Player Matchup

Thor
Thor
Aluric13
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,511 Elo+
Solo
Danzaburou
Danzaburou
KozmosTheGoat
Danzaburou
Level 25
God Stats
5W - 6L
1,569 SR
Queue Stats
107W - 98L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
MiLKyMudBone
Cthulhu
Level 29
God Stats
68W - 59L
1,549 SR
Queue Stats
342W - 369L
1,573 Elo+
Solo
Ra
Ra
Superpam14
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,577 Elo+
Party 1
Ravana
Ravana
colmatterson
Ravana
Level 25
God Stats
1W - 1L
1,732 SR
Queue Stats
65W - 60L
1,599 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,562 Elo+

VS

Team Averages
Level 38
1,644 SR
1,464 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
Level 27
God Stats
37W - 13L
1,779 SR
Queue Stats
198W - 125L
1,729 Elo+
Solo
Fenrir
Fenrir
RebornCH12
Fenrir
Level 6
God Stats
2W - 2L
1,506 SR
Queue Stats
5W - 5L
1,401 Elo+
Party 2
Anubis
Anubis
kionixplay
Anubis
Level 121
God Stats
1W - 0L
1,779 SR
Queue Stats
31W - 25L
1,534 Elo+
Party 2
Neith
Neith
pachon5585
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Kukulkan
Kukulkan
sprintguy115
Kukulkan
Level 29
God Stats
14W - 7L
1,658 SR
Queue Stats
36W - 29L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 15 / 7
12,948
1,079
15,931
26,113
7,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
KozmosTheGoat
Danzaburou
19
4 / 10 / 11
12,210
1,018
18,898
22,415
7,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MiLKyMudBone
Cthulhu
18
2 / 5 / 9
11,791
983
10,364
26,746
33,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 7 / 12
12,559
1,047
12,708
14,405
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
18
2 / 9 / 11
10,859
905
6,156
21,147
7,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
20
24 / 1 / 19
17,012
1,418
41,344
16,347
7,423
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
RebornCH12
Fenrir
19
4 / 6 / 20
11,562
964
8,675
15,921
9,985
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
kionixplay
Anubis
20
9 / 5 / 25
13,876
1,156
20,678
15,610
8,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
19
0 / 5 / 26
11,100
925
5,564
9,490
3,624
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
sprintguy115
Kukulkan
20
9 / 4 / 32
14,059
1,172
27,430
10,041
4,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
168
21
Kills
46
46
Deaths
21
50
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Thor
8
15
7
0.77
W
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
24
1
19
33.5
L
Danzaburou
KozmosTheGoat
Danzaburou
4
10
11
0.95
L
Cthulhu
MiLKyMudBone
Cthulhu
2
5
9
1.3
W
Fenrir
RebornCH12
Fenrir
4
6
20
2.33
L
5
7
12
1.57
L
Ravana
2
9
11
0.83
W
Anubis
kionixplay
Anubis
9
5
25
4.3
W
Neith
0
5
26
2.6
W
Kukulkan
sprintguy115
Kukulkan
9
4
32
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,057
Damage
103,691
110,826
Taken
67,409
61,922
Mitigated
33,480
9,475
Healing
20,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
15,931
3,933
0
56
26,113
7,667
0
11,009
15,104
0
25,672
W
Ah Muzen Cab
Kouzbohl
Ah Muzen Cab
41,344
32,404
0
9,898
16,347
7,423
0
5,292
11,055
0
74,214
L
Danzaburou
KozmosTheGoat
Danzaburou
18,898
8,314
0
1,692
22,415
7,923
0
7,394
15,021
0
55,994
L
Cthulhu
MiLKyMudBone
Cthulhu
10,364
268
508
1,685
26,746
33,215
0
11,097
15,649
29,768
0
W
Fenrir
RebornCH12
Fenrir
8,675
1,520
0
154
15,921
9,985
0
5,374
10,547
0
11,409
L
12,708
1,537
2,702
2,329
14,405
5,383
0
6,242
8,163
28,956
0
L
Ravana
6,156
1,758
0
503
21,147
7,734
0
12,366
8,781
0
26,487
W
Anubis
kionixplay
Anubis
20,678
390
0
7,750
15,610
8,204
0
5,748
9,862
53,690
0
W
Neith
5,564
2,122
0
1,143
9,490
3,624
0
3,413
6,077
0
21,070
W
Kukulkan
sprintguy115
Kukulkan
27,430
3,788
0
1,133
10,041
4,244
0
3,245
6,796
46,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,367
Gold Earned
67,609
239
Minions Killed
232
5
Camps Cleared
10
1,041,371
Distance Traveled
1,037,291
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,948
1,079
27
2
1
202,004
2
W
Ah Muzen Cab
17,012
1,418
66
6
6
246,782
0
L
Danzaburou
12,210
1,018
88
7
2
218,416
1
L
Cthulhu
11,791
983
38
3
1
204,569
0
W
Fenrir
11,562
964
6
1
0
234,506
0
L
Ra
12,559
1,047
43
4
1
195,454
1
L
Ravana
10,859
905
43
4
0
220,928
0
W
Anubis
13,876
1,156
82
7
2
191,784
2
W
Neith
11,100
925
26
2
2
166,984
0
W
Kukulkan
14,059
1,172
52
4
0
197,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role