Player Matchup

Sol
Sol
EliteZete1
Sol
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,321 Elo+
Party 1
Hou Yi
Hou Yi
GoldEmperor82
Hou Yi
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 154L
1,570 Elo+
Party 1
Vamana
Vamana
LeaderofMuffin
Vamana
Level 160
God Stats
4W - 0L
1,842 SR
Queue Stats
408W - 371L
1,594 Elo+
Party 1
Artio
Artio
MrPointless
Artio
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 91L
1,570 Elo+
Party 1
Osiris
Osiris
Spikestrike1
Osiris
Level 107
God Stats
7W - 5L
1,627 SR
Queue Stats
148W - 146L
1,568 Elo+
Party 1
Team Averages
Level 84
1,594 SR
1,524 Elo+

VS

Team Averages
Level 54
1,528 SR
1,667 Elo+
Neith
Neith
KoroSensei420
Neith
Level 47
God Stats
0W - 2L
1,561 SR
Queue Stats
18W - 13L
1,583 Elo+
Solo
Yemoja
Yemoja
Schizo7-_-_-_-_-
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,750 Elo+
Party 2
Sol
Sol
StinkyPPBoi
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 48L
1,694 Elo+
Party 2
Loki
Loki
TerrysPogChamp
Loki
Level 58
God Stats
7W - 6L
1,671 SR
Queue Stats
140W - 112L
1,676 Elo+
Party 2
Tyr
Tyr
ruthessromeo
Tyr
Level 119
God Stats
1W - 5L
1,411 SR
Queue Stats
38W - 25L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,041
587
5,156
7,677
2,976
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 1 / 4
6,492
541
4,665
6,812
2,079
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 0 / 2
6,834
570
5,106
7,162
3,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
1 / 1 / 3
5,538
462
1,376
9,687
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
12
0 / 1 / 0
6,419
535
5,228
9,065
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,715
476
4,548
6,816
1,836
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 2 / 1
4,962
414
2,596
6,148
2,763
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
1 / 3 / 0
6,094
508
5,474
7,673
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 1 / 1
6,219
518
4,408
6,697
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 0
6,166
514
4,380
7,615
6,638
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
0
1
4
2
L
1
3
0
0.33
W
5
0
2
6
W
1
1
3
2.5
L
0
2
1
0.25
W
Osiris
0
1
0
0
L
1
3
0
0.33
L
1
1
1
1.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
21,406
40,403
Taken
34,949
19,411
Mitigated
15,402
17,346
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,156
2,473
0
5,236
7,677
2,976
0
4,495
3,182
46,639
0
W
4,665
1,452
0
1,457
6,812
2,079
144
966
5,846
0
40,944
L
4,548
1,164
0
1,561
6,816
1,836
0
322
6,494
0
30,649
W
5,106
2,384
0
3,089
7,162
3,479
39
1,132
6,030
0
46,159
W
1,376
33
291
2,660
9,687
5,383
0
1,477
8,210
15,423
0
L
2,596
209
1,206
2,055
6,148
2,763
0
1,576
4,572
17,090
0
W
Osiris
5,228
1,539
0
4,613
9,065
5,494
132
0
9,065
0
40,468
L
5,474
2,494
0
2,609
7,673
2,379
0
4,273
3,400
32,541
0
L
4,408
1,215
0
3,347
6,697
1,786
0
361
6,336
0
36,047
L
4,380
946
0
3,295
7,615
6,638
0
0
7,615
0
32,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,324
Gold Earned
29,156
356
Minions Killed
315
0
Camps Cleared
0
1,196,336
Distance Traveled
1,139,998
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,041
587
98
8
0
229,697
4
W
Hou Yi
6,492
541
92
8
0
217,916
2
L
Neith
5,715
476
64
5
0
204,760
4
W
Vamana
6,834
570
78
7
0
277,625
4
W
Artio
5,538
462
28
2
0
228,057
2
L
Yemoja
4,962
414
33
3
0
215,651
7
W
Osiris
6,419
535
60
5
0
243,041
3
L
Sol
6,094
508
63
5
0
218,414
1
L
Loki
6,219
518
77
6
0
265,868
2
L
Tyr
6,166
514
78
7
0
235,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role