Player Matchup

Heimdallr
Heimdallr
IC3 gFloyd
Heimdallr
Level 109
God Stats
11W - 14L
1,616 SR
Queue Stats
185W - 220L
1,476 Elo+
Solo
Nu Wa
Nu Wa
Joordan420
Nu Wa
Level 68
God Stats
18W - 6L
1,545 SR
Queue Stats
87W - 60L
1,510 Elo+
Party 1
Fenrir
Fenrir
WalkedManager98
Fenrir
Level 101
God Stats
16W - 14L
1,630 SR
Queue Stats
76W - 81L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
chubbyappIesauce
Gilgamesh
Level 158
God Stats
8W - 5L
1,520 SR
Queue Stats
446W - 403L
1,545 Elo+
Party 1
Odin
Odin
talisin
Odin
Level 155
God Stats
14W - 8L
1,776 SR
Queue Stats
312W - 312L
1,524 Elo+
Party 1
Team Averages
Level 118
1,617 SR
1,519 Elo+

VS

Team Averages
Level 126
1,517 SR
1,506 Elo+
Sylvanus
Sylvanus
ElfinGnu9
Sylvanus
Level 154
God Stats
1W - 1L
1,497 SR
Queue Stats
229W - 242L
1,470 Elo+
Solo
Chang'e
Chang'e
GarnetWolf117
Chang'e
Level 125
God Stats
11W - 7L
1,558 SR
Queue Stats
149W - 164L
1,457 Elo+
Solo
Scylla
Scylla
GlizzyDem
Scylla
Level 128
God Stats
12W - 12L
1,534 SR
Queue Stats
324W - 351L
1,508 Elo+
Party 2
Rama
Rama
Iaqam
Rama
Level 76
God Stats
1W - 2L
1,536 SR
Queue Stats
377W - 361L
1,533 Elo+
Solo
Nemesis
Nemesis
boesemiester
Nemesis
Level 147
God Stats
6W - 14L
1,461 SR
Queue Stats
468W - 465L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IC3 gFloyd
Heimdallr
14
1 / 1 / 3
8,224
514
6,777
9,377
3,131
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
13
3 / 4 / 5
8,047
503
12,223
9,958
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 2
7,653
478
4,633
9,431
4,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
14
10 / 4 / 1
9,281
580
11,445
11,875
6,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odin
talisin
Odin
12
2 / 1 / 9
7,812
488
5,662
11,909
10,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElfinGnu9
Sylvanus
11
3 / 4 / 4
7,321
458
6,933
14,216
12,251
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
15
3 / 2 / 1
9,312
582
7,566
10,293
7,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
GlizzyDem
Scylla
12
2 / 2 / 4
7,349
459
6,790
7,212
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Iaqam
Rama
12
0 / 5 / 2
7,388
462
6,141
13,039
4,392
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
boesemiester
Nemesis
14
5 / 4 / 3
8,512
532
7,172
11,730
5,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
16
Kills
13
13
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ElfinGnu9
Sylvanus
3
4
4
1.25
L
Chang'e
3
2
1
1.75
L
Scylla
GlizzyDem
Scylla
2
2
4
2
W
Heimdallr
IC3 gFloyd
Heimdallr
1
1
3
2.5
L
Rama
Iaqam
Rama
0
5
2
0.2
W
Nu Wa
3
4
5
1.38
W
0
3
2
0.33
L
Nemesis
boesemiester
Nemesis
5
4
3
1.63
W
Gilgamesh
10
4
1
2.63
W
Odin
talisin
Odin
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,740
Damage
34,602
52,550
Taken
56,490
28,156
Mitigated
32,313
16,147
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ElfinGnu9
Sylvanus
6,933
1,747
2,568
4,482
14,216
12,251
70
3,848
10,080
20,886
0
L
Chang'e
7,566
228
288
4,999
10,293
7,791
1,889
342
9,921
65,758
0
L
Scylla
GlizzyDem
Scylla
6,790
726
0
663
7,212
2,439
167
2,628
4,404
42,463
0
W
Heimdallr
IC3 gFloyd
Heimdallr
6,777
2,192
0
3,801
9,377
3,131
0
806
8,571
0
59,877
L
Rama
Iaqam
Rama
6,141
4,199
0
2,525
13,039
4,392
0
1,804
11,075
0
45,251
W
Nu Wa
12,223
2,729
0
2,874
9,958
3,051
194
4,285
5,673
51,679
0
W
4,633
772
0
2,315
9,431
4,880
0
5,792
3,639
0
45,198
L
Nemesis
boesemiester
Nemesis
7,172
3,316
0
1,926
11,730
5,440
0
2,753
8,787
0
50,218
W
Gilgamesh
11,445
4,729
0
2,237
11,875
6,205
0
5,828
6,047
0
52,111
W
Odin
talisin
Odin
5,662
1,047
509
4,411
11,909
10,889
85
4,578
7,331
0
26,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,017
Gold Earned
39,882
408
Minions Killed
391
0
Camps Cleared
0
1,544,423
Distance Traveled
1,520,551
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,321
458
16
1
0
282,056
0
L
Chang'e
9,312
582
143
9
0
278,237
1
L
Scylla
7,349
459
69
4
0
275,977
3
W
Heimdallr
8,224
514
111
7
0
290,066
1
L
Rama
7,388
462
83
5
0
340,982
2
W
Nu Wa
8,047
503
83
5
0
280,467
7
W
Fenrir
7,653
478
93
6
0
318,471
2
L
Nemesis
8,512
532
80
5
0
343,299
3
W
Gilgamesh
9,281
580
83
5
0
303,445
2
W
Odin
7,812
488
38
2
0
351,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role