Player Matchup

Ares
Ares
Empiffrer
Ares
Level 148
God Stats
1W - 0L
1,684 SR
Queue Stats
31W - 26L
1,655 Elo+
Party 2
Rama
Rama
GODSWORD94
Rama
Level 160
God Stats
139W - 92L
1,670 SR
Queue Stats
276W - 215L
1,718 Elo+
Party 2
Tiamat
Tiamat
Krow Senpai
Tiamat
Level 160
God Stats
9W - 10L
1,430 SR
Queue Stats
238W - 183L
1,685 Elo+
Party 2
Ao Kuang
Ao Kuang
Westbrookx0
Ao Kuang
Level 160
God Stats
10W - 3L
1,786 SR
Queue Stats
388W - 185L
1,793 Elo+
Party 2
King Arthur
King Arthur
ZP95
King Arthur
Level 153
God Stats
13W - 10L
1,706 SR
Queue Stats
414W - 364L
1,716 Elo+
Party 2
Team Averages
Level 156
1,655 SR
1,713 Elo+

VS

Team Averages
Level 131
1,600 SR
1,648 Elo+
Chang'e
Chang'e
Artyrl
Chang'e
Level 149
God Stats
10W - 8L
1,483 SR
Queue Stats
99W - 93L
1,699 Elo+
Solo
Terra
Terra
Ounslowe
Terra
Level 118
God Stats
4W - 3L
1,681 SR
Queue Stats
390W - 333L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
Spade501
Gilgamesh
Level 109
God Stats
11W - 6L
1,770 SR
Queue Stats
259W - 217L
1,609 Elo+
Party 1
King Arthur
King Arthur
YoungNibCarson
King Arthur
Level 124
God Stats
2W - 9L
1,436 SR
Queue Stats
305W - 277L
1,681 Elo+
Solo
Anhur
Anhur
vaulthunte
Anhur
Level 157
God Stats
2W - 3L
1,627 SR
Queue Stats
295W - 295L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 8 / 6
10,875
453
10,504
22,129
23,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 4 / 7
14,692
612
25,071
14,656
5,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
2 / 6 / 11
12,382
516
17,403
14,987
10,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Westbrookx0
Ao Kuang
20
9 / 7 / 3
13,782
574
20,663
27,014
11,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
ZP95
King Arthur
18
2 / 2 / 10
12,683
528
15,965
27,677
30,516
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Artyrl
Chang'e
20
9 / 2 / 11
13,744
573
31,660
28,205
12,905
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Ounslowe
Terra
16
3 / 4 / 16
11,616
484
8,473
25,229
30,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Spade501
Gilgamesh
20
15 / 3 / 6
14,125
589
18,985
27,381
24,888
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
YoungNibCarson
King Arthur
17
0 / 7 / 7
10,584
441
8,274
28,870
25,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
17
0 / 8 / 4
11,156
465
7,618
20,120
7,041
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
23
Kills
27
27
Deaths
24
37
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Artyrl
Chang'e
9
2
11
7.25
W
Ares
2
8
6
0.63
W
8
4
7
2.88
W
Tiamat
2
6
11
1.25
L
Terra
Ounslowe
Terra
3
4
16
2.75
L
Gilgamesh
Spade501
Gilgamesh
15
3
6
6
W
Ao Kuang
Westbrookx0
Ao Kuang
9
7
3
1.5
L
King Arthur
YoungNibCarson
King Arthur
0
7
7
0.5
W
King Arthur
ZP95
King Arthur
2
2
10
3.5
L
Anhur
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,606
Damage
75,010
106,463
Taken
129,805
82,174
Mitigated
100,448
25,194
Healing
43,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Artyrl
Chang'e
31,660
2,301
5,818
14,178
28,205
12,905
750
14,598
13,081
126,891
0
W
Ares
10,504
183
0
2,013
22,129
23,891
311
9,060
12,472
39,872
0
W
25,071
18,090
0
4,531
14,656
5,958
2,243
5,220
9,308
0
135,713
W
Tiamat
17,403
983
167
3,875
14,987
10,027
0
8,667
6,008
79,103
0
L
Terra
Ounslowe
Terra
8,473
1,495
3,336
5,315
25,229
30,128
0
12,700
11,355
23,699
0
L
Gilgamesh
Spade501
Gilgamesh
18,985
7,103
0
4,883
27,381
24,888
0
10,894
16,284
0
106,916
W
Ao Kuang
Westbrookx0
Ao Kuang
20,663
4,931
0
9,751
27,014
11,782
4,601
7,860
18,591
97,394
15,083
L
King Arthur
YoungNibCarson
King Arthur
8,274
1,042
0
6,953
28,870
25,486
0
6,711
22,030
0
64,156
W
King Arthur
ZP95
King Arthur
15,965
1,214
0
4,857
27,677
30,516
37
7,583
19,951
1,057
79,510
L
Anhur
7,618
3,924
0
2,835
20,120
7,041
2,901
7,480
12,513
0
85,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,414
Gold Earned
61,225
619
Minions Killed
616
0
Camps Cleared
0
2,139,931
Distance Traveled
2,213,053
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,744
573
195
8
0
469,680
5
W
Ares
10,875
453
41
2
0
403,442
2
W
Rama
14,692
612
181
8
0
407,442
1
W
Tiamat
12,382
516
142
6
0
429,105
7
L
Terra
11,616
484
40
2
0
458,006
17
L
Gilgamesh
14,125
589
124
5
0
497,293
5
W
Ao Kuang
13,782
574
127
5
0
422,833
1
L
King Arthur
10,584
441
107
4
0
401,357
4
W
King Arthur
12,683
528
128
5
0
477,109
3
L
Anhur
11,156
465
150
6
0
386,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role