Player Matchup

Achilles
Achilles
Divion_
Achilles
Level 104
God Stats
135W - 111L
1,603 SR
Queue Stats
395W - 336L
1,567 Elo+
Solo
Nu Wa
Nu Wa
IKillDaZ0mbs
Nu Wa
Level 128
God Stats
7W - 7L
1,802 SR
Queue Stats
73W - 75L
1,623 Elo+
Party 2
Hades
Hades
Kennenhunter
Hades
Level 157
God Stats
6W - 5L
1,565 SR
Queue Stats
239W - 236L
1,557 Elo+
Solo
Chronos
Chronos
OpTic BooceX
Chronos
Level 120
God Stats
11W - 10L
1,586 SR
Queue Stats
215W - 215L
1,528 Elo+
Party 2
Bellona
Bellona
S1rBear
Bellona
Level 140
God Stats
9W - 9L
1,505 SR
Queue Stats
153W - 141L
1,584 Elo+
Party 2
Team Averages
Level 130
1,612 SR
1,572 Elo+

VS

Team Averages
Level 108
1,510 SR
1,558 Elo+
Jing Wei
Jing Wei
Larezx
Jing Wei
Level 103
God Stats
9W - 12L
1,328 SR
Queue Stats
530W - 494L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mantisura
Tsukuyomi
Level 70
God Stats
13W - 12L
1,438 SR
Queue Stats
236W - 207L
1,583 Elo+
Party 1
Chaac
Chaac
MunKKDaDDyy
Chaac
Level 154
God Stats
4W - 19L
1,443 SR
Queue Stats
170W - 158L
1,516 Elo+
Solo
Janus
Janus
Pickles1995
Janus
Level 128
God Stats
2W - 3L
1,821 SR
Queue Stats
158W - 117L
1,512 Elo+
Solo
Yemoja
Yemoja
ruizmar1
Yemoja
Level 85
God Stats
7W - 8L
1,521 SR
Queue Stats
207W - 190L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Divion_
Achilles
9
2 / 1 / 0
5,731
521
2,102
4,730
4,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 1 / 3
6,828
621
2,529
4,407
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 1 / 5
7,062
642
6,829
8,937
6,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos
OpTic BooceX
Chronos
10
1 / 0 / 1
5,667
515
3,769
6,558
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
S1rBear
Bellona
12
7 / 0 / 2
7,408
673
5,040
5,739
3,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Larezx
Jing Wei
10
0 / 2 / 1
5,464
497
3,409
5,933
1,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
Mantisura
Tsukuyomi
8
0 / 3 / 2
5,349
486
3,439
6,039
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
1 / 4 / 0
6,130
557
6,410
12,170
8,721
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
2 / 2 / 0
6,763
615
3,744
5,024
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ruizmar1
Yemoja
8
0 / 1 / 1
4,994
454
2,020
4,795
1,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Divion_
Achilles
2
1
0
2
W
1
1
3
2.5
W
0
1
5
2.5
L
Jing Wei
Larezx
Jing Wei
0
2
1
0.25
L
Tsukuyomi
Mantisura
Tsukuyomi
0
3
2
0.33
L
1
4
0
0.25
W
Chronos
OpTic BooceX
Chronos
1
0
1
1.5
L
2
2
0
1
W
Bellona
S1rBear
Bellona
7
0
2
8
L
Yemoja
ruizmar1
Yemoja
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
19,022
30,371
Taken
33,961
17,919
Mitigated
15,198
16,663
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Divion_
Achilles
2,102
294
0
1,866
4,730
4,659
0
575
4,155
0
17,291
W
2,529
562
12
2,444
4,407
1,368
0
3,182
989
45,431
0
W
6,829
2,381
52
6,698
8,937
6,673
205
0
8,937
42,180
0
L
Jing Wei
Larezx
Jing Wei
3,409
1,695
0
1,396
5,933
1,605
0
2,748
3,185
0
29,790
L
Tsukuyomi
Mantisura
Tsukuyomi
3,439
1,378
0
718
6,039
1,604
0
941
5,098
0
29,013
L
6,410
1,438
0
5,316
12,170
8,721
0
6,560
5,610
0
40,419
W
Chronos
OpTic BooceX
Chronos
3,769
1,298
0
3,251
6,558
1,796
0
1,126
5,424
29,710
0
L
3,744
40
0
1,500
5,024
1,341
0
1,085
3,939
48,065
0
W
Bellona
S1rBear
Bellona
5,040
1,949
0
2,340
5,739
3,423
0
597
5,102
0
41,851
L
Yemoja
ruizmar1
Yemoja
2,020
321
1,016
132
4,795
1,927
0
1,793
3,002
17,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
28,700
345
Minions Killed
352
0
Camps Cleared
0
1,098,940
Distance Traveled
1,068,221
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,731
521
18
2
0
202,187
2
W
Nu Wa
6,828
621
88
8
0
229,135
2
W
Hades
7,062
642
104
9
0
189,230
4
L
Jing Wei
5,464
497
64
6
0
210,587
5
L
Tsukuyomi
5,349
486
57
5
0
244,497
7
L
Chaac
6,130
557
86
8
0
202,825
2
W
Chronos
5,667
515
55
5
0
206,349
4
L
Janus
6,763
615
114
10
0
217,902
4
W
Bellona
7,408
673
80
7
0
272,039
2
L
Yemoja
4,994
454
31
3
0
192,410
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role