomi
Level 52
God Stats
10W - 17L
1,261 SR
Queue Stats
44W - 49L
1,315 Elo+
Solo
Kumbhakarna
Kumbhakarna
ferret664
Kumbhakarna
Level 62
God Stats
8W - 13L
1,542 SR
Queue Stats
92W - 95L
1,264 Elo+
Party 2
Team Averages
Level 66
1,427 SR
1,312 Elo+

VS

Team Averages
Level 70
1,470 SR
1,383 Elo+
Loki
Loki
Delta Arioc
Loki
Level 45
God Stats
5W - 7L
1,373 SR
Queue Stats
47W - 66L
1,351 Elo+
Party 3
Freya
Freya
Delta Meisy
Freya
Level 146
God Stats
1W - 1L
1,619 SR
Queue Stats
34W - 58L
1,332 Elo+
Party 3
Mulan
Mulan
Simply_CallMeD
Mulan
Level 61
God Stats
8W - 3L
1,710 SR
Queue Stats
238W - 226L
1,423 Elo+
Party 1
Athena
Athena
TheSassyKatie
Athena
Level 46
God Stats
7W - 13L
1,158 SR
Queue Stats
500W - 577L
1,351 Elo+
Solo
Skadi
Skadi
mushroom_-_head-
Skadi
Level 54
God Stats
20W - 17L
1,489 SR
Queue Stats
219W - 211L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
14
2 / 13 / 7
9,366
360
12,470
21,552
8,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

17
3 / 9 / 7
11,685
449
18,825
16,297
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 9
11,619
447
16,882
24,272
24,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Yuko Shomi
Tsukuyomi
19
15 / 9 / 3
13,502
519
18,990
23,101
10,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
ferret664
Kumbhakarna
15
3 / 6 / 11
10,819
416
7,614
28,780
36,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 10
12,793
492
6,339
21,675
8,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 5 / 15
12,192
469
20,034
18,617
7,217
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
17 / 2 / 6
15,103
581
30,467
21,129
17,362
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 4 / 19
11,696
450
7,774
25,239
24,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
10 / 9 / 7
14,096
542
24,659
17,996
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
99
27
Kills
42
42
Deaths
28
37
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
8
10
1.38
W
7
5
15
2.9
L
Cupid
2
13
7
0.42
L
3
9
7
0.72
W
17
2
6
10
L
4
5
9
1.7
W
2
4
19
2.88
L
Tsukuyomi
Yuko Shomi
Tsukuyomi
15
9
3
1.83
L
Kumbhakarna
ferret664
Kumbhakarna
3
6
11
1.42
W
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,781
Damage
89,273
114,002
Taken
104,656
85,136
Mitigated
63,800
20,110
Healing
23,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,339
1,715
0
6,236
21,675
8,349
456
2,884
18,791
0
86,370
W
20,034
7,483
0
7,290
18,617
7,217
564
4,781
13,836
69,255
0
L
Cupid
12,470
7,356
102
2,576
21,552
8,311
310
6,694
14,858
0
47,950
L
18,825
3,541
0
2,360
16,297
5,115
2,352
1,616
14,681
77,493
0
W
30,467
3,885
0
6,668
21,129
17,362
636
7,679
13,450
0
103,585
L
16,882
4,655
0
4,064
24,272
24,476
0
7,225
17,047
0
72,482
W
7,774
1,738
0
2,162
25,239
24,130
398
7,214
18,025
46,046
0
L
Tsukuyomi
Yuko Shomi
Tsukuyomi
18,990
6,237
342
5,901
23,101
10,982
406
2,318
20,783
0
67,766
L
Kumbhakarna
ferret664
Kumbhakarna
7,614
1,197
0
4,765
28,780
36,252
0
10,238
18,542
14,437
0
W
24,659
16,181
0
844
17,996
6,742
5,217
3,881
14,115
0
97,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,991
Gold Earned
65,880
417
Minions Killed
619
0
Camps Cleared
0
2,153,059
Distance Traveled
2,157,872
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,793
492
118
5
0
429,558
5
W
Freya
12,192
469
106
4
0
441,946
3
L
Cupid
9,366
360
75
3
0
396,553
1
L
Nu Wa
11,685
449
127
5
0
375,066
2
W
Mulan
15,103
581
168
6
0
418,451
3
L
Odin
11,619
447
119
5
0
451,347
4
W
Athena
11,696
450
66
3
0
457,982
1
L
Tsukuyomi
13,502
519
84
3
0
474,663
0
L
Kumbhakarna
10,819
416
12
0
0
455,430
10
W
Skadi
14,096
542
161
6
0
409,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role