Player Matchup

Morgan Le Fay
Morgan Le Fay
AFGEMANO
Morgan Le Fay
Level 159
God Stats
16W - 18L
1,572 SR
Queue Stats
145W - 152L
1,569 Elo+
Solo
Chernobog
Chernobog
CelloWinchester
Chernobog
Level 69
God Stats
21W - 22L
1,417 SR
Queue Stats
201W - 242L
1,416 Elo+
Party 2
King Arthur
King Arthur
Rato_Psicopata
King Arthur
Level 117
God Stats
8W - 10L
1,413 SR
Queue Stats
670W - 668L
1,455 Elo+
Party 1
Yemoja
Yemoja
jp1907888
Yemoja
Level 25
God Stats
13W - 10L
1,328 SR
Queue Stats
126W - 125L
1,467 Elo+
Party 1
Bakasura
Bakasura
odiinn1_TTV
Bakasura
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,607 Elo+
Party 2
Team Averages
Level 77
1,446 SR
1,503 Elo+

VS

Team Averages
Level 60
1,487 SR
1,436 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AbutreDoDiabo
Skadi
Level 44
God Stats
29W - 27L
1,523 SR
Queue Stats
181W - 195L
1,419 Elo+
Solo
Thanatos
Thanatos
XxxDaniel I 8
Thanatos
Level 46
God Stats
0W - 7L
1,288 SR
Queue Stats
126W - 143L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
elbuaso
Gilgamesh
Level 46
God Stats
3W - 2L
1,556 SR
Queue Stats
47W - 84L
1,429 Elo+
Solo
Fenrir
Fenrir
yung_paulinho69
Fenrir
Level 74
God Stats
10W - 8L
1,566 SR
Queue Stats
176W - 200L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFGEMANO
Morgan Le Fay
16
3 / 2 / 2
9,663
509
9,239
12,220
4,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
CelloWinchester
Chernobog
15
2 / 8 / 3
9,422
496
4,771
17,322
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Rato_Psicopata
King Arthur
16
9 / 1 / 2
11,215
590
15,584
10,897
9,095
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
jp1907888
Yemoja
12
0 / 2 / 8
8,244
434
5,205
10,286
8,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
odiinn1_TTV
Bakasura
12
0 / 4 / 1
7,659
403
76
11,398
4,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
5 / 1 / 3
10,622
559
11,154
8,373
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 3 / 4
10,142
534
12,849
11,963
4,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
XxxDaniel I 8
Thanatos
15
3 / 1 / 3
9,571
504
4,934
13,703
6,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
elbuaso
Gilgamesh
17
2 / 7 / 1
10,141
534
7,343
16,676
13,703
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 2 / 3
7,601
400
2,160
7,971
5,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
14
Kills
16
17
Deaths
14
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
1
3
6.5
W
Morgan Le Fay
AFGEMANO
Morgan Le Fay
3
2
2
2
L
5
3
4
2.33
W
Chernobog
CelloWinchester
Chernobog
2
8
3
0.44
W
King Arthur
Rato_Psicopata
King Arthur
9
1
2
10
L
Thanatos
XxxDaniel I 8
Thanatos
3
1
3
4.5
L
Gilgamesh
elbuaso
Gilgamesh
2
7
1
0.36
W
Yemoja
jp1907888
Yemoja
0
2
8
2
W
Bakasura
odiinn1_TTV
Bakasura
0
4
1
0.13
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,875
Damage
38,440
62,123
Taken
58,686
30,738
Mitigated
34,371
17,900
Healing
20,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,154
759
0
2,212
8,373
3,966
122
3,283
4,902
72,677
0
W
Morgan Le Fay
AFGEMANO
Morgan Le Fay
9,239
437
172
5,541
12,220
4,732
685
1,858
10,362
74,382
0
L
12,849
6,105
0
3,313
11,963
4,878
626
2,272
9,557
0
84,206
W
Chernobog
CelloWinchester
Chernobog
4,771
3,140
0
4,105
17,322
3,819
601
2,310
15,012
0
52,491
W
King Arthur
Rato_Psicopata
King Arthur
15,584
2,247
0
875
10,897
9,095
69
2,955
7,942
3,888
59,550
L
Thanatos
XxxDaniel I 8
Thanatos
4,934
1,361
0
9,342
13,703
6,294
0
3,096
10,507
0
73,011
L
Gilgamesh
elbuaso
Gilgamesh
7,343
2,607
0
3,636
16,676
13,703
660
3,888
12,718
0
71,568
W
Yemoja
jp1907888
Yemoja
5,205
925
1,799
944
10,286
8,472
52
2,559
7,727
17,934
0
W
Bakasura
odiinn1_TTV
Bakasura
76
76
0
4,464
11,398
4,620
0
1,472
9,926
0
32,833
L
2,160
319
0
1,764
7,971
5,530
0
2,618
5,251
0
10,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,203
Gold Earned
48,077
438
Minions Killed
521
0
Camps Cleared
0
1,811,895
Distance Traveled
1,619,121
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,622
559
127
7
0
348,608
3
W
Morgan Le Fay
9,663
509
121
6
0
345,308
10
L
Skadi
10,142
534
129
7
0
319,995
0
W
Chernobog
9,422
496
98
5
0
323,488
0
W
King Arthur
11,215
590
117
6
0
414,345
1
L
Thanatos
9,571
504
118
6
0
382,538
3
L
Gilgamesh
10,141
534
135
7
0
341,340
0
W
Yemoja
8,244
434
32
2
0
375,252
3
W
Bakasura
7,659
403
70
4
0
353,502
0
L
Fenrir
7,601
400
12
1
0
226,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role