Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
MrRoboto76
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,290 Elo+
Party 3
Baron Samedi
Baron Samedi
beastmode321913
Baron Samedi
Level 20
God Stats
4W - 2L
1,273 SR
Queue Stats
17W - 19L
1,262 Elo+
Party 1
Ares
Ares
iqasqa
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Amaterasu
Amaterasu
j0mso
Amaterasu
Level 12
God Stats
11W - 7L
1,509 SR
Queue Stats
12W - 12L
1,416 Elo+
Party 3
Team Averages
Level 12
1,456 SR
1,393 Elo+

VS

Team Averages
Level 22
1,496 SR
1,469 Elo+
Horus
Horus
Droviks
Horus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 59L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EBKELEMA24
Ah Muzen Cab
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
Minimalot
Janus
Level 23
God Stats
0W - 1L
1,335 SR
Queue Stats
20W - 17L
1,518 Elo+
Party 2
Thanatos
Thanatos
S3CR3T-MFjj
Thanatos
Level 22
God Stats
1W - 10L
1,500 SR
Queue Stats
40W - 52L
1,346 Elo+
Solo
Bacchus
Bacchus
Snoozzzalot
Bacchus
Level 29
God Stats
0W - 1L
1,643 SR
Queue Stats
5W - 5L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
14 / 0 / 2
13,321
512
13,855
15,964
19,824
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
MrRoboto76
Nemesis
17
1 / 7 / 12
11,581
445
13,878
19,289
11,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
beastmode321913
Baron Samedi
20
8 / 2 / 11
14,297
550
22,840
19,150
15,830
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
iqasqa
Ares
17
5 / 9 / 8
11,859
456
8,768
24,942
21,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amaterasu
j0mso
Amaterasu
17
4 / 13 / 7
11,707
450
16,046
30,268
27,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Droviks
Horus
17
2 / 8 / 10
11,105
427
14,795
23,975
17,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
EBKELEMA24
Ah Muzen Cab
19
8 / 6 / 13
13,521
520
24,546
14,704
7,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Minimalot
Janus
19
10 / 5 / 6
13,488
519
19,677
20,925
9,595
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
S3CR3T-MFjj
Thanatos
17
4 / 7 / 5
11,196
431
9,208
20,156
7,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Snoozzzalot
Bacchus
16
7 / 7 / 12
12,248
471
11,516
25,450
31,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
77
32
Kills
31
31
Deaths
33
40
Assists
46
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
14
0
2
15
L
Horus
Droviks
Horus
2
8
10
0.88
L
Ah Muzen Cab
EBKELEMA24
Ah Muzen Cab
8
6
13
2.42
L
Janus
Minimalot
Janus
10
5
6
2.6
W
Nemesis
MrRoboto76
Nemesis
1
7
12
1
L
Thanatos
S3CR3T-MFjj
Thanatos
4
7
5
0.93
L
Bacchus
Snoozzzalot
Bacchus
7
7
12
1.86
W
Baron Samedi
beastmode321913
Baron Samedi
8
2
11
6.75
W
Ares
iqasqa
Ares
5
9
8
1
W
Amaterasu
j0mso
Amaterasu
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,387
Damage
79,742
109,613
Taken
105,210
96,058
Mitigated
73,789
22,701
Healing
35,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,855
1,812
0
1,352
15,964
19,824
330
3,440
12,524
463
61,455
L
Horus
Droviks
Horus
14,795
8,040
2,925
7,162
23,975
17,349
1,448
4,325
19,650
0
51,961
L
Ah Muzen Cab
EBKELEMA24
Ah Muzen Cab
24,546
10,253
0
2,500
14,704
7,370
3,193
4,204
10,500
0
78,998
L
Janus
Minimalot
Janus
19,677
3,109
0
9,419
20,925
9,595
2,692
7,888
13,037
90,227
0
W
Nemesis
MrRoboto76
Nemesis
13,878
5,713
0
2,483
19,289
11,965
483
6,018
13,271
0
79,220
L
Thanatos
S3CR3T-MFjj
Thanatos
9,208
3,317
0
9,270
20,156
7,754
281
9,778
10,378
0
55,040
L
Bacchus
Snoozzzalot
Bacchus
11,516
1,671
0
4,232
25,450
31,721
1,149
5,855
19,595
43,606
0
W
Baron Samedi
beastmode321913
Baron Samedi
22,840
3,718
1,400
8,717
19,150
15,830
4,875
6,664
12,486
98,398
0
W
Ares
iqasqa
Ares
8,768
1,254
0
802
24,942
21,163
914
5,195
19,747
26,893
0
W
Amaterasu
j0mso
Amaterasu
16,046
7,618
0
7,947
30,268
27,276
1,600
9,876
20,392
0
62,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,765
Gold Earned
61,558
498
Minions Killed
472
0
Camps Cleared
0
2,436,683
Distance Traveled
2,149,108
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,321
512
116
4
0
467,707
3
L
Horus
11,105
427
81
3
0
464,298
0
L
Ah Muzen Cab
13,521
520
99
4
0
391,405
0
L
Janus
13,488
519
147
6
0
444,093
4
W
Nemesis
11,581
445
113
4
0
592,144
1
L
Thanatos
11,196
431
89
3
0
433,752
1
L
Bacchus
12,248
471
56
2
0
415,560
0
W
Baron Samedi
14,297
550
158
6
0
461,465
1
W
Ares
11,859
456
19
1
0
454,320
2
W
Amaterasu
11,707
450
92
4
0
461,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role